[center][img]https://img.roleplayerguild.com/prod/users/b2e01d55-2721-4718-abfb-84febfd83a53.png[/img][/center] [indent][i]Sire, It is the 24th of First Seed at the moment of writing this missive, which I hope is not delayed and finds you swiftly and in good fortune. A matter of such significant importance has come to my attention that I feel compelled to send this message to you instead of my direct superior. I believe it is imperative that you are personally made aware of the situation in Morgenstar, which is quickly deteriorating -- it is as if a madness of Sheogorath has taken root. Simply put, a cult has come into existence that proclaims the "end of times" is approaching. Normally this would not be any cause for concern, but many of the chapels of the Imperial Cult in the region have somehow been seduced into spreading the message. I have found it somewhat difficult to ascertain the exact nature of the apocalypse they are prophesying, as it seems to be a secret they guard from the uninitiated and the skeptical, but the cult is swiftly gaining in popularity and influence among the poor and the downtrodden. They call themselves the Children of the Garden. What makes their message so subversive is that they promise protection and salvation and quite strongly emphasize that the Empire is [b]not[/b] part of this path. Several remote villages and woodlands, which were always only tenuously governed by Morgenstar's rulers, appear to be entirely under the cult's control now. I have received reports of crowds of them gathering on the fields and in the forests at night, listening to the gospel of their priests, and armed groups of cultists have been observed encroaching on more civilized territory. The fact that sedition is such a core element of the Children of the Garden's message has me worried. I fear that the Empire may soon have another Stormcloak Rebellion on its hands. The Duke is of no use; he refuses to take the threat seriously and continues to quarrel with Daggerfall over petty squabbles. Perhaps the most peculiar thing about this whole affair is that the mastermind of the cult is rumored to be a Moth Priest, though I have not been able to confirm this myself. If this were true, it would help explain how the cult has expanded so quickly, for reasons I am sure you understand. I humbly suggest that you have the Penitus Oculatus inquire with the Order of the Ancestor Moth if one of their members has gone rogue. They can be secretive and a law unto themselves at times. My recommendation is to have the Children of the Garden's leader, whoever he is, arrested at once on suspicion of conspiracy against the crown. If one were to remove the head of the [b]serpent[/b] I am sure the body will wither and die. Your faithful servant, G. R. Nykerius[/i][/indent] [hr] Hello and thank you for reading this far. [i]Serpent's Fall[/i] is a roleplay I have been quietly concocting in my spare time for a while now, and more recently with the significant aid of [@Culluket], who will be my co-GM for this RP. It's the culmination of several of my previous attempts at running an [i]Elder Scrolls[/i] roleplay, having condensed all of my favorite elements into a single premise. And yes, before you ask, I was heavily inspired and driven by [i]Far Cry 5[/i] to finally make this roleplay. We've got a lot more detail fleshed out already but I'll keep things brief and simple for this interest check. As you may have guessed, this is a roleplay about a zealous doomsday cult that threatens to wrestle power away from the Empire in the fictional Breton kingdom of Morgenstar, located somewhere in High Rock. Our characters are sent by direct order of the Emperor himself to put an end to this potential uprising before it can begin by arresting the leader and prophet of the Children of the Garden. Additionally, we are to investigate the exact nature of the apocalypse he has supposedly prophesied. In a world that has only recently had the [i]actual[/i] end of times averted (by the Dragonborn defeating Alduin), it's better to be safe than sorry about such matters. If any of the above sounds interesting to you or you have any questions, leave a comment and let me know. I hope to put a solid group together so I'm looking for a decent number of players. Don't be shy! :toot Cheers, Hank.