[hider=Argon "Hellion" Drenmur] Name: Argon “Hellion” Drenmur Age: 133 Birthday: Magic: Darkheart Blade Magic (X-Class)- This magic is a Holder class, granted to Argon due to his wielding of the evil blade Darkheart. It allows him to use a number of fire and shadow based spells, but it’s most potent ability is it’s Soul Devour Spell. [hider=Darkheart Blade Magic Spells][list] [*]Shadowflame Burst-Combining the two elements the blade controls, at range he can shoot three fireballs laced with shadow magic per slash. In melee combat, he can cause an explosion of the dual element fire, knocking an opponent back or stunning them. [*]Shadow Lance-Combined with thrusting attacks, a lance of Shadow magic extends from the tip of the sword to give the attack an extra three feet of range. [*]Flame Charge-Wrapping his body in fire magic, Argon charges at his opponent at high speeds, impacting them or, in some cases, impacting them with the blade them before hurling the flames enveloping his body forwards in a wave, damaging both the target and everything behind them severely and then knocking them away. [*]Soul Devour- The most powerful spell the blade can be used for, this spell allows the sword to absorb the magical energy and life force of the target, killing them in moments. A side effect of this spell is this life force and energy are transferred to the user, essentially keeping them young and alive so long as they wield the Darkheart. Requires that the blade be piercing some part of the body to use. [*]List will gain more spells as I think of them. [/list][/hider] Sealing Magic (X-Class)- Magic used for creating and breaking down Seals of varying purpose and use. Argon primarily uses this to breaking down seals designed to imprison or trap someone or something and is incredibly skilled at it. He can also seal things away, but these seals last only a few hours at most and are never very strong nor powerful. Magic Level: X-Class History: One hundred years ago, a young man witnessed the rise, and fall, of one of the most prominent Magic Guilds in all of Fiore, a guild known as Fairy Tail. However, by the time this young man had heard of Fairy Tail, he already had an impressive bounty on his head. Argon Drenmur was born 33 years prior to the fall of Magic, and by the time he was six, showed strong signs of socio and psychopathy, with a strong sadistic streak. When he was bored, he would torment the other kids, going out of his way to make them cry and playing with him was dangerous, as someone always ended up with a broken bone. Eventually, the other kids refused to let him near them, and several parents warned his he needed straightened out or they would involve the Rune Knights. Argon’s parents were always confused by his behavior and had, on many occasions, disciplined the boy severely. However, he always continued to act as he had. When the kids quit playing with him, he turned his attention to the animals in the local area, from the neighbors pets, though he was careful to leave them as unharmed as possible to avoid raising suspicion, to the wild animals in the nearby fields. The authorities would find a body of one of them every couple of weeks, but they had no proof that Argon was responsible. However, eventually he grew more curious about what lay in the woods and fields around his home, deciding that he’d gotten all the fun he could out of torturing the locals and the animals. His parents, who had run out of disciplinary ideas, encouraged him to investigate them, hoping he’d mellow out from it. He was 12 when he started exploring, and for a long time, he found little treasures and, it would seem, became more mellow indeed, even apologizing to the children he had tormented, who were teenagers at his side by then. However, it all fell apart the day after his sixteenth birthday. He was out exploring the forests when he came across a cave with a powerful magic seal on it. He himself had been learning Sealing Magic since he was fourteen. While he was already quite proficient, it was another three months before he was able to figure out the intricacies of the seal and disassemble it, and even that process took three hours in and of itself. Inside was numerous skeletons in rusted armor and with old and broken weapons near them. He figured it was an old battlefield, but the presence of the seal prompted him to go deeper. After all, no one placed such a powerful seal just to keep people out of an old cave. He walked for half an hour, past the remains of fallen warriors and their broken weapons. Finally, he reached a chamber where a single black bladed greatsword rested on a flat rock. He’d found it odd that it was the only blade in perfect condition before drawing the connection. This must have been the reason