[@May96] [quote=@vancexentan] There is much less of a risk when it comes down to adapting a canonical adaption. Less time it takes adjusting a canonical setting, or basing something off it than it is to make an entirely different continuity. When you see something you're familiar with take I don't know Rurouni Kenshin you know what to expect from that. When you see an entirely different rp with just inspirations from Kenshin you expect the gm to know how things have gotten to that point, and have a spring of knowledge when it comes to how, and why things are as they are, and as they work in that universe. Can samurai use magic in this universe? Do they use guns instead of swords? Is the setting still the same? It requires a whole different level of commitment that I personally have no interest in seeing through as custom settings, while i have mulled some around in my head that wouldn't work in a roleplay setting, are not something I am willing to walk through with little to no guarantee of any continued interest, or actual backing from people. [/quote] I already have stated plenty of times now that I am adverted, and completely uninterested in making a completely new roleplay idea from the prospective I had no interest in making new lore in or to explain things in that roleplay. And if I were to make a roleplay regarding the series in question there is no real, as of yet, big bad in lore so I'd just be making up a character to play that role if we have some sort of malevolent entity outside of the giant monsters preventing the group from obtaining needed power. [@Silver Carrot] True enough I do believe I could handle the big monsters, and the overall slice of life tends to drive itself when not directly railed onto a plot. The problem for [u]me[/u] is that I would run out of monsters quick and it would cycle through to generic monsters. I really do believe that having another gm handle the smaller monster fights would work out well but like the others said there could come the plot problem of cycling through pilots, and controllers of the mech.