[center][h1]Dulce et Decorum Est[/h1][/center] [center][i]Pro Patria Mori...[/i][/center] [center][img]https://theworldwar-prod.s3.amazonaws.com/prod/s3fs-public/styles/interactive_image/public/99.43.JPG?itok=lktl6bw7[/img][/center] [color=gray]This is the end and the beginning of an age. This is something far greater than the French Revolution or the Reformation and we live in it. - H.G. Wells[/color] Narrev, a vast continent of diverse peoples, cultures, creeds, and more. A land that has seen suffering and splendor. The year is 1910, the world stands at the precipice of… something. The end of an old era is at hand, and the beginning of a new. Empires, many of them millenia old, dominate the world, and to many it seems as though this is the dawn of a true golden age; - the wonders of technology bringing about new and never before dreamed of comforts to the world. The nations of the earth are at an unprecedented stretch of relative peace, international trade flourishes, railroads are built, and the world faces the new century with excitement. Some, however, face the new age with less enthusiasm, with grim warnings and dark foreboding. Beneath the enlightenment and prosperity is a tension building - there are many great powers in the world, vast nations with ancient and proud traditions. Some say there are too many, and that the world cannot bear for much longer the intricate web of alliances and pacts that bind the powers together. The new century can bring enlightenment and prosperity or suffering and death. War is a certainty at some point, for sure. Any little scuffle that might flare up will be over by the new year - no nation would be fool enough to sacrifice their their economy in a true war. Still, at times, the pen fails and the sword must be taken up - but, when all is said and donel, ‘tis a sweet and seemly thing to die for one’s country. In this NRP, you play as a nation of your own creation. The leaders, ministers, generals, admirals, and everyone else within. Guide your nation to the best of your abilities, avoid the war - or jump right in. We are here to explore a narrative of world war one, the horror of modern mechanized warfare where lives are but a number to be thrown into the meat grinder. This is not a map painting simulator, and if you want to conquer the world, I fully understand, but this is not EU4. Individual nations are player created, with randomly rolled stats serving as a guideline upon which you should build your nation. This setting is a fantasy one, but a fantasy setting wherein the arcane lives side by side with the mundane, and neither has the edge. A wizard standing next to his contraption that casts lightning bolts is at the same level of strength and power as the engineer with her 300mm howitzer. This is a world with by now some well established lore, and I encourage you to speak to me and the other players about how your own nation fits into it! I invite those interested to join our [url=https://discord.gg/fSnBFYs]Discord server![/url] and get to know the players already in. Slots are somewhat limited, unfortunately, so we do not have indefinite room for new players.