[hider=Lore Sheet:] [img]https://orig00.deviantart.net/2de3/f/2013/001/1/0/tribe_environment_concept_by_bpsola-d5q1vko.jpg[/img] Name: Loc'haven Type: Location/Nation Description: Rising high over the southeast of the Long Road is the twin mountain range known as The Smouldering Embrace. Nestled between the mountain peaks lies The Loc'brook Sea. Settled in center of the calm blue waters is the island nation of Loc'haven. Home to the Mundusaur. Scattered along its coasts are fishing villages and trading ports. Further inland lies the farmlands. Deep within the middle of the island is The Loc'mire, a swampy rain forest filled with all kinds of exotic flora and fauna. Surrounding The Loc'mire at it's cardinal points are hunter garrisons (see pic above) in charge of safeguarding the farmlands from unwanted pests. At the heart of The Loc'mire is The Loc'well, an oozing spring of Ichor and the source of one the Mundusaur's most powerful weapons that only the bravest and strongest of Mundusaur can wield. [/hider] [hider=Lore Sheet:] Name: Mundusaur Type: Race/Civilization Faction/Unit: Loc'haven Confederacy Description: A humanoid reptilian species of various sizes, shapes, and colors. Their nation consists of a confederacy of multiple clans and tribes mostly separated by trade like fishing, farming, and hunting. Each clan has a counsel of elders that elect a chief they feel best suited for the job. Each chief then gather at the end of each harvest to discuss trade, crop rotation, and other major issues. Disputes are settled by duels ranging in severity depending on the accusation. Mundusaur reach maturity at the age of 13 and considered old at fifty. The eldest Mundusaur in record is 90, but there are stories of those who have broke into the hundreds. At maturity young Mundusaur are tasked to find their place among tribes. Albeit in the family trade or the trade of another clan with hunting being the most dangerous. So dangerous there are only 4 hunting clans; Redclaw, Blacktail, Horncrest, and Ironmaw. The hunting clans are tasked to defend the farmlands from the dangers of the Loc'mire. Sometimes even tasked to delve deep into the forest and collect Ichor from the Loc'well. The same Ichor used by the blacksmiths to bless the weapons of chiefs, warriors, and alpha hunters. Alpha hunters are tasked with hunting the most dangerous wildlife. They are highly respected, and the only way to become one is that one must prove themselves by crossing the desert by themselves and returning with an artifact of power. Should the blacksmiths see great potential in a prospective Alpha Hunter they may be bestowed a Greenfang to aid in their journey. The blacksmiths are also the shaman of the Mundusaur. The Mundusaur pray to a Red God they call Loc. They believe Loc is an Old One who ascended to Godhood through use of the Ichor. They also believe that through the Ichor Loc became the first Mundusaur and so blessed them with life. It is taught that the first shamans that discovered the Loc'well were given visions by Loc in how to smith using the Ichor to protect themselves from the dangers of the Loc'mire. The weapons they make are called Greenfangs after the sickly green hue they receive after being quenched in the Ichor. A Greenfang is nothing compared to a Soulsteel blade, but in the right hands it can be just as deadly. Greenfangs never dull, never rust, and depending on the smith have an added attribute that can poison, paralyze, or even energy drain a foe. [/hider] [hider=Character Sheet:] Name: Nayax Race: Mundusaur Description: Nayax is one of the taller variety Mundusaur at around 6'4". He is stocky and broad shouldered with a heavy frame and a barrel chest at about 275 pounds of corded muscle. Bright intelligent green eyes are covered by a thick brow with two long sharp horns jutting back over the crown of his head. Rusty orange colored scales cover most of his body out side of the dark beige of his chest, belly, and inner thighs. He dons mostly scars, but he does wear a single plate pauldron on his left shoulder, a sleeveless chain-mail tunic, and an iron-studded leather loincloth. Around his neck is a leather cord necklace holding a jade amulet carved into the shape of a lizard biting its own tail, the holy symbol of Loc. Faction/Unit: Loc'haven Confederacy/Horncrest Clan Location: Loc'haven Synopsis of Role: Nayax is on his pilgrimage across the Red Sands. Seeing his great potential Nayax was bestowed with his Greenfang, a claymore, by the shaman of his clan proclaiming he was blessed by Loc and destined to do great deeds. Hearing rumor of artifacts of power from traders from the desert Nayax planned to travel to The Godsfang Mountains hitting every ruin between there and The Emberlands along the way. If and then there's a chance to help someone along the way it'll only grant him more favor in the eye of Loc. [/hider] Placing this here for everybody.