[quote=@Jerkchicken] Anyway I decided to dust off an old character concept of mine and do something a bit weird. If it doesn't work I'm up for making another guy. Also the bandit would 0/100 stun and +2 pierce resistance due to that 2 in fortitude. [hider=My guy] Name: Mier coles Age: 24 Appearance: A sharp dressed man from way outta town who proudly wears his group's uniform. That being: A matching midnight blue jacket with a white shirt and pants embroidered with an natural elemental motif and with some silver decorations on the latter end of the sleeves. And most importantly a hat worn low that gives off that mysterious wanderer vibe. Race: Human Height: 5'9" Build: Fit Skin: Brownish Eyes: brown Hair: Black-brown Backstory: Where came in no one know is quite sure, some say he came in blowing from westward wind. All that's known is he's a swordsman who's also skilled in music playing. But he's no mere armed troubadour, he's also capable of working magic via his music playing that can both help and hinder. Primary Role: Combatant Secondary Role: Caster Starting Weapon: Liuyedao (saber) --- [b]Aura[/b]: 75 [b]Health[/b]: 150 [b]Strength[/b]: 0 [b]Dex[/b]: 3 [b]Intelligence[/b]: 2 [b]Fortitude[/b]: 1 Stun Resist: 0/50 Pierce Resist: 1 [/hider] [/quote] Alright couple comments and concerns but after that he should be good to go. Appearance: I could be misreading but that sounds like a modern day suit when the game takes place in a more medieval fantasy setting. Musical Instrument: Someone suggested I should add a bard role to the game, guess a caster with a musical instrument works haha. Starting Weapon: So to avoid confusion we'd have to call your starting weapon Saber, so the stats are the same as anyone else starting out and no one gets confused but I like the idea of a Chinese style saber, perhaps we can have Liuyedao be a named weapon (higher tier, with some bonus traits) that someone can get later. Fortitude: If fortitude is 1 then stun would be 0/25 not 0/50.