[quote=@Dynamo Frokane] And issues don't make a game 'bad' either, but I haven't played it and I probably never will so I wont try and build a counter argument off of youtube let's play footage. [/quote] No, what makes a game bad is a collection of issues ruining the core experience. The most impressive part of the game is its dedication to cinematic presentation with a steady cam one take style in cutscenes, but that novelty wears off right around the time the game decides to open up...but not really. There's not a lot of enemy variety or even animation variety which makes the combat stale since there are only so many times fighting slight color variations on shambling zombies, bug elves, or rock monsters with the same exact strategy and attack patterns can be fun. The most fun I've had with the game so far was getting to the Lake of the Nine and stumbling onto an easily missable quest involving a dragon and another one involving a mine because neither were hindered with the whole "Nope, come back later, stop exploring now" and at least tried to make the puzzles a bit more interesting than "move chain, throw axe," or "throw axe in a line" where the puzzle is more of a puzzle of positioning rather than ingenuity. It'd be one thing if the story was at least compelling enough to power through but since the characters deal in vague and Kratos is monosyllabic, that's a wash. It makes it really difficult to want to keep playing on the hope that maybe it'll get better because what I've played so far...it's doubtful that it does. And yet it's still better than the originals.