[hider=Master Bio -Loralie Halmund] [center][img]https://i.imgur.com/acEvFJw.jpg[/img][/center] ________________________________________________________________________***_____________ [color=6ecff6][b]Name:[/b][/color] [i]Loralie Halmund.[/i] [color=6ecff6][b]Age:[/b][/color] [i]Seventeen. (17)[/i] [color=6ecff6][b]Gender:[/b][/color] [i]Female.[/i] [color=6ecff6][b]Weight:[/b][/color] [i]52kg / 114lbs.[/i] [color=6ecff6][b]Height:[/b][/color] [i]165cm / 5'5".[/i] [color=6ecff6][b]Elemental Affinity:[/b][/color] [i]Wind.[/i] [color=6ecff6][b]Alignment:[/b][/color] [i]Neutral-good.[/i] ________________________________________________________________________***_____________ [color=6ecff6][u][b]Magic Circuits[/b][/u][/color] [color=6ecff6][b]Number:[/b][/color] [i]C.[/i] [color=6ecff6][b]Quality:[/b][/color] [i]B.[/i] ________________________________________________________________________***_____________ [color=6ecff6][b]Magecraft:[/b][/color][list] [*] [b]Gust[/b] - [i]A strong tunnel of wind blasting out from her hand in a single direction. Though getting hit by it causes no real damage it can throw you back; potentially causing damage if you crash into something. Also good for deflecting weak projectile attacks and creating distance between herself and opponents. Small magical drain.[/i] [*] [b]Wind Barrier[/b] - [i]Creates a powerful vortex of wind spiraling around her. This creates a powerful barrier around her that not only deflects strong projectiles but even most magical attacks. Constant, heavy drain while active.[/i] [*] [b]Dust Bowl[/b] - [i]Only works in areas with dirt or sand. Sweeping winds creates a field of heavy dust obscuring vision in a large area. Small drain.[/i] [*] [b]Wind Sense[/b] - [i]Through strong concentration Loralie can sense hidden movements that disrupt the air unnaturally. Medium drain, though requires strong concentration the more subtle the movements.[/i] [*] [b]Wind Resist Bolster[/b] - [i]Loralie can bolster a target with wind resistance. Meaning their body may become easier to move through the air, making them faster by a small degree. Loralie must keep concentration on her target to keep the wind resistance up. High drain.[/i][/list] ________________________________________________________________________***_____________ [color=6ecff6][b]Other Abilities:[/b][/color][list] [*] [b]Urban Maneuvering[/b] - [i]Loralie is very adapt at maneuvering effortless through urban environments. Also known as Parkour. This also translated to any movement through natural or unnatural obstacles.[/i] [*] [b]Close Range Combatant[/b] - [i]Though she is no one man soldier she can hold her own in close range combat, often aided by her dagger.[/i][/list] ________________________________________________________________________***_____________ [color=6ecff6][b]Mystic Codes/Magical Items:[/b][/color] [indent][b][url=https://i.imgur.com/uXMvSvT.jpg]Hand Fan[/url][/b] - [i]A simply, magically infused hand fan she keeps with her at all times. Infusing her magic into the fan she bolsters the wind it generates by a large degree.[/i][/indent] ________________________________________________________________________***_____________ [color=6ecff6][b]Weapons/ Other Belongings:[/b][/color][list] [*] [b]Dagger[/b] - [i]Small dagger she keeps hidden under her jacket along the small of her back.[/i][/list] ________________________________________________________________________***_____________ [color=6ecff6][b]Personality:[/b][/color] [indent][i]Loralie is rather simple, yet kind. She doesn't express to much outwardly. Often kept to herself and lost in thought or paying close attention to her surroundings she becomes not much of a talker. Though she does not speak much her actions display herself to be a rather kind and generally good person. She tends to avoid under handed tactics when it comes to combat, unless it is the ONLY way to win a fight; but she doesn't care for it.