[hider=Stein Faurenghaust] [center][img]https://i.imgur.com/dyrGR5P.png[/img][/center] [center][img]https://i.imgur.com/gLkT9Zy.pnge[/img][/center][h3]Character Summary[/h3][hr] [indent][b]NAME[/b] Stein Faurenghaust [b]ALIASES[/b] "Wizard Extraordinaire" [i]pretty much only Stein calls himself this[/i] [b]GENDER[/b] Male [b]AGE[/b] Thirty-Two [b]RACE/ETHNICITY[/b] Caucasian/Mixed Genetics-Maybe Irish, Maybe Scottish, Maybe Neither [b]PLACE OF ORIGIN[/b] Delphian Kingdom [b]OCCUPATION[/b] Ex-Artifact Hunter; Wizard[/indent] [h3]Character Attributes[/h3][hr][indent][b]HEIGHT[/b] 6'0" [b]WEIGHT[/b] 238lb [b]TATTOOS/SCARS/PIERCINGS[/b] Stein has a nasty scar on his lip and down his cheek. If asked about it, the story changes every time. His favorite one is about going head-to-head with a very ferocious Broken. [b]DAY TO DAY ATTIRE[/b] Prone to wearing [url=https://i.imgur.com/EbKfR8i.png]lavish attire[/url] of various colors and patterns. A large coat is usually shrugged on his broad shoulders leading to an ornate tunic punctuated by numerous scarves covering his neck and thick wraps of clothing around his mid-section--this may be to camouflage the burgeoning middle he's gained over a few years over of relaxed life. Comfortable, though far less elaborate pants, lead down to sturdy boots. He also has a low hanging belt containing his most valuable scrolls and a shoulder pack that holds the rest of his belongings. Neither of them are very attractive but very utilitarian. Along with that, he's always adorned in his spectacles, quite nearsided, but there are few magnifying lenses that he can rotate and use to get a better look at things. [b]STRENGTHS[/b] [list] [*] [u]Elemental Magic[/u] As an adept wizard, Stein knows a variety of elemental spells, and he can summon them, and identify them, with a well-practiced ease. [*] [u]Artifacts[/u] Unintentionally, Stein's occupation has led him to learn quite a bit about the artifacts of the old world. He can piece together their basic use. By all means, he is far from a savant, but he can at least tell you if they're working and the value of them. [*] [u]Quick Learner[/u] Having to survive as he did, he had to pick things up fast. It only takes a few times of watching something, or a couple of times of doing something, for him to get the hang of it. This stretches from the arcane to the mundane. [*] [u]Record Keeping[/u] Probably not the most useful of skills, but Stein can remember people, places, and things quite well. He tends to scribe them down in extensive vellums that he either keeps on his person or that he sells to vendors looking for maps or information. He is quite the cartographer. [/list] [b]WEAKNESSES[/b] [list] [*] [u]Arcane Magic[/u] Not Stein's strong suit, and as such he relies more on scrolls for these magics than he would like to admit. [*] [u]Physical Endeavours[/u] Now, Stein isn't a fragile butterfly on the wind or anything. He used to be quite practiced in these things... until he wasn't. He's fallen out of shape, and prone to attempting to flex his brain instead of any of his muscles. [*] [u]Egotism[/u] Seeing beyond his own nose is quite hard. He will do anything for profit or gain, as long as it suits him in the long run. He's lived a life where he's been the only one that mattered, and it's hard for him to visualize anything else. [*] [u]Cowardice[/u] There's something in Stein's background that still haunts him behind his pale eyes. It causes him to freeze in the most dangerous of situations. Fortunately, he has magic. Unfortunately, it does nothing if he seizes up and doesn't use it. [*] [u]Nearsided[/u] Without his glasses, everything is blobs of color and movement. While this is passable in some situations, in dangerous ones it could be deadly. [/list] [/indent] [h3]Magic[/h3][indent] [b]SPELLS:[/b] [list] [*] [u][i]fulmen ignem[/i]- Fire Bolt:[/u] [i]Elemental[/i] A basic spell in which Stein summons a mote of fire and hurls it his enemies. It isn't enough to incinerate something on impact--unless that something is made of dried paper or wood. [*] [u][i]magicae deprehendere[/i]- Detect Magic:[/u] [i]Arcane[/i] A small spell to detect if magic is around him its