[hider=Geoff Wilk] [hr][hr][h1][b][i][color=red][center]Character Name[/center][/color][/i][/b][/h1] [center][img]https://pre00.deviantart.net/621b/th/pre/i/2017/154/2/4/finish__by_aenaluck-dbba8yh.jpg[/img][/center] [hr][hr][h3][b][i][color=red][center]Character Summary[/center][/color][/i][/b][/h3] [indent][b][color=red]Name:[/color][/b]Geoff Wilk [b][color=red]Gender:[/color][/b] Male [b][color=red]Age:[/color][/b] 32 [b][color=red]Race/Ethnicty:[/color][/b] Caucasian (Finnish) [b][color=red]Place of Origin:[/color][/b] Plainsman Federation [b][color=red]Occupation:[/color][/b] Broken Hunter/Tracker [/indent] [hr][hr][h3][b][i][center]Character Attributes[/center][/i][/b][/h3] [indent][b]Height:[/b] 6'2 [b]Weight:[/b] 190 [b]Tattoos/Scars/Piercings:[/b] Geoff's body is littered with various stab, slashes, even burn scars. Though you'll most likely never see them. [b]Day To Day Attire:[/b] His normal attire tends to be what he wears in the [url=http://i.playground.ru/i/23/57/01/00/file/content/vlpc8a2o.700xauto.jpg]field[/url]. Light enough to help keep him agile and provides decent protection. Over the armor He tends to wear a ragged old [url=https://cdna.artstation.com/p/assets/images/images/002/629/768/large/siwoo-kim-strider3-web.jpg?1463848429]cloak[/url] [b]Strengths:[/b] (What is your character best at? Where do they excel?) [list] [*] Tracking- Through the time that Geoff has spent in the wild, he's able to spot and follow tracks. He's also able to identify what the tracks belong to. [*] Broken Slayer- Many years of taken contract and acting as a guard has made Geoff a expert on taking down The Broken. Though he has taken his fair share of damage he's consistently learned from his mistakes. [*] Combat Proficiency- During his time as a hunter, Geoff has learned how to effectively use the weapons of his trade. Those weapons being the sword, dagger and his bow [*] Survival- Knowing what plants can be used for food and medicine is one of the most important skills to have in this world. [/list] [b]Weaknesses:[/b] (This includes physical, emotional and psychological weaknesses) [list] [*] Fear of Magic- That which cant be explained or not natural is not meant to be. Geoff is unnerved by the unnatural nature of magic and its seemingly limitless use. [*] Distrustful- In the uncivilized world, Geoff has found that a majority of people are out get you. The guards that were hired for that caravan trip those are bandits. Geoff has thus learned that not to trust people till they earn it. [*] Religious- While not necessarily a negative trait, Geoff can face persecution for his beliefs mainly because he follows his peoples belief of paganism/shamanism. Those that hear of his belief believe him to be a savage/ barbarian. [/list] [/indent] [hr][hr][h3][b][i][color=0072bc][center]Possessions[/center][/color][/i][/b][/h3] [indent] [b][color=0072bc]Items Of Note:[/color][/b] (Weapons, clothing, armor, trinkets, ect. You don't have to put down everything they carry, just the things you believe are worth noting.) [list] [*] [b][color=0072bc]Item:[/color][/b] Tools of the trade- Geoffs most prized possessions would be his armor, sword, dagger and his bow. [*] [b][color=0072bc]Item:[/color][/b] Survival kit- bedrool, flint and steel, dried rations, water skin, few medical supplies. [*] [b][color=0072bc]Item:[/color][/b] Sacrificial Dagger- Geoff carries with him a knife given to him by his father before he left his tribe. This dagger made of stone and bone, is purely used for his religion. [/list] [/indent] [hr][hr][h3][b][i][color=red][center]History[/center][/color][/i][/b][/h3] [indent] Geoff was born and raised in a small nomadic tribe in the northern most part of old North Dakota. They're a simplistic people, living off the land, moving with the animals. As a child Geoff's father taught him how to use a bow and how to stalk and track their prey. For many years this was how his life went. Helping the other members in his tribe when they went hunting. One day during a hunt he and his father stumbled upon a decrepit city. His father grew quiet and there was a look of fear in his eyes. Geoff was curious though, he'd never been this close to one of the forsaken cities. As the drew ever further away, Geoff finally questioned his father asking why they didn't continue to follow their hunt. His father responded saying that that place while it might've held ancient secrets also carried a very dangerous foe; The Broken. With a glance behind him, Geoff promised himself he'd one day return. Now a young man, Geoff started growing restless. The image of that ancient city stuck in his mind. He requested a audience with his tribes Elder and Shaman. He told them of his wanderlust and thirst for knowledge. The two leaders of the tribe asked him what caused such a thirst. He told them of the decrepit city he found with his father. The Shaman spoke softly to the Elder, telling him that it would only bring misfortune to the tribe if Geoff stayed. The Shaman told the Elder that he feared he would bring [i]them[/i] to the tribe and it would be the end of their way of life. With a nodding of his head, the Elder permitted Geoff to leave and once his wanderlust was