[color=gray] [center][img]https://78.media.tumblr.com/2ed372499466e1485d2a4b4d8793a463/tumblr_omtdfmuOiO1sh4myko1_500.png[/img] [hr] [color=#6A5ACD][b][h3][u]Gwynne Lancet[/u][/h3] {{ Female || 28 }}[/b][/color][/center] [color=#6A5ACD][u][b]APPEARANCE[/b][/u][/color] [indent]Gwynne is a short, pale skinned human who often hides her face behind a veil and hood. The sheer amount of magic that Gwynne has used has bleached her hair white, and turned her once brown eyes into a ruby red hue. Gwynne is very fit from a life of travelling and fine tuning her martial prowess. There are three pinprick scars on her right shoulder blade from a long healed pitchfork wound. Gwynne often wears light clothing that is easy to maneuver in. She foregoes armor and protection for agility and faith in her own abilities. Gwynne carries a number of small trinkets and jewels. Most are just that, trinkets and jewels, though some contain potent aetheric energy which Gwynne uses to channel power into her orb. [hider=Alternate example of Gwynne's choice clothing] [center][img]https://i.pinimg.com/originals/e4/13/3b/e4133b380c0022cfda7a846076ede410.jpg[/img] [img]https://cdn.discordapp.com/attachments/406362088471265281/446186089112403991/Viola.png[/img][/center] [/hider] [/indent] [color=#6A5ACD][u][b]BIOGRAPHY[/b][/u][/color] [indent]Gwynne's parents were both martial artists who had met in a dueling tournament in the Vahkranite Emperor's honor. Despite the Emperor being in attendance, the tourney was a rather quiet affair. The emperor preferred it this way, with only a few hundred noble guests in attendance. Gwynne's parents fought one another, and endured twenty grueling minutes of being locked in a stalemate. The show was spectacular, but a winner couldn't be decided. The Emperor was more impressed that he was forced to declare the duel a draw. As a token of appreciation, the Emperor granted the two fighters a plot of land they so desired. The two married and settled down in a peaceful valley just hours from Dawnguard. Before long, a small community formed on their land, and it soon became known as the village of Stalemate. It wasn't very creative, but one noble who attended the tourney insisted that the village be named that. The Lancets never wished to lead a village, so they left their friend in charge of the town while they simply ran of martial arts training school. The school thrived, and two years later, Gwynne Lancet was born. Back then, Gwynne's hair was raven black like her mother's, and her eyes were a hazel brown like her father's. Gwynne was a naturally curious girl in her youth. If she saw something in passing, she'd always return later to explore it and learn its secrets. Of course, as a child, these discoveries would be minor things that any child would marvel at and any adult would simply pass by. Nevertheless, this curiosity would lead to Gwynne developing a sharp mind, and a strong understanding of the world around her while most children were still too busy playing in the gardens. She was a bright girl, always impressing her parents and teachers with things somebody would come to understand years later. It was clear to her parents that she'd become a great tutor in the future. Gwynne took to her parent's martial training quite well. She was running a class at the age of fifteen, and seemed to be loving every moment of it. Of course, like any youth, Gwynne developed a bit of a rebellious side. While she took her role as a class instructor seriously, Gwynne always yearned for her own room to develop. Before and after classes, Gwynne would often be out of her parent's sight, either gossiping with other village girls or getting in trouble with the boys. Her life was peaceful like any other youth's life in a safe village near the capital. When she was seventeen winters old, Gwynne's life changed. She and her friends had been out one rainy evening, intent on pranking the old sleeping guard at the village's only watch tower. She'd climb up the tower from the outside, since the hatch to the roof of the tower was always locked, and balance a bird's egg on his forehead. But first, Gwynne would need to collect the egg. So she and her friends scattered out into the outlying woods. One found a robin egg, another found a duck egg. Gwynne gasped when she found an eagle's nest. It'd be the greatest prank! Lay an eagle egg on the sleeping guard's forehead and wait for the eagle to come searching for it! The rain made the tree slippery, but Gwynne managed to climb to the next. Inside of the nest were three eggs, and the eagle was nowhere to be seen. She grabbed an egg and started to climb back down. That was when she heard it, the eagle's call. Turning to the source of the noise, Gwynne saw the eagle swooping down at her at breakneck speeds. She tried hurrying down, but slipped on the wet wood. Gwynne tumbled through the branches, luckily escaping the eagle's wrath in the chaos, and hit the ground rolling. She rolled downward into a small ravine with a creek at the bottom. Gwynne ended up half in the water, groaning in pain from the long tumble. Then she saw it: the bending light of the object that would alter her path in life. Nestled between two rocks was a strange crystalline object. The silt carried