for the seal. Approaching it, he grabbed the hilt to take it home and show his parents when three things happened. The first was the blade imparted all the martial prowess of its previous owners to the young man, turning him into one of the greatest swordsman known in the land in mere moments, along with all the magical spells that went with this blade of fire and shadow. The second was it increased his strength and durability far beyond normal human limits, turning him into a force of nature second to none. And finally, it brought his dark tendencies and personality traits to the surface and amplified them, obliterating the seed of good that had been growing for the last four years and erasing every shred of decency from the young man. The process was over in minutes, but the changes were something that would last for years to come. He left the cave in silence, but with dark intentions as he returned home. The first person he came across, one of the town watch out looking for the young man after he was late returning home from his exploration, never saw him coming. The blade erupted from the man’s chest, surprise painting his face as the sword absorbed his lifeforce. By the time he had reached the edge of his village, the entirety of the town watch lay dead in the forest, their lives claimed by the [url=https://img.roleplayerguild.com/prod/users/00de1a7f-66b2-430f-8f0d-67dfdcdb8a24.jpg]Darkheart[/url], an ancient evil blade that turned whoever wielded it into a force of malice and evil. The village fell not long after his arrival, no one left who knew how to fight left to stop him. All that remained of Norgren Village, home to over six hundred souls as the sun rose, was smoking ruins and the bodies of the villagers strewn about them. No one had been spared, no one left alive except for a little boy who’d run when his mother realized what was happening and forced him out the window moments before Argon brought the house down on top of her. He ran to the authorities as fast as he could, reaching Shirotsume Town in a few days, and after being nursed back to health, told the Rune Knight Commander there what had happened. The commander mobilized his unit and set out to intercept the rogue mage after sending word to the Council. The bounty, worth over 600 million jewel, was up the next day. Mages and mercenaries from all across the country went after the wayward dark mage, and very few of them came out of the encounter alive. He watched as they came, enjoyed the fight as they struggled to win against someone who’d had their latent magical talent released all in one go that fateful night. He’d even been in Crocus the day that Fairy Tail won the Grand Magic Games, trying to cure his boredom with, surprisingly, a card game. He watched as Zeref attacked, watched as Magic’s reputation was torn apart by his actions, and thrived during the hundred years of fear that flourished in the aftermath. People fought him harder because they were scared of his magic, of what he could do, but they ultimately fell all the same. And now, as magic is coming back as a force for good, he sees the chance to have some real fun as mages begin chasing him down once more. Personality: Argon is a sadistic, vile, and evil human being, not to mention vulgar. He has no issues with killing people, whether it be because he’s bored and watching them try to survive is entertaining or because they’re between him and something he wants, be it an item or a woman. Guild and guild mark location: N/A Team Members: N/A Three Strengths: (Not just combat) 1. Knowledgeable- Having lived for over 100 years, he knows more than a few things. 2. Inhuman Strength and Durability- Due to what happened in the cave Darkheart had been sealed in, he’s super strong and super tough, able to tank through powerful spells and knock opponents through walls with little more than a punch. 3. Food Connoisseur- As much as he enjoys playing people against each other and making other struggle to beat him, he also enjoys good food, and gives food critique through the alias “Hellion.” As a result, he knows a lot about what goes into most types of food. Three Weaknesses: (Make them Applicable) 1. Easily Bored- If you don’t make it interesting, he moves on. You want a cheap shot? Don’t put up much fight. 2. Holder Magic- All his offensive magic comes from Darkheart. Disarm him and he’s less of a threat to you. 3. Picky Eater- Because he’s been around so long, he’s real choosy about what he eats. Tends to happen when you watch the recipes you love change over the course of a hundred years. Greatest Love: Murder Motivation: Self Entertainment Appearance: [img]https://img.roleplayerguild.com/prod/users/8b24dca1-76c0-40d7-92fb-c41c4199ad5f.jpg[/img] Additional Details: [/hider]