quenched he'd be welcome back. After telling his father of his talk with the leaders of his tribe, his dad gave him a few items to help him on his journey. One of those items being a very well made [url=http://www.bronzebyjeffreyjrobinson.com/blades/PW%20viking%20finished/100_2092.JPG]sword[/url], Geoff graciously accepted the gift. Despite not knowing how to use a blade that well. Grabbing a few items he would need, Geoff started to leave the town before his father called out to him one last time. He handed a Geoff a worn [url=https://www.outfit4events.cz/runtime/cache/images/redesignProductFull/Eisenzeit-Keltenmesser-Keltsky-Nuz-doby-zelezne-3008_01.jpg]knife[/url] that was wrapped in well aged leather. His father told him that when he got the chance to make a sacrifice to [i]The God of the Road[/i] for safe journeys. As time passed Geoff eventually stumbled upon a small band of traders. After being disarmed and questioned on how he stumbled upon them. He was given back his items, not knowing the way of the land, he requested that he be allowed to travel with them and that he could act as a scout and hunter to earn his keep. The traders cautious at first accepted the proposal telling him he'd be working with their current scout. He and that scout became comrades after awhile. One night while they made camp, Geoff asked if one of them would teach him how to use his sword better since he knew only the basics. Eventually they made their way to a small village and Geoff was given the option of leaving if he so desired. Besides their bad introduction, Geoff had grown to like these people and wanted to stay with them. The traders were happy to have another scout with them. He fell into a routine while he was with them. Scout ahead during the day, hunt if he say any prey, then train at night rinse and repeat. That's how it was for a two months. Till one day while Geoff and the other scout were away from camp. Geoffs group was attacked by a group of tribal raiders, though they slew many they eventually fell. As the sun started to fall, he and the scout made their way back to their camp only to see it destroyed. The scout noticed that the people that attacked his group were tribal, and knowing his partners background quickly confronted Geoff. With a sword drawn and pointed at Geoff he demanded to know why he betrayed them. Geoff tried to explain that they weren't his people. Calling him a liar and a traitor, the scout told Geoff that they should've killed him when they first met him, vowing to make things right his partner now enemy attempted to run through Geoff with his sword. Geoff was able to dodge the attack and drew his own sword. Geoff knew there was no reasoning with his ex-friend and that it was now a fight to the death. While nearly matched one for one, Geoff was quicker then his would-be murderer. After what seemed like forever Geoff was able to strike a killing blow on his once mentor. Gathering what few supplies remained Geoff quickly left the dead and decaying group. Now on his own Geoff traveled further than he ever had gone. He eventually made his way to one of the larger cities and started posing as a guard for hire. After several minor contract both for guarding trade caravans and scavenger teams, he was given the opportunity to be hired on for a VIP who was searching for something of great importance in one of the nearby cities. The VIP that Geoff was working for was a Warlock. Truth be told the first one that he had met. Once the group was gathered the Warlock told them of their mission they were to guard him while he searched for very old tome in one of the nearby cities but he needed a guard, not to many though just a small group. Geoff took the role of the scout. As they neared the old city, Geoff felt eyes on him everywhere he went. After quickly catching up to his group he told them that they were being watched but he didn't know by what. The Warlock simply stated [i]The Broken[/i]. They are the ones watching us. Luckily it is too cold for them. The group continued to move on despite Geoff's warning. Eventually they stumbled upon the place they were looking for. The cities Grand Library. Making their way inside they were attacked by a small group of broken. Ending them as fast as they could the warlock started his search for this old tome. After being attacked two more times eventually all that remained of the original group was Geoff and the Warlock. With a cry of surprise the Warlock had finally the book he was looking for. Not needing to hold back anymore the Warlock unleashed a a spell of arcane fire that burnt everything in its path. Until that moment Geoff had never seen true power but after that moment he had seen it and it terrified him. After the two scavengers evacuated the now burning building they rushed their way out of the city and started their journey back to the city. Once back and paid, Geoff took a few days of R&R on the last of his short break he found a letter in his hotel room.That letter was a writ from the Kingdom of Dall, summoning him to the capital for a important mission. Intrigued by the opportunity he quickly gather his belongings and left for the short journey there. [/indent] [/hider]