[quote=@rush99999] You forgot the link. [/quote] I thought some of you guys did that on purpose because you hadn't got to that part yet. But I would like it done before we start the campaign itself. On a different note added more to the op... [hider= Time Progression and Slow Gen Exp] To balance out the two different ways to play KoK, experience is slowly generated as time progresses. Every day that passes in reality is equivalent to 8 hours in Khoyee. So it takes three days in real life for an in-game day to progress. Every in-game hour that passes earns you 1 exp in your primary role. Thus every real life day that passes earns you 8 exp in your primary role. Since you have a x3 bonus to Primary role experience you actually earn 24 experience per real life day or 1 exp per hour. Your party simply gets the 8 exp you earned prior to the multiplier. Because of this a larger party generates more passive experience than a small party since every member of the party is generating 1 exp per in game hour. [/hider] [hider= Traditional Tabletop and Post Written Tabletop] There are two primary ways to play Kingdoms of Khoyee, the traditional table-top way of having a session in a group that can last hours at a time, or through post you write on a forum or through dms. Regardless of the way you play you may encounter players of either play style on your journey. Here are some things to note about the different play styles. [b]Traditional[/b] [list] [*] Traditional can take place either in person or through chat groups like the [url=https://discord.gg/78pzvT]KoK Discord[/url] [*] During sessions progress can be quick as you are not waiting on people to post rather those around you act right away [*] Sessions may have a lot of idle time in between, sessions could end up being weekly or bi-weekly, and members of your party may not always be able to attend every session [*] Interactions between players may take time as other parties, even if they are also playing traditional, may not be able to communicate with you directly [/list] [b]Post Written[/b] [list] [*] Idle time is typically less between post as that between sessions however it is much more frequent and depending on how active your party is, progress may be slow [*] Some party members may far less active than others, in that event you can have a more "permanent" camp or province of choice for your less active members to rest at while other members of the party keep progressing. All party members generate experience over time so banning the character from your party should be a last resort! [/list] [/hider]