[hider=Master // Leutnant Jäger Schrodinger] [hider=Jäger][img]https://i.pinimg.com/originals/9e/f2/bf/9ef2bf00b1c2727d2bfb11126686972f.jpg[/img][/hider] ________________________________________________________________________***_____________ Name: Jäger Schrodinger Age: 27 Gender: Male Weight: 200lb Height: 6'2 Elemental Affinity: Fire Alignment: Lawful Good ________________________________________________________________________***_____________ Magic Circuits Number: B Quality: A ________________________________________________________________________***_____________ Magecraft/Abilities: Okulare Ausrichtung, by rerouting magic to his eyes he's able to achieve a multitude of effects, such as Night Vision, Zoom, Magical Perception, Heat Vision, Inferred Vision, Enhanced Vision(highten perception, he can see more detail and things seem to move in slow motion), and 360' Magic Sight(works by setting up a Boundary Feild that acts as a supplement to his eyes. This only possible to be done quick and easily as he can thanks to his Magic Crest.). All of these eye magics are thanks to his family Crest, and as such are difficult if not impossible for other mages to use. Vorschlag, by locking eyes with a ordinary person he diliver a mind controlling thermuagtry curse. This has no effect on Mages, and can also fail if the target has magic circuits, even if they don't realise it. Familiär, like most other Mages of decent training he can create, control, and identity familers. Energieumwandlung, by this magic Jäger is capable of storing magic into various items. Gems, while being the best catalyst, are expensive. As such he only has a small collection of quality stones. Körperverstärkung, a magical process of reinforcement. Mainly this is used to reinforce his limbs, allowing him to jump higher, run faster, and hit harder. Flammenmagier-Handwerk, the manipulation and control over heat and fire. This is his primary offensive magic, but can also be used for defense and battle field control. Hellsehen, the art of Divination. He isn't a master by any means, but he understands and can implement the basics. Überschub, a odd supplementry magical art. With it he can fuel his spells with additional Mana from his self, or magical stores, and boost the effective force of magical items, spells, and codes. He can also use this art to enhance the magical capacity of another Mage, much like one would pass Mana to a Servant, only with out and ritual required. This effect can aslo be used in a somewhat vampiric effect, draining anouther Mages Mana for his own. They must either be willing, or to weakened to fight back for this to work though. ________________________________________________________________________***_____________ Other Abilities: Jäger is a well tuaght, well trained young man. He is highly perceptive, highly charismatic, and charming when he wishes. He is trained with most vehicles, hand to hand, and modern arms. Has basic survival training, and basic medical training. He also has a passion for learning new languages, experimenting with cullinary delight, science, literature, and calligraphy. A man is only worth the effort he puts into himself, and what he can do for his people and country. ________________________________________________________________________***_____________ Mystic Codes/ Magical Items: Magical Gem Stones, like small magical batteries. His supply is decent, but will need to be used sparringly. ________________________________________________________________________***_____________ Weapons/ Other Belongings: MP40 9x19 Luger P08 M24 hand gernades. Ensignia of Rank. ________________________________________________________________________***_____________ Personality: Jäger is confident and charismatic individual with a wish of grandeur. He understands the hard work required and is fully invested to full fill any hardships, and bare any load required for the out comes he seeks. In that was his personality, will, and enthusiasm can be infectious to others. It also means that he can be set in his choices and unyielding even when sense would argue. As a young man he has a sharp sense of style and appearances, useing such to either strike a image in the minds of others, or judge how others may think and preceive themselves. When it comes to others he has a deep appreciation of hard work, and the need to self care. By all means he would be fine with going out of his way to care for a ally, and shower subordinates with love and meanifull praise. When it comes to enemies all he can promise is respect of their skills, courage, and vigor. A enemy mage can also be promised a good or quick death. All else may end up as experimental material. Background: Jäger comes from a long line of German mages, and as such grew up with the ideal that one should operate with highest level of efficiency and advancement possible. His family stoodby during the first war and saw the fall of their home. But once more, the morally cursing terms. The second war would not be the same. Germany would have herself a house of mages to fight along side them, and advance their weapons of war far beyond what any had seen before. The Schrodinger family seeked to see the Truth in the world, to see Magic, the Root, and the Human Soul. To this goal they spent generations of research with Ocular magic in the hopes of one day seeing all of these Truths. It's believed that they are very close to these goals, and being able to force other lesser mage families into assistance would be beneficial. As would the addition of easily attained test subjects. For all these reasons Jäger was chosen to take over the family Crest and join the frey. He had no complaints, for war brought nessissity, and nessissity was the mother of invention. For German, and for his family this war would send them forward in research by generations. And then the Grail appeared, and chose him to be a contender. Just weeks before the full conflict of war was upon them all. A weapon so valuable couldn't be allowed to fall into enemy hands, and if he could claim it as his own then he could use it to finally finish his families research, to see the Root, see Magic, and see the Human Soul. ________________________________________________________________________***_____________ Wish/Reason for Being in the War: To stop all non-axis powers from gaining the Grail; and on retrieval to use the Grail to find the Root and all the secrets that it holds. [/hider] [hider=Servant // Berserker] [hider=Berserker] [img]https://i.pinimg.com/originals/55/06/24/550624ca678844adc6bf9a6e8687c11b.jpg[/img][/hider] [hider=Berserker 2] [img]https://vignette.wikia.nocookie.net/narnia/images/8/8d/Vlb3.png/revision/latest?cb=20180222152017[/img] [/hider] True Name: King Lycaon of Arcadia Aliases: King Of Wolves, Father of the Lycaean Games. Class: Berserker Gender: Male Height: 5'8 Weight: 175lb Alignment: Lawful Good Wish for the Grail: To have his curse lifted and his humanity restored Personality: Lycaon is a grim man, having lived a life full of accomplishment and regrets. In his youth he was a avid man of the people, raising cities, building temples, and leading his people ever closer to the God's. In this he is a very devote and religious man, knowing full well the love and wrath of the God's. Lycaon is a man of great and blinding love, a love he gave to his people freely and with out remorse. But he is also a man that finds it difficult to see the evil in man. His own 50 sons were known for their hedonism and cruel ways, yet he never addressed it as a father should have, instead hoping that they would learn by his example. How foolish a man he had been. His arrogance lead to his own downfall, and now for that reason he takes care in all his on goings, and keeps a watchful eye on those that he would wish better for. He is also much more willing to sit down and talk with those that come to him, or seek his aid, and will desperately try to communicate his ideals and emotions to those who have fallen from Grace. He also no longer holds the idealoligy that every man is inherently good and can be shown better. His love for his sons blinded him, he refuses to allow this now and will not stand by in face of evil. Background: King Lycaon of Arcadia, the once great and to this day reveared hero of culture and a icon of history and lore. Lycaon's early life was that of any eager and young King, one full of wonder and pride. Born to royalty he was rasied with every great privilege that any Greek man could ever hope to achieve, and he took it all in stride. Through out his life he was a man of the people, taming the wild lands of his home with cities and temples. Bringing down the will of the God's, and giving his people entertainment in the form of the Lcyaen Games. But for all the good he brought Arcadia he also bestowed upon them fifty curses, each one a seed of his own loins. For all the care and love he had shown his Kingdom he had spared his children the same treatment, and he had also spared them the rod. Each and everyone of them was a spoiled child of the worst sort, and although he loved them all dearly he never gave them time or love deserved. As a father he was too kind, hoping to show then all how to live and act by example, oh what a fool he had been. The crowning glory of their nature was revealed on the worst night possible, the night of the Zeus Lycaeus Rite. Acting as a priest of Zeus the King had invited the God to join his Hall and bless his people by eating supper with them. The supper was a mix of ritual sacrifice and worship to the God's, and would have been the start of a grand tradition. But his sons had neferius schemes, and slaughtered one of their own children and mixed them into the ritualistic dinner. Zues was furious, and turned every man, woman, and child that ate the cursed meal into wolves as punishment for the blasphemous action. Lycaon lived out the rest of his days in throws of maddness and savragry, hunted down by Artemis for sport as a beast of Arcadia's wild wilderness. Stats: Strength: E/A+ Endurance: D/A Agility: E/A Magical Energy: E/C Luck: B/C Noble Phantasm: B+ Class Skills: Mad Enhancement A, driven into a mad fury Lycaon gains a high increase to his stats except luck, as his luck with God's is what cursed him, but at the cost of losing humanity. His mental stats drop less than normal, but at the cost of a second beastial brain trying to take over. It is also impossible to hide his identity while like this. Berserk A, a composite Skill of Bravery and Mad Enhancement. Grants the user the ability to negate mental interference such as pressure, confusion and fascination. It also has the bonus effect of increasing melee damage. Oce Mad Enhancement is active this is the only way he fights. Personal Skills: Charisa B/E, once hailed as a hero of a King, biulding cities, temples, and bring people closer to the God's during his life time. His Charisma is high enough to rule over a entire kingdom, and he can even partial retain this skill while mad. While Mad he can still conve simple ideas and messages, and can lead packs of dogs and wolves. If currently not in combat and in a relaxed setting he may even be able to come off as somewhat gentle and emotive. Curse Of Zues, do to Zues having cursed him with beast hood and in many tales having destroyed him and his sons with lightning, any lightning based attacks or magic increase by 3 ranks when used against Lycaon. These types of attacks also cuase him to be fearful, even while Mad. As a side effect of this he is warry and uncomfortable during lightning storms. Animal Dialogue C, Lycaon may speak freely with beast, but this skill doesn't increase their intelligence. It does allow for him to express and understand simple ideas and concerns. When this skill is used on canines such as dogs and wolves it's Rank goes up to A, allowing him to express complex ideas, and thoughts. Combined with his Charima skill this allows him to lead dogs and wolves as a pack, using them as eyes, ears, and support. The beast are not enhanced in anyway from this, and as such aren't a threat to a Servant even in numbers. Animalistic Logic E/A, A combative way of thinking resulting from transforming into a beast. It's not useful for finding weak points, but the speed of thinking focusing on killing the enemy swiftly increases. Animalistic Senses E/A, as a werewolf Lycaon's sense of hearing and smell are leagues beyond human understanding. This skill also grants Lycaon night vision. At this rank Presence Concealment is all but worthless. Golden Rule B, as a King with a prosperous nation he was never one for want, always having plenty to build up his territory further. Weakness To The Divine, do to his follish mockery and disrespect towards the Gods he now has a permanent weakness to Divine intervention. Divine Weapons, Noble Phamtasms, and Magic are counted as being one Rank higher when targeting him. Combat Capabilities: Pankration C, a Greek form of Martial Arts based on submission. Mostly used as a sporting event, but not one to be over looked. Lycaon's skill is sub-par as he was a King, not a warrior. It is high enough for him to see, judge, and understand the movements of another fighter in hand to hand combat and quickly force a unarmed opponent with a equal or lower unarmed skill rank to submission. This skill is lost during Mad Enhancement. Wolven Instinct A, this ability is only active duing Mad Enhancement. A skill combining the nature of beast in combat. This consist of mid level presence concealment, high level stalking, pack tatics, and combat style revolving around going for the neck, or gutting the stomach and mid section of a enemy. There is no training or base skills here, just primal savragry and instinct. Noble Phantasms: [hider=Noble Phantasms] Name: Lycanthropy Rank: B+ Type: Anti-Unit(Self) Description: Lycaon is immune to all damage of Rank C or lower that isn't dealt by Silver, and all magical damage of Rank C or lower. Damage delt by attacks that bypass this defense are lowered by an amount equal to C. So if a A Rank attack hits him it is reduced to a D Rank attack. This means that even direct blows to vital points are rendered to minor wounds that a Master can quickly heal. This defensive ability is nullified by silver, completely so by weapons, and is reduced in effectiveness if silver is directly introduced to his body and not removed. Enough silver completely nullifies these effects, and deals damage like a poison. Name: Maddness Concealment Rank: C Type: Anti-Unit(Self) Description: Thanks to the lore of Werewolf's being able to retain and regain the lost trappings of sanity Lycaon can hide his monsterous nature and act somewhat natrual. During this time his stats all take a heavy hit as the effects of Mad Enhancement are being quelled. His defensive Noble Phantom also takes a hit, dropping his damage resistance from C Rank to E Rank. This also effects a multitude of his skills. Name: Full Moon High Rank: A+++ Type: Anti-Unit(Self) Description: Lycaon's power rises to a peak on the full moon, and during that fateful night all of his stats and abilities raise by 3 Ranks. But there is also no controlling him on this night as what ever semblances of his humanity were still intact have vanished. While like this it is assured victory if he fights any enemy, but there is also nothing that will stop him from attacking his Master as well, short of a command spell. Name: Curse Of Zues Rank: A+++ Type: Anti-Unit(Self) Description: Hidden with Lycaon is the curse of the wolf, but it's full terror is hidden behind the humanity still within him. Normally the Full Moon is required to bring his full terror to light, but at the cost of a Command Spell his Master can force the transformation. Once this is done there is no going back, any humanity that remains will be scrubbed out and only the beast will remain. With out the power of yet another Command Spell Lycaon will attempt his Master's life. After which he will rampage, devouring and attacking people indiscriminately to maintain his existence and spread his curse. Those that are cursed will change into his children and continue to spread his maddness and curse even after his death. The full moon during August 1939 was on the 29. This is for Berserker's Master. [/hider] [/hider]