[/i][/indent] [color=6ecff6][b]Background:[/b][/color] [indent][i]Loralie was born to a lower family. Financially they were fine but her magic lineage held no esteem among other mages. They were left practically to their own devices in the world, holding no real position among the famous houses of Mages. Her parents were fine with their lot in life, though Loralie wasn't. Loralie wanted to prove herself. Prove she could be something more than their status. To prove that she didn't need to come from a famous house to gain fame and prestige. She was tired of her mundane life. Hating that her magic was seen as an after thought in her parents eyes. So in secret Loralie began to train herself. Tirelessly working to improve herself behind watchful eyes. She found what information she could from the old books her father kept. Reading them, and reading them again and again until she memorized each chapter. Year after year this continued without her parents knowledge. Though at the age of sixteen that caught her practicing in the dead of night. They were furious, they knew the dangers mages put themselves in and ordered Loralie to stop this madness and continue her comfortable life and put this foolishness behind her. But she refused, vowing she would become a great mage and one day bring great honor to their family. She declared her intent to join the Holy Grail War, that was when her parents lost it. They told young Loralie that if she intended to do something so foolish she was no daughter of theirs. Though it was mostly likely an idle threat brought out from anger and fear it cut Loralie deeply. After those words were spoke she felt numb and hollow. She immediately ran, ignoring her parents call for her to stop and come back. Loralie never returned, living where she could and making money however she could. She vowed she would not return home until she had brought pride to her Family name and prove her parents wrong; they could become great, they simply had to fight for it.[/i][/indent] ________________________________________________________________________***_____________ [color=6ecff6][b]Wish/Reason for Being in the War:[/b][/color] [indent][i]She isn't really sure what her wish would be. But she wants to show that a mage doesn't need to come from a famous house to become someone great. [/i][/indent] [/hider] [hider=Servant Bio -Hildr // Lancer] [center][img]https://i.imgur.com/hFDLt7C.png[/img] [url=https://youtu.be/2wy-W-pYlds?t=10s]Music[/url][/center] [color=662d91][b]True Name:[/b][/color] [i]Hildr.[/i] [color=662d91][b]Aliases:[/b][/color] [i]Shieldmaiden.[/i] [color=662d91][b]Class:[/b][/color] [i]Lancer.[/i] [color=662d91][b]Gender:[/b][/color] [i]Female.[/i] [color=662d91][b]Height:[/b][/color] [i]182cm / 6'0".[/i] [color=662d91][b]Weight:[/b][/color] [i]62kg / 137lbs.[/i] [color=662d91][b]Alignment:[/b][/color] [i]True Neutral.[/i] [color=662d91][b]Wish for the Grail:[/b][/color] [indent][i]To return to the honored halls of Valhalla and be hailed a true warrior.[/i][/indent] [color=662d91][b]Personality:[/b][/color] [indent][i]Hildr is fearless in every aspect. She holds little behind closed lips. She is bold and strong willed. She, at times, has a bit of a temper when her capabilities are questioned. She holds herself in high esteem. She stands little for her honor in combat to be insulted. She is very much against the idea of avoiding combat when it is presented, often leading herself to join pointless conflicts that only increase the danger to herself. She is very much against deceit and trickery on a battle field, always refusing to strike from the shadows or anything that might besmirch her warriors pride.[/i][/indent] [color=662d91][b]Background:[/b][/color] [indent][i]Hildr is a Valkyrie from Norse lore. She was known as the personification of battle. Though she was best known for her ability to revive the fallen warriors so they may continue fighting during the everlasting battle between Hedin and Högni. Hildr was daughter to Högni, born to become a Valkyrie to serve Odin and Asgard in whole. From a young age Hildr trained her body within the halls of Valhalla. The sound of battle filled her ears every day. It was her way of life. Battle and blood. Iron against Iron. The cries of war a lullaby. Death never scared young Hildr, she knew the honor it held. Those that fell in battle were honored guests in the great halls of Valhalla; and in those halls these great warriors ate and drank to their hearts content, finishing every night with battle only to be returned to the great halls again to continue the glorious cycle. When Hildr became of age to become a full fledged Valkyrie her weapons and armor were forged. In the great forges of Svartalfheim the dwarves worked to create the powerful weapons Hildr wields. Brokkr and Eitri were tasked with their creation. They made her strong armor of leather, fur, and iron. They gave her a shield, small