[@Superboy] Got my concept with the thanks of [@Grape] I'm going for a Druid-esque build. A scout/ wizard specializing in the elements of nature and earth with maybe a little bit of that mobility for battlefield control and terrain denial. I was going to toss in a healing spell or two She's a big proponent of destroying the Broken, and she has the magical tools to hide herself and others from them. Transforming into animals might be a little to weird right?