[hider=Ansgar] [hider=Appearance][img]https://i.imgur.com/0Iucv2u.jpg[/img][/hider] [b]Name:[/b] Ansgar Staudinger [b]Role:[/b] 122nd Atresian Shock Regiment. Pointman (Specialist role within the Atresian, equivalent rank to a Corporal). [b]Specialties:[/b] [list] [*] Weapon Specialty: Las Weapons [*] Tactics: Tunnel/Underground Operations [*] Tactics: Close Assault [*] Personal Skill: Scavenging [/list] [b]Characteristics:[/b] [i]Weapon Skill:[/i] 8 [i]"Not a lot of wiggle room leading a team through enemy fortifications, things get tight, either your good in close, or your dead."[/i] [i]Ballistic Skill:[/i] 3 [i]"Put a wall of Orks or 'Nids in front of me, I can hit one of em, probably. Never was a good shot anyways, gimme something I don't have to aim, or puts enough las in the air to make an Ork green with envy. Heheh, get it?"[/i] [i]Strength:[/i] 7 [i]"Finesse has its place, but sometimes, you just got to slug something in the face really, really hard. Got enough muscle to make it stick, or send one of our blind bombs a good way away."[/i] [i]Toughness:[/i] 7 [i]"Either your tough or your dead, being on point. I'm still here talking, so guess which one I am."[/i] [i]Agility:[/i] 4 [i]"Yeah, I can slog it through a muddy embankment, but don't expect it to be pretty."[/i] [i]Intelligence:[/i] 3 [i]"Why yes, I joined the Guard for my alarming intelligence and stunning good looks. Piss off."[/i] [i]Perception:[/i] 7 [i]"Keep an eye out, never know when you'll run into a booby trap or an ambush."[/i] [i]Willpower:[/i] 8 [i]"Assaulting a position is about not giving up, not slowing down. And not getting shot, or shrugging it off, but you'll never make it if you give up."[/i] [i]Fellowship:[/i] 3 [i]"Look, you sodding idiots, I'm no damn leader. No, physically leading the team doesn't count, I'm just watching for trouble. Leave leading to the Boss, or Sarge if the Boss isn't present."[/i] [b]Equipment:[/b] – Self explanetory. List a few unique things about your kit. We all know what the standard guardsman kit is but maybe your still wearing that old Valhallan fur hat and gloves. Or your regiment preferred a harder hitting but less reliable autogun to the traditional lasgun. Obviously a conscript may start with less than their peers. [list] [*] [url=https://vignette.wikia.nocookie.net/warhammer40k/images/2/21/'Merovech'_Assault_Pattern_Lasgun.jpg]Merovech Pattern Assault Lasgun[/url]: The Atresian's love this pattern of Lasgun and for good reason, as it fits their style perfectly. With a reinforced frame, built in bayonet, and two slots for power packs to swap to a fresh pack without reloading, it is an admirable close assault Lasgun. While the weight and balancing make it unsuited for long range precision, it is well balanced for hand to hand and general close assault, as well as urban fighting. [*] War Pick: Despite initial concern by allied regiments seeing shock troops carrying mining picks into battle, they are quickly silenced as the modified mining picks do bloody work. Meant for shattering stone and tough ore, a sturdy swing can punch through a great deal that an Atresian might find themselves, while its sharpened to hook and cut softer targets once the piercing blow has been made. While typically wielded two handed, most Atresians are too proud to turn down wielding a weapon that remains a symbol of home, doubly so after its loss. [*] Stub Revolver: Originally a memento from his days prior to enlisting with the Imperial Guard, Ansgar now finds this weapon serves as a fine sidearm, when the need arises. Hand engraved, and with more added when he has down time to kill, the weapon is as much a personal point of pride as it is a backup weapon. [*] Frag Grenades: Typically thrown into enemy positions prior to close assault, they are fairly typical examples of anti personnel grenades, though he only carries one or two given how much supplies are available or, more importantly, what he can scavenge. [*] Atresian Combat Fatigues: While still wearing flak body armor, the rest of their standard combat uniform stems from their rather curious society. Wearing chainmail over the flak to protect against lacerations and slashing attacks, each man in an Atresian regiment tends to prefer varying levels of improvised armor. In the case of Ansgar, he got his hands on enough metal to have them made into gauntlets, though that is as heavy of an armor setup as he prefers. Lastly is the green tunic, with a hood attached, which provides protection from most common elements without interfering with most equipment or maneuvers. [/list] [b]Personality:[/b] [i]"Yeah, the galaxy's been split in two, we're on the ass end of things, and'll probably die in some ditch far from home. Hell, us Atresians don't got a home to go back to. Don't mean we get to just lie down and pass on quiet though, t' hell with that. Let em come, the enemies, hell, anyone who wants to stand in our way. We got a job to do, an' that is kill everything standing between us and a warm bed. Or the enemies of the Imperium, but they're one an' the same really."