PS: Just to be clear, the problem is not with you. I like you as a player but it's obvious that Divination magic is a big problem to deal with for a GM. This is why D&D treats even the strongest of these spells as "as useful as the DM feels they should be" or why most DMs I ever played with, including when I used to DM, banned this kind of magic from player's repertoires. It was a mistake of mine to let it slide because I consider you a good player. Interacting with time, in anyway, shape, or form, other then postcognition is clearly a power that shouldn't be in PC's hands.