various forms. He can't detect exactly [i]what[/i] magic it is, but he can usually tell the intensity of it. [*] [u][i]horrendum tactus[/i]- Shocking Touch:[/u] [i]Elemental[/i] As the name implies, Stein has to be touching someone to activate this power. But it sends an electrical charge through their body, that does damage--not fatal--but could lead someone to being knocked out or being pushed into seizures. If used in a discretionary way, it could possibly restart someone's heart. [*] [u][i]lapis praesidium[/i]- Stone Protection:[/u] [i]Elemental[/i] This spell calls the earth from underneath Stein, if there is any, to either form a wall anywhere around him, or cloak him stone like armor. If the latter is used, his movement is extremely reduced, but the armor stays on him--unlike the wall which is unmovable. [*] [u][i]fluctus tonitrui[/i]- Thunder Wave:[/u] [i]Elemental[/i] SEnds out a boom of thunder, in the direction that Stein is facing, that damages opponents but also sends them back. It can also cause them to become temporarily defeaned if they take the brunt of it. [*] [u][i]glacies tempestas[/i]- Ice Storm:[/u] [i]Elemental[/i] Stein takes the precipitation in the air and freezes it by reducing the temperature around it in staggering degrees. This leads to hail sized chunks to far larger, depending how much moisture is in the air, descending from the air at his target. The spell isn't very precise and is usually used more as a blanket technique for charging enemies. [*] [u][i]catena fulgur[/i]- Chain Lightning:[/u] [i]Elemental[/i] Probably Stein's strongest spell, but he's capable of summoning the intensity and power of lightning into his hand and project it out, piercing through someone or something's body. And if there is another person/creature within five feet it will connect with them. The intensity of the spell tiers down with each person hit. [*] [u][i]reditus magicae[/i]- Counter Spell:[/u] [i]Arcane[/i] If Stein is aware that someone is casting magic towards him, he can use this spell to counter it. That being said, he must expend the exact amount of energy on this spell that the spell that is being used against him or it will not work. So, it's a trick spell, to say the least, but it has saved him against a few traps and upstarts wielding basic magic. [/list][/indent] [h3]Possessions[/h3][hr][indent] [b]ITEMS OF NOTE[/b] [list] [*] [u]Evoker's Staff[/u] A [url=https://i.pinimg.com/564x/42/d8/f0/42d8f0d511da2e6ecdf00e2db84329aa.jpg]tall staff[/url] crafted from wood and metal, with an ornate design on top with a blue stone inlaid in it. It looks well worn from years of use. [*] [u]Parchment & Ink[/u] Basic supplies that allow for Stein to record his thoughts, notes, observations, etc. He also may use the ink to draw upon his hands and arms various notes about spells and arcane information. [*] [u]Volumes of Vellums[/u] A few scrolls that he keeps on his person that hold arcane magic. [*] [u]Traveller's Pack[/u] Nothing extraordinary of note, just the basic supplies for survival. Money, rations, maps, tinderbox, rope, etc.[/list] [/indent] [h3]History[/h3][hr] [indent]To hear Stein tell the story of his life, it would begin on a fateful night with storms bustling in the horizon and a destiny not realized. Unfortunately, his life started out quite the opposite. There was no grand fate in store for him, just a lot of bad luck that culminated into his creation. The Delphian Empire was no place to raise a child, and yet he popped into existence like an unwanted blister. Stein's mother had, at one time, been of some importance and very minor wealth, but she'd blown it all gambling and drinking. It was hard to know how'd she won over his father, a man that actually worked hard. For a time, they had a good thing, but like a rock attached to a paper boat--and other lazy metaphors--their relationship was doomed to drown. And they may have done just that, had Stein not appeared. His father, far better than his choices in women, promised to take care of the child. Stein's mother quickly disappeared back into the cogs of the Empire. The truth of it was, not a week later her knifed corpse was found in a ditch. Yet, that's not