[hider=Assassin] [img]https://i.pinimg.com/originals/1a/ec/3c/1aec3caac2ea6ef5a52f848de76ab0a9.png[/img] [b]True Name[/b]: Edmond Dantes [b]Aliases[/b]: The Count of Monte Christo, Sinbad the Sailor, Abbe Busoni, Lord Wilmore [b]Class[/b]: Assassin [b]Gender[/b]: Male [b]Height[/b]: 185cm [b]Weight[/b]: 75kg [b]Alignment[/b]: Chaotic Evil [b]Wish for the Grail[/b]: That those who betrayed him never had. [b]Personality[/b]: A silent, passive individual, Edmond prefers to keep to himself and his master while silently observing those around him. When he is talked to though, he has is shown to be a kind and caring individual, who's main concern is for others rather then himself. Underneath this kindness though is a calculating, possible cruel man who will aim to achieve his goals regardless of the costs. If someone dies or something is lost, as long as the desired result was obtained, there is no price too high and that he cannot get back later if needed be. That being said, he is capable of caring for his allies and holds them dearly, preferring to save them above all else. Property, titles, and possessions can be taken back. Time and lives cannot, a matter he is well aware of. [b]Background[/b]: The main character of Alexandre Dumas' [i]The Count of Monte Christo[/i], one of the most famous tales of revenge. A trader who had ascended to the rank of Captain, he was betrayed by three of his crew and the judge who was to overlook his trial and sent to the nightmarish prison, Chateau d'If, from which it was said no man could escape. While in the prison, he befriended a fellow prisoner, Abbe Faria, who educated him in many subjects and told him the location of a hidden treasure, before escaping by taking the place of Abbe Faria's body after their death. Securing the treasure, he spent years plotting his revenge and upon arriving in the city where he had been betrayed, Marseille, he systematically ruined the lives of those men, taking their fortunes and reputations, but never their lives. Charms, money, knowledge, and influence where his weapons of choice and thus he got away with his vengeance without a single problem. [u][b]Stats[/b][/u]: [i]Strength[/i]: D [i]Endurance[/i]: B [i]Agility[/i]: C [i]Magical Energy[/i]: C [i]Luck[/i]: B [i]Noble Phantasm[/i]: C As an Assassin Servant, or a Servant in general, Edmond is rather weak. His legend mentions no feats of strength or agility or magical prowess. He was, however, able to endure the hell of Chateau d'If and it seems as though events, even those he did not foresee happening, always turned to his favor after his betrayal. [b]Class Skills[/b]: Presence Concealment: D As an Assassin, Edmond naturally has the Presence Concealment skill. However, as he was not trained in the art of stealth and he usually showed himself to his targets, it is exceedingly low. Riding: C+ Edmond obtained the rank of First Mate and would've been Cpatain of a ship where it not for his betrayal, manifesting in the Riding skill, though he is only good enough to use regular vehicles and common mounts. However, he is particularly good with ships. [b]Personal Skills[/b]: Determination of Steel: EX Edmond know what he wants and how to get it. He spent years planning his revenge and never gave up on it. This skill makes it impossible to deter him from achieving a goal he sets out to do. One can convince him to belay with but no amount of persuasion or illusions or obstacles will prevent him from reaching his goal. Wisdom From Desperation: A Having endured the horrors of Chateau d'If and emerged wiser and more focused then before, Edmond gained the wisdom he needed to execute his plans and overcome his despair and doubt. This skill prevents any sort of mental disturbance from hindering Dante, making charming him or casting illusions on him almost impossible. Golden Rule: A Having found the treasure of Abbe Faria, money is no problem for Edmond and it seems to find it way to him naturally. Charisma: D Edmond was a charming man and capable of manipulating multiple people or commanding a crew. However, he was not able to lead an army or a country, thus the low ranking in this skill. [b]Noble Phantasms[/b]: [hider= The King of the Cavern] Name: The Monte Christo Mythology, The King of the Cavern Rank: C Type: Anti-Unit Description: A Noble Phantasm with an active and passive component. As an Assassin, the passive component is always active, hiding his true name and stats from anyone who tries to analyze him, giving them false or missing information in place of the truth. It also allows Edmond Dantes to use magical energy as a means to attack. The active component can only be used if specific conditions have been met. The first condition is the defeat of Edmond or death of his master. The second condition is that he must be aware of who murdered his master in the case of their death but not his own. Once invoked, Edmond assumes the form of his true class, Avenger, changing his stats and class skills and the nature of his second Noble Phantasm, while this Noble Phantasms passive effects remain in place. While in his Avenger form, he will relentlessly pursue the target of his vengeance until they are slain or Edmond is defeated once again. After he has dealt with his target, if Edmond was the one defeated, he will fade away instantly, regardless of any actions taken to keep him in the War. If his master was defeated, he will fade away again unless he has contracted with another Master since and if he has not sustained too much damage while in his Avenger form. This Noble Phantasm cannot be forcibly activated, even with the use of all three command seals. Until the conditions are met, it's active component remains completely sealed. Additionally, if Edmond does not respect or view his master in a positive light, he cannot use the second component of this noble phantasm due to him seeing no need to avenge them. [/hider] [hider=Enfer Chateau d'If] Name: Tyger, Burning Bright, Enfer Chateau d'If Rank: C~A Type: Anti-Unit/Anti-Army Description: A Noble Phantasm that takes two forms, depending on if The Monte Christo Mythology's second effect is active or not. As an Assassin Servant, the Noble Phantasm take the form of a C-Rank Reality Marble. When invoked the Marble takes the form of the island prison Edmond spent several years of his life in after being betrayed. Edmond can only take one target inside the marble with him and while inside, he gains several benefits. Additionally, enemies trapped inside have their Agility reduced down to E rank. The first benefit is him gaining the Incitement personal skill, allowing him to enrage or torment his targets. Against most Servants and those who are more 'pure' the skill is C rank but against those who hold grudges. For those who hold grudges or are Servants classified as Anti-Heroes or Villians, the skill becomes C+. However, he must has knowledge of who he is talking to before hand in order to use this skill effectively (he must know about the Masters and know the True Name of Servants). The second benefit he gains while inside the Reality Marble is that Edmond can ignore the laws of physics while inside it. He is able to freely walk on the walls and ceilings, can slip through the smallest cracks, and phase through objects as if they weren't there, effectively becoming a phantom of the prison while inside. Even when not deployed, the Reality Marble gives Edmond one benefit while in the real world. While undeployed, Edmond can slip into his Reality Marble and 'escape' the prison to appear elsewhere, giving him a means of escape. In order to do so though, he needs to have a destination he has been to in mind beforehand, causing him to only be able to teleport to places he has visited and seen in the present day. While he is of the Avenger Class, Edmond loses access to the Reality Marble but can forcibly move his body at superhuman speeds, sometimes appearing as nothing but a blue light streaking towards his target. Changing direction causes a small explosion of blue energy and Edmond must slow down to the point that his body is visible to his opponent in order to attack (thus making the attacks difficult to avoid or block but possible with a high enough Agility score.). If pushed enough, Edmond can create copies of himself, though they have no substance and are more of an illusion than anything else.[/hider] [/hider]