by the creek had covered the object enough to hide it for the centuries it had rested there, but Gwynne's splashing into the creek dislodged it slightly, and shook off the silk. She reached to her shoulder in the water, grabbing the object and pulling it into the air. Gwynne was entranced, her eyes locked on the perfect sphere as light emanated from it in random colors and directions. Even more, Gwynne could have sworn she heard a voice whispering in the back of her mind as she held it. It spoke her name, [i]Gwynne Lancet[/i], and said, [i]We meet at last~[/i]. The voice was almost seductive, and it seemed to drive Gwynne. She hid the orb in her bag, and ran back to her friends. During her run back, the orb continued to whisper to her, telling her to act natural, and to keep the orb a secret. Gwynne was pretty badly bruised up from her fall from the tree and tumble into the ravine. She used that as a sound enough excuse to return home, and wished her friends the best of luck with their prank. Gwynne hid the orb in her room, and every night after she was told to go to her bed, she'd stay up for hours studying it. She listened to the voice in her head, and only became more obsessed with figuring the orb out. She became less and less devoted to her task as a martial arts instructor. Her friends saw her less. And her parents had noticed her being less rebellious than used to be. In the following months, Gwynne had learned that she was a chosen of an ancient Legionnaire named 'Topesh the Wellspring', a sorcerer of unequaled aetheric understanding and power. She figured out, with Topesh's assistance, that the orb was a shard of the legendary Nexus. With more study, Gwynne figured out how to wield the aetheric energy within the orb to wield it in combat. She was eighteen when a friend had caught Gwynne in the woods practicing with the orb. Gwynne was unaware of her friend watching her, and so continued to practice by channeling dark aetheric energy into Force Orb. As she did, Topesh's laughter could be heard emanating from the orb. Her friend ran off and told the mayor of Stalemate. When Gwynne returned, it was to a crowd. Her parents were there, as well as a court sorcerer and an entourage of guards from the capital. Gwynne was taken by the guards, and when she tried to fight for freedom, she was arrested and separated from the orb. The sorcerer took it for study, while the guards kept her locked away in a cart bound for Dawnguard. She was shaking, sweating, and crying in her cage while Topesh's voice became more and more insistent that they needed to run and keep running, lest she faced execution for illegally practicing sorcery. Gwynne eventually conceded to Topesh's aggravating words, and summoned the orb to her. The orb burst out from the sorcerer's cart, and slammed into the guard sitting next to the cage's door. The guard was sent with terrifying force through the cage, his back and ribs broken. Gwynne clambered free from her cage, just in time to be flanked on three sides from the other guards. The sorcerer climbed from his cart and witnessed as Gwynne fought the three trained and equipped soldiers. She'd punch, dodge, kick, roll, and repeat, all while the orb floated around her to cover her blind spots. The orb tossed one soldier as it slammed into him with frightening speeds, while Gwynne broke the leg of another guard. The third had it the worst as the orb slammed into his helmet clad head, collapsing the full plate helm around him and crushing his head. The sorcerer conjured an aetheric flame, which Gwynne dodged by leaping to the side. The orb floated in front of Gwynne. She punched the orb powerfully, causing a ripple in the air as the orb shot out a bolt of devastating lightning. The electricity arced to the sorcerer while he channeled aetheric energy, then chained to all of the horses in the caravan. A handful of the survivors from the devastating aetheric discharge were paralyzed. Those who were fortunate to remain untouched by the lightning ran off and spread the word, 'An apostate was loose in the Imperium'. In a matter of days, Gwynne's name and face was all over the Imperium. The authorities had put a bounty on Gwynne's head, she was wanted alive in the interest of learning her secrets of the Force Orb. Gwynne ran like Topesh had told her to. She even channeled aetheric energy directly into her body to run faster and jump higher. The more energy that coursed through her body, the more it began to show. Her skin paled, her hair turned white, and her eyes became ruby red. It wasn't long before she looked like other apostates that had tangled with aetheric energy. Before the changes, she was able to get by on the hopes that innkeepers and good Samaritans wouldn't recognize her. Gwynne had managed to find shelter in town on the fringe of the Imperium. But only weeks into her stay, her identity was discovered, and the town rose up in arms to capture her. She barely escaped the small abandoned cabin she was staying in. One lucky farmer had succeeded in wounding her with a simple pitchfork, leaving her shoulder scarred. Gwynne only escaped because she started seeing things that she couldn't before. Topesh had regained some memory after being in a state of limbo for centