[center][h3][b]STRUCTURES[/b][/h3] Structures can be built using time, energy, and the right materials. If you don't have them, then the structure will not be completed; combining your energy will speed things up, but resources will remain the same. When deconstructing, some of the materials can be salvaged.[/center] [b]Campfire[/b]: Simple - Requires x5 Stone, x5 Stick, x1 Flint [i]or[/i] x5 Stone, x3 Coal, x1 Flint. A Stick Fire will burn for half a night. A Coal Fire will burn for the full night. The Sticks, Coals and Flint are consumed, but the stones will remain in place to let you relight the fire. [b]Simple Shelter[/b]: Simple - Requires x7 Stick, x30 Leaf. Provides shelter from rain, and serves as a place to sleep. After one week, it will fall apart. [b]Barrel[/b]: Simple • Movable (H) - Requires x8 Branch, [i]or[/i] x2 Log. Can be used to store extra items - up to three heavy items (excluding weapons) worth. Cannot store liquids. When empty, it is considered a heavy item; otherwise, it is an extremely heavy item. [b]Tool Rack[/b]: Simple • Movable (E) - Requires x10 Branch. Can be used to store up to four tools.