[hider=The Levintine Tribe] Description: The Levintines are a tribal people who are most notably characterised by their lose relationship with dire wolves. Dire wolves have long served an important role in Levintine society, acting as companions for the Levintines and viewed as servants of the deity Maurarim. For centuries dire wolves have aided the Levintines in war, hunting, and numerous other activities. Originating in the Rainlands, the Levintines were forced out of their ancestral lands by Salished expansion and Salished desire for dire wolf pelts. This has forced the Levintines to migrate to the west an into a nomadic lifestyle. Normally a peaceful people, when pushed into combat Levintines make for fierce enemies. As one Salished soldier commented “The Levintines are slow to draw their blades, but once drawn they are like a force of nature.” Most Levintine warriors paint their faces before entering battle, but some of their more dedicated warriors will tattoo their faces to show they are always prepared for battle. Levintine warriors are typically outfitted with light leather armor and bows or spears as well as their traditional kukris. Occasionally a Levintine warrior may bring a falcata into battle, although the comparative expense of making these blades makes them a relative rarity. The Levintines have been noted as excelling as skirmishers, scouts, light infantry, and even light cavalry on rare occasions (as some of their dire wolves, called vargs, are actually large enough to ride). Perhaps more importantly Levintine warriors have been sought more for their foraging abilities than anything else. Race: Human, fair skinned and commonly brown and fair haired Type: Tribal Faction/Unit: Neutral, but aligned against Salished[/hider] [hider=Ranger Arlana][center] [img]https://i.pinimg.com/564x/dd/14/5a/dd145aaa6c4781999520ecb8a6242489.jpg[/img] [h2]Ranger Arlana[/h2][/center] Description: Even when not astride her varg, Arlana has a striking visage. She possesses a single scare from her tenure as ranger of the tribe, the loss of an eye covered by an eyepatch. Tattoos on her arms and shoulders also add to her appearance. Wherever she is, her faithful companion Carr, is guaranteed to be close. A massive dark furred varg, Carr has the tendency to draw the eye away from Arlana and cause many to assume that he is the true threat between the two. Arlana also travels with a dire wolf named Gwri, who commonly acts as a courier for her so she can more easily communicate with her tribe. Once the tribes greatest archer, the loss of her eye caused Arlana's archery skills to decline to a point where she set the bow aside. For defense she uses, besides her companions Carr and Gwri, a pair of kukris and a falcata. While she is certainly more skilled than the average warrior with these weapons, her skill with the blade falls short of truly skilled warriors. Race: Human Faction: The Levintine Tribe Location: The Claws Synopsis of Role: Being the ranger of the tribe, it is Arlana's duty and honor to lead the tribe as it migrates from place to place. This, in practice, gives her power rivaling that of the tribe's chief, while ensuring that she spends as little time with the tribe as possible. She acts as the vanguard for her tribe: it is her duty to set the groundwork for future negotiations with the various cities and tribes of the land and she can, in essence, determine when and were her tribe will fight its enemies. [/hider] [hider=Lore: Dire Wolves] A species of wolf native to the Rainlands, dire wolves are highly intelligent, arguably as intelligent as humans in some cases, and notably larger than most other species of wolves. They tend to be half again as large as other species of wolves, although members of the species have been noted as growing to be much larger, in which case they are referred to as vargs. While native to the Rainlands, the desire for the pelts has caused them to be hunted extensively, severely limiting their numbers. Currently the largest collection of dire wolves in a single location is with the Levintine tribe.[/hider] [hider=Lore: Vargs] Vargs are, to put it simply, extremely large dire wolves that rival horses in size. They are very rare and all attempts to breed their sizes into the general population of dire wolves has failed, meaning that their appearance is either purely random or created by some kind of divine intervention. Vargs, much like their smaller brothers, are highly intelligent creatures and are worshipped by the Levintine people as servants of the diety Maurarim.[/hider] [hider=Lore: Kukri] A traditional tool of the Levintine people, kukri are large knives characterised by their forward curving blade.They are especially good for chopping and were originally used widely of cutting wood, building, clearing fields, and killing animals.[/hider] [hider=Lore: Falcata] A more combat oriented version of the kukri, the Levintine people started producing these forward curving swords when the Salished Empire begin pushing into their traditional lands. These blades are fairly rare now, due to the Levintine tribe’s inability to gather the materials needed to produce many, but the tribe’s greatest warriors are still outfitted with these blades. They often serve both a combat and ceremonial purposes and the blades are noted as being especially beautiful due to the runes and inscriptions etched into their blades.[/hider]