[/i] [list] [*] Steadfast: "What, give up this trench after all the bloody work we went through, literally, to take it? To hell with you, I say we hold out." Ansgar isn't one for abandoning a cause or cutting and running, doubly so when significant sacrifices were made to get there, meaning that getting him to budge his heels once he has dug them in proper is not very easy. Once he approves of someone, he can also be counted on to stand by them through thick or thin, though given usual mannerisms, this could be few and far between. [*] Blunt: "Him? He's a dead man. If the rot doesn't get in that wound, he's still out at least two limbs. Yes, I know he can hear me, no point lying to the kid." Some people are able to speak with tact and elegance, and Ansgar is sure as hell not one of them. You ask him a question, you get an answer in simple terms, or laced with some sarcasm if its a stupid question. He doesn't know how to sugar coat something, so if he says something, you can bet he means it and its in as simple of terms as one could reasonably expect from a Guardsman. [*] Flippant: "Yeah, sure thing Boss, I'll get to that when I don't have some roided up freak trying to remove my head FROM MY SHOULDERS!" Surprisingly for a Guardsman, Ansgar has lived long enough to develop a rather unprofessional response to most officers and powers that be. Oh, he'll follow orders to the best of his ability, but he will certainly mouth off about it, even if he likes the man or woman in question who is giving out the orders. [/list] [b]History:[/b] [list] [*] Born and raised on Atresia, a mining world on opposite end of the Dark Imperium from Cadia that produced a great deal of ore for its tithe, although it also raised regiments of those looking to get out of the mines and serve further abroad. After the fall of Cadia, it was relatively unharmed for quite sometime, continuing to funnel mineral resources into the nearby Forges that desperately tried to keep churning out weapons and munitions. [*] Ansgar was volunteered to an Atresian Shock Regiment, his parents wanting their eldest son do more good than man mining equipment and swing a pick. The regiment was designed and equipped to be held in reserve until a specific position needed taken or a breach stormed, and they were sent off to die or succeed. Word wouldn't reach the regiment of the loss of their homeworld for quite some time, as they were involved with a siege effort to dislodge Chaos invaders from a forge world. Matters were complicated by inept overall command coupled with tensions between the various regiments present, alongside the Chaos forces continued efforts to summon bigger and nastier daemonic entities to realspace. Eventually the planet was retaken, though the Atresians suffered heavy losses and would have went to recruit more troops to replenish if Atresia hadn't been lost. [*] During these siege efforts, nearly ninety years after Cadia fell, Atresia fell under Chaos assault, a warband reaching the mining world and lusting after its raw materials to barter to fallen Forges for more weapons and materials. While underequipped for tunnel fighting, the planet eventually fell, though not before the surviving loyalists tripped enough explosives across the planet to collapse the mining networks, burying themselves alive alongside their attackers. As an act of revenge, the Chaos forces virus bombed the planet, rendering it unusable by anyone before departing ahead of the first straggling Imperial reinforcements. [*] The Imperial command reassigned the surviving Atresians to report to be integrated with another taskforce, where they would receive reinforcements. Already unhappy about the fact new blood would, in the survivors minds, sully the memory of Atresia, however the troop transport they were on jumped for too long, and its Gellar fields failed. Between the Atresian infantry, used to claustraphobic, close in fighitng, and the Naval Armsman, trained and equipped for just such situations, they managed to survive long enough to drop back into real space and send off a distress signal. The surviving forces were picked up, screened for corruption, and those deemed fit were reasssigned to new regiments, the surviving Atresian's being too few to warrant resupplying back to full strength. [/list] [/hider]