[quote=@jynmi88]Probably because I was trying to get everyone to brainstorm from the get go as opposed to having anything solid right off the bat *.*;[/quote] This is never a particularly easy lesson to learn, but it's a good one. I've rescinded my interest from so many prospects that I've stopped even mentioning it. I just silently subscribe to the thread and watch. The reason almost every time is that something isn't disclosed up front. A game mechanic, a crucial bit of world lore, you name it and it's happened. The way I've taken to doing int checks is that the full thread as you'd put it up in an RP is what goes up in the int check. The interest check is exactly that, [i]an interest check,[/i] to get people in and writing CSs rather than a mostly-finished concept being pitched before its ready. That said, [i]it takes forever ...[/i] a lesson I am learning the hard way slowly plugging along with [i]Tear the World Down[/i]. [quote=@jynmi88]That's probably true, but it didn't seem like Hex and Arch were actively giving criticism as opposed to pushing for things to be done in a way they wanted it to be done.[/quote] This is grammatically weird. I can't tell if you're agreeing with me or countering me. Was "didn't" supposed to be "did"? EDIT: [i]> DOOM 2016[/i] Good choice. :)