[center][h3]THIS ROLEPLAY IS FULL![/h3] Welcome, to Germany. The month? August. The year? [b]1939[/b]. The Mage association has watched for years as the once broken will of the German people has been restored. Collected, gathered, and rebuilt after the destruction of their pride. And yet, it's clear this new pride is made on the dehumanization of others. Not that the mages care, since depending on how high up you go the ladder, they couldn't care less about anything below them. Makes them a perfect fit in most ways for the cruelty of the Nazi Regime. But for now, the invasion of Poland hasn't come, and nobody has realized the dangers to come. Introducing Dr. M. Nobody really knows his names. But he has a claim to make. He has a holy grail. It's not the true holy grail in Fuyuki, but even then a grail at all attracts a lot of ears. Powerful mage families, and poor mage families trying to make their mark. Dr. M is not a mage. But he does have an interest in the grail wars. He's not magical, or powerful, but he has a grail. Where did he get it? Who really made it? Barely matters when the wish and the servants are real. But this Grail War, is unique. Instead of Seven Servants, there are fourteen. And fourteen Masters to command them. A massive free for all if there ever was one. You though, you're one of the few to get involved in this miracle grail war. The year if 1939, and war is on the horizon. The Nazi Party is interested in the grail wars, and the mysterious Dr. M refuses to show his face. It's a war, with fourteen factions. Do you want to play a game? [img]https://media.giphy.com/media/1AR8jI7m2tAC4/giphy.gif[/img][/center] [b]How we play our games-[/b] _______________ - Everybody plays Master, and Servant. You are not the Master for the Servant you make, but you will be randomly assigned a team, though you can ask for a specific partner if you feel strongly one way. [i]Why?[/i] Because it allows for a better balance. By having players being both Master and Servant it allows them to interact with characters on a wider scale, without having to worry about getting into trouble if one person doesn't post for a week. It also means that if one character dies, they aren't out just yet. So they can keep going. - There are 14 masters and 14 servants. Everybody is split into 2 Teams. The White and Black Factions. The White Faction is made up of proponents of Nazi Germany. Black Faction is made of various people selected by the grail to combat them. - There are 2 of each class. This is due to the 14 masters. As such, it allows for two sabers, or two assassins. But not three. [i]Why?[/i] Mostly because I'm aware that sometimes people may prefer one class over another. As such, it can be a bit of a mess if somebody claims Archer, and then doesn't want to make an archer. So it eases up on that a bit. [u][b]RULES:[/b][/u] - Be polite. I realize there is a PVP aspect, but don't be mean to other players, and please be respectable if you end up dead. Since you'll have two characters to soften the blow a bit. - PVP. While this will have a lot of PVP elements, give people the decency of not running off and killing people immediatly. Let them have time to let the character run around. There are NPC servants to fill your bloodlust if you're obsessed with it. PVP is no fun if there isn't some kind of connection between characters to give a reason for why their death matters/doesn't matter. - GM has final say in matters, but if you disagree, let me know. I'm not flawless, and I feel forcing people to do exactly what I say will just hurt stuff. Chances are if you're willing to work with me, I can work with you. Usually knowing the intent behind something makes it easier to say yes. [b]Character Sheets -[/b] __________________ [hider=Master Bios] [b]PLACE AN IMAGE HERE![/b] ________________________________________________________________________***_____________ [b]Name:[/b] [b]Age:[/b] [b]Gender:[/b] [b]Weight:[/b] [b]Height:[/b] [b]Elemental Affinity:[/b] (This gives me a rough idea of what kind of magic you'd be casting. Like lightning, earth, fire, etc.) [b]Alignment:[/b] ________________________________________________________________________***_____________ [u][b]Magic Circuits[/b][/u] (The number corresponds to how much mana you have, and the Quality would be how good you are at using that mana. A character can have a lot of mana, but have very poor quality circuits because they haven't been practicing magic. Or may have low mana, but better magical quality.) [b]Number:[/b](A-E) [b]Quality:[/b](A-E) ________________________________________________________________________***_____________ [b]Magecraft/Abilities:[/b](Spells