how Stein's father would tell it. He'd say that the woman was a powerful witch, and the winds of wonder had taken her far away from here. That she'd be the hero of someone else's tale. It was these fanciful lies that would fuel Stein's own imagination. And oddly enough, that imagination would become a reality. Many years later, Stein in his younger teens, found himself cleaning out a noble house whose members had been assassinated in one ill-fated night. His father and he had been hired for almost nothing to clean out a decrepit mansion that held no worth, but quite a bit of junk. The young man wandered upon an old broom with a woven-sack covering its head. He grabbed it, and without thinking, used it to clean some cobwebs out of dusky chandeliers. As he stood on the top of a small ladder, Stein leaned too far forward, causing it to tilt and tumble underneath him. A quick [i]yelp[/i] escaped his lips before he found the staff crackling in his hands. An electrical charge dispersed around him, and he landed safely on the ground. Mystified and a bit stupefied, he stared at the broom. He reached forward and ripped off the woven top to find that he held a staff in his hands. His father's stories of his mother beat into his brain, and he knew what he had to do. Stein managed to smuggle the staff out with a handful of junk. He'd bring it back home and tuck it into the nook of their ramshackle house. At night, when no one was looking, he'd practice with it. Years passed, and he became quite proficient in elemental magic, but he was no master. He might have kept his abilities hidden had it not been for a debt collector showing up at their home. Apparently, his father owed some money that he was unaware of owing. That night, the man cried into the corner, while trying to tell his son it was fine. He had it covered. Stein knew better. The next day, Stein found a job as hired "muscle" for a group of artifact hunters. He felt something deep in the pit of stomach rumble wildly about the entire prospect. He'd reveal himself as a magic user, but if the money was enough to save his father--he didn't care. Unfortunately, the mission wasn't at all as advertised. He'd been placed with a group of others that displayed various talents, and they entered an old city--crumbling and dangerous. They were beset upon by the Broken almost immediately. Stein watched as many of the group were mauled in the most unnatural of ways. Using what magic he knew, he managed to protect himself, and unknowingly, his employer. Mordecai, as Stein would learn his name, was very interested in the burgeoning powers that the young man possessed. He would take Stein under his wing and help develop that talent. He'd teach the other about reading, writing, and of course about the artifacts that he wanted to obtain from various parts of the old world. After some years of this, he'd put Stein at the head of his artifact hunting missions. These would be the golden years of the young man. Using what power he had, he'd scavenge and procure exactly what Mordecai asked. This made Stein a rich man quite quickly. And yet with that growth came his downfall. Butting heads with Mordecai, Stein disavowed the man. Fortunately, Mordecai wasn't the vengeful sort, but he may have had something to do with future events of they young man. Something, Stein could never prove to this day. Stein had become a bit of a folk hero in the small space that he occupied in the Empire. He'd taken on the moniker "Wizard Extraordinaire," which led people to put their faith into him blindly. And oh, did he play the part. He was prone to boisterous speeches and moments of self-aggrandizing. So, Stein found work forming his own artifact hunting groups, and had some mild success there. That was until a mission--one that he does not speak of--left him the lone survivor with nothing to show for it. It was then that he retired from the game altogether, living off of his wealth... until he couldn't. Debt collectors came to his homestead quickly enough, only to find it quite vacated. Rumor had it that the "Wizard Extraordinaire" had escaped to Dall, but the rumor wasn't worth the money to track him down.[/indent][/hider]