in size but as strong as a tower shield. And finally a spear of impossible might. It is said the blade would never dull, and a simply bite of its blade would cause terrible pain. Most notably was her spears abilities to change lengths between one handed and two handed dimensions. Because she was Valkyrie she could not die in battle, she was eternally tasked with leading those fallen to the Great Halls but she herself was not welcome. She looked upon them with envy. She saw their pride and honored banners and felt nothing but longing to join them in the Great Halls. But she understood her purpose; though it did little to diminish the envy. Because she could not die in battle she did all she could to show her honor in battle. Showing no fear in the presence of danger. Battle fueled her. Iron and blood sustained her existence. She was Valkyrie, her life was her duty. To fight and to lead those fallen. Though when the everlasting battle between her Mother and Husband, Hedin, she was tasked with something new. To bring back the warriors fallen to continue the war. No longer was she leading the fallen to the Great Halls but now bringing them back to their feet to keep fighting on the battle field. She felt sorrow for those she returned. Unable to bring them to the Great Halls of Valhalla to drink and tell stories of battle. Their battles never ended because of the feud. But she could not disobey. She was Valkyrie, it was her duty to obey her commands. And a War needed soldiers. And thus Hildr remained on the fields of battle in Asgard, bringing the fallen back to their feet. Until one day she was summoned into the mortal realm of Midgard.[/i][/indent] [color=662d91][u][b]Stats:[/b][/u][/color] [color=662d91][i]Strength:[/i][/color] [i]B.[/i] [color=662d91][i]Endurance:[/i][/color] [i]B.[/i] [color=662d91][i]Agility:[/i][/color] [i]A.[/i] [color=662d91][i]Magical Energy:[/i][/color] [i]E.[/i] [color=662d91][i]Luck:[/i][/color] [i]C.[/i] [color=662d91][i]Noble Phantasm:[/i][/color] [i]A.[/i] [color=662d91][b]Class Skills:[/b][/color][list] [*] [b]Magic resist (B)[/b] - [i]Hildr has a rather high resistance to magically abilities.[/i] [*] [b]Divinity (C)[/b] - [i]Hildr is of average ranking Divine creation.[/i][/list] [color=662d91][b]Personal Skills:[/b][/color][list] [*] [b]Battle Lust[/b] - [i]The more danger she is in the more lethal she becomes. Because of her love of battle she is only bolstered by the danger she puts herself in.[/i] [*] [b]Blood Scent[/b] - [i]It is difficult to sneak up on Hildr. She is incredibly aware of her surroundings. It almost seems like she can smell the thirst for blood on a person and that gives them away.[/i] [*] [b]Death Sense[/b] - [i]Being an angel that lead the fallen to Valhalla she can sense death around her.[/i][/list] [color=662d91][b]Combat Capabilities:[/b][/color] [indent][i]She is incredibly skilled at battlefield tactics and strategy. Bred for combat she finds herself comfortable in any combat setting and is very aware and responsive to her environment and opponent.[/i][/indent] [color=662d91][b]Noble Phantasms:[/b][/color] [hider=Noble Phantasms] [color=662d91][b]Name:[/b][/color] [i]Valkyrie Ascension.[/i] [color=662d91][b]Rank:[/b][/color] [i]A.[/i] [color=662d91][b]Type:[/b][/color] [i]Anti-Unit.[/i] [color=662d91][b]Description:[/b][/color] [indent][i]Hildr takes her full divine form. Gaining the white feathered wings of her Valkyrie form and increasing her combat stats by one rank. Along this she gains the ability to fly and maneuver through the air at great speeds.[/i][/indent] - [color=662d91][b]Name:[/b][/color] [i]Sváfnormr // Guðmundr.[/i] [color=662d91][b]Rank:[/b][/color] [i]A.[/i] [color=662d91][b]Type:[/b][/color] [i]Anti-Unit.[/i] [color=662d91][b]Description:[/b][/color] [indent][i]These are the names of Hildr's spear and shield. Guðmundr, her shield, literally translates to God Hand referencing the divine strength it holds; able to withstand powerful assaults without harming its construction. Sváfnormr, her spear, translating to Slayer Snake referencing it's deadly precision; Sváfnormr is said it's edge would never dull and a bite from it's blade causes unnatural pains and the wounds hard to heal. Sváfnormr also gets the Snake portion of it's name from it's ability to extend from it's natural one-handed size into a two-hand wielded spear, depending on Hildr's battle style.[/i][/indent] [/hider] [/hider]