and/or powers your Master has) ________________________________________________________________________***_____________ [b]Other Abilities:[/b](Skills not related to magecraft) ________________________________________________________________________***_____________ [b]Mystic Codes/ Magical Items:[/b](Any special magical items your character has) ________________________________________________________________________***_____________ [b]Weapons/ Other Belongings:[/b] ________________________________________________________________________***_____________ [b]Personality:[/b] [b]Background:[/b] ________________________________________________________________________***_____________ [b]Wish/Reason for Being in the War:[/b] [/hider] [hider=Servant Bio] [u][b]Servant CS[/b][/u] [b]PLACE AN IMAGE HERE![/b] [b]True Name:[/b] [b]Aliases:[/b] [b]Class:[/b] [b]Gender:[/b] [b]Height:[/b] [b]Weight:[/b] [b]Alignment:[/b] [b]Wish for the Grail:[/b] [b]Personality:[/b] [b]Background:[/b] [u][b]Stats:[/b][/u] (These range from E-A. EX is if they're somehow off the chart. For example, Hercules would have an A in strength. But because he had bad luck in life his luck may be closer to D.) [i]Strength:[/i] [i]Endurance:[/i] [i]Agility:[/i] [i]Magical Energy:[/i] [i]Luck:[/i] [i]Noble Phantasm:[/i] [b]Class Skills:[/b] (Class skills are usually along the lines of things that your chosen class naturally has. Like Riders will always have Riding, or Berserkers will have Mad Enhancement. Make sure to include details on how effective it is, or its limits.) [b]Personal Skills:[/b] [url=http://typemoon.wikia.com/wiki/Skill]Wiki Page for ideas, but you can create your own. They're usually going to be based on what a servant did in life.[/url] [b]Combat Capabilities:[/b] [b]Noble Phantasm(s):[/b] [b]Name:[/b] [b]Rank:[/b] [b]Type:[/b] [b]Description:[/b] [/hider] I have included a Sample Servant, to help others gauge how to make a CS for servants. [hider=Example Servant] [u][b]Servant CS[/b][/u] [img]https://i.pinimg.com/736x/69/04/dd/6904dd2c04927fb007698955a2b1f418--designs-manga-anime.jpg[/img] [b]True Name:[/b] Jia Xu [b]Aliases:[/b] [i]Assassin of Wan Castle[/i], [i]Grand Commandant[/i], and [i]Marquis Su[/i] [b]Class:[/b] Assassin [b]Gender:[/b] Male [b]Height:[/b] 6'1" [b]Weight:[/b] 155 lbs [b]Alignment:[/b] Neutral [b]Wish for the Grail:[/b] Jia Xu doesn't have a particularly complex wish. Rather a more mundane wish. One that can be simply described as having a family, which he denied himself in his first life out of a mix of shame, and fear. [b]Personality:[/b] NA [b]Background:[/b] NA [u][b]Stats:[/b][/u] [i]Strength:[/i] C [i]Endurance:[/i] C [i]Agility:[/i] A [i]Magical Energy:[/i] C [i]Luck:[/i] C [i]Noble Phantasm:[/i] C [b]Class Skills:[/b] [i]- Independent Action B:[/i] Jia Xu can act independently from his master for long periods of time. To an extent where once summoned, he only needs his Master around for the magical supply needed to use his Noble Phantasms. Even then, only the higher rank ones. [i]- Presence Concealment A:[/i] Despite not being a true assassin in life, Jia Xu's tendency for remaining behind the scenes and pushing others to do deplorable actions makes it possible for him to avoid the detection of others, and as such stay undetected until he strikes. [i]- Evidence Tampering C:[/i] Evidence of Jia Xu's presence are wiped. Making it difficult to remember his face, weapons, or anything about him. Physical evidence or video footage wouldn't be effected, only the memory of his attack. [b]Personal Skills:[/b] [i]- Decider of the next Ruler A:[/i] In his lifetime, Jia Xu selected the successors of many powerful rulers, often by advice alone. His influence as a result allows him to, through selection, increase the stats of one other servant at a time in the grail war. Increasing their abilities by one parameter each. [i](This can be utilized to raise his own stats as well.)[/i] [i]- Uncrowned Master of Strategy -:[/i] Jia Xu often worked behind the scenes, or manipulated others. As a result, his renown never reached as far as it should have, as he was happy to let others take the achievement for his actions. As such, all of his skills and stats are seen by others as being ranked down by one parameter. If his true name is learned, this skill is canceled out. [i]- Advice of the Strategist A+:[/i] Advice given by Jia Xu is garunteed to lead the listener to a 100% success rate, but only if they listen. Jia Xu was a strategist in life, and those who listened to him would often win. Those who disregarded his advice were often brought to ruin. When he decrees a situation lost, often times the only thing that can defeat his predictions would be a servant with a high luck stat. [b]Combat Capabilities:[/b] As an assassin, Jia Xu is particularly crafty. But most of all, his ability to enter the territory of other mages and servants is the highest of his skills. Despite his reasonably low stats, Jia Xu's tactical skills are second to none. Because he is a strategist first and foremost, and his tactics almost always rely on that tactical foresight. In a one on one fight he operates most importantly by seeking to undermine the enemy's abilities, or even use an ally to split the target's focus. As such, he benefits most from working with others, as served in wars were he often used others as his puppets. [b]Noble Phantasms:[/b] [hider=Noble Phantasms] [b]Name:[/b] Burning of Wan Castle [b]Rank:[/b] C [b]Type:[/b] Anti-Army [b]Description:[/b] In his lifetime, one of Jia Xu's greatest moments was the attempted assassination of Cao Cao, the one day founder of the Wei Empire in China. Jia Xu lured Cao Cao into Wan Castle, and then set the building ablaze. The whole castle burned, killing Cao Cao's bodyguard in the process. As a noble phantasm, Jia Xu creates a territory. This can be a temple, a building, or area of preference. Inside this territory he can move undetected, but should an enemy enter his territory, he can utilize his noble phantasm to burn Wan Castle. This can ignite specific areas of his territory, or outright destroy the entire area, forcing him to move on and reestablish his territory elsewhere. This noble phantasm has a second effect, as it can be used to destroy the territory and bonuses of others. By using this noble phantasm, he sets a flame inside another servant's territory, robbing them of the bonuses they would gain. This makes Jia Xu a perfect counter for casters who may rely on territorial control. [/hider] [/hider] [u][b]Players who have shown interest[/b][/u] - Reflection (GM) - Saber - Selvariabell - Rider - Red Alice - Berserker - ManyThings - Rider - YourDarkPriest - Berserker - Seirei No Hai - Lancer - Sos - Saber - MegaBirb - Archer - Grape - Lancer - Japanese Goblin - Archer - ADamnFiddle - Assassin - Yukitamas - Caster - Peace - Caster - Joshua Tamashii - Assassin [hider=For Beginners] The Holy Grail War is about 7+ Masters and their Servants competing for a wish from the holy grail. They can only do this if they're the last team standing. Each Master gets 3 Command Seals, which can be used to boost a servent's power (Burn a seal for x2 power boost), command them to do something they normally wouldn't do (Kill an innocent or use an ability they dislike), or even kill themselves (It can happen.) There are seven Servant classes. Saber, Archer, Lancer, Berserker, Assassin, Caster, and Rider. Saber: Uses a sword, often a knight. Archer: Bow and Arrow. Often has a powerful projectile attack. Lancer: Speedy guy with spear. Berserker: Angry super strong, usually used to raise the stats of a servant that would otherwise be weak. Assassin: Stabby class that can be hard to track. Caster: Magic users Rider: Rides in some kind of vehicle and is generally a conqueror (some exceptions.) Each Servant possesses a noble phantasm. Usually based after something they did in life, or a weapon they wield. Ex: Blackbeard had a ship, thus he can summon his ship and have it fly around. Or King Arthur had Excalibur, thus it now shoots lasers. Basically, the more famous a hero is, the more powerful their noble phantasm is. The older the better. Parameters: E: Value of 10. Capable of cracking cement or pushing a boulder easily. Beyond the realm of any normal human, no matter how long they train. D: Value of 20. An attack from this servant is equivalent to beeing hit by a modern tanks shells. C: Value of 30. Destroying a modern tank with a single blow is possible. C+: Value of 60. Slightly stronger then A rank STR because of the modifier(Which adds its value to itself temporarily, under a condition.) B: Value of 40. Picking up, throwing, or even destroying a semi truck is something considered easy. A: Value of 50. The peak of strength in a Servant. Enough strength to destroy a house in a single blow. In three swings, a mansion could be destroyed. A+: Value of 100. At the level of a Demi-God focusing in Strength(Heracles and the like). Most likely beyond pure humans. A++: Value of 150. A level of Strength only Monsters or Gods can reach. Humans cannot reach this level. Demi-Gods count as humans. EX: Value of ???. EX implies that comparing it to something else is meaningless. In other words, it is above normal parameters. [/hider] [url=https://discord.gg/8xMj7w]Discord Group[/url]