[center][img]http://i680.photobucket.com/albums/vv167/Assallya/Assabig.jpg[/img] [H1][color=fff200][b]Assallya Kressair[/b][/color][/H1] [h3][color=aba000]Elven Enchantress[/color][/h3][/center] [b]Personality:[/b] Assallya Kressair is a charlatan, con-artist, dancer, courtesan, and really whatever role she can think of that gets her by. She is exceedingly good at lying and feigning emotion. Generally, there are two ways to look at any good deed. One could perform such an act out of honest good will but others look upon it as an investment by establishing a bond that can be exploited at a later date. Assallya is of the latter. She is a coward, a braggart and a bully but what she isn't is needlessly cruel nor traitorous. She would not betray her fellows, not unless the reward involved a sum large enough to alter her life substantially. After all, What use is scoring a gem or two in return for a half dozen angry and resourceful adventurers eager to tan your hide? She'd probably be the first to flee when things went sour and most likely wouldn't last more than a moment before capitulating to torture (particularly if they threaten to mar her appearance) but she's also the type to plan ahead in case she is captured to ensure she wouldn't have any information to divulge. After all, if she betrays all her allies who is left to perform a rescue? She also has something of a phobia of the undead which are largely immune to her magical abilities. She, thanks to her upbringing, most unlike an elf, despises all things related to nature. [b]Abilities:[/b] Sorcery, Carousing [b]Weaknesses: [/b]No close combative ability. No armor. Cannot cast most combat spells like fireballs or lightning bolts. Must be able to speak, or at the very least whisper, and move her hands to cast most spells. [b]Inventory:[/b] Spellbooks, light crossbow, dagger, a collection of jewelry. Ring of Regneration. Writing implements: Ink, charcoal and a book of blank parchment. A vardo wagon that in addition to regular household items, possesses a number of reference books, a rug woven with a protection circle for casting spells and a collection of knives coated in strange substances (One is blessed) for different creatures. [b]History:[/b] Assallya Kressair was born in the autumn in a small village on the outskirts of Elven lands. At the young age of 26 (aprox. 11 or 12 in human years) Orcish slavers attacked and killed her entire village except for those taken as slaves. Assallya, her sister Saeliah, and several others were transported far across the continent in order to avoid the elven wrath sure to follow. In the city of Calimshan Assallya and Saeliah were separated when Assallya was purchased be a Pasha. Head of a powerful group of rogues, this pasha purchased her simply as a dancer and concubine for both personal use. His grandson decided to add to her skill set intending to use her for information gathering and blackmail. She was further trained in other roguish arts in order to perform her duties. She was treated as an object and was given to allies and employees of the Pasha who performed exceptional services. Soon enough, she learned about the many different types of power and discovered that even as a slave she was far from powerless. Her master wanted her to be taught various magical skills. However, succeeding in seducing one of the Pasha's magicians she learned far more than her master intended. At first the magician balked but he was a lonely uncomely man who rarely received a woman to his bed. He placed conditions on his tutoring; refusing to train her in combative magics and warning her that should he ever target him with her spells it would mean her death. She surprised all of them by inventing an inferior version of the invisibility spell which allowed her to sneak away from the Pasha's clutches and return undetected. In this way, by filching jewels and prostituting herself she built up savings with a money lender. Finally she turned the family against one another. The unrelenting father that showed no respect went up against the rebellious son who wanted to usurp his father's power. Civil war ensued and Assallya made her escape and she has a bounty on her head in that desert kingdom to this very day, a decade or more later. Moving north, she worked as a courtesan a short while, then purchased her vardo and worked out of it. She adventured a small bit but didn't appreciate the danger of imminent death. She would scry into homes and sell that information to thieves and help them with their confidence games. Later she would purchase a brothel and use it as her base to collect dirt on all the lords in the area. With them under thumb she became a force to be reckoned with so long as she didn't exert her power too far. Then magic began to fail throughout the lands. It's lessening was slow but Assallya's life was long. For a long while it didn't matter because all mages struggled to hide their difficulties but the magical items in the hands of nobles losing their efficacy was a major clue. Now many suspect the truth and many lords have a grudge against Assallya who may now finally be vulnerable. As a result, Assallya pulled her old vardo wagon out of storage and has ventured to the ancient city of Norn, a place of supreme power in the golden age and hopefully she will find something to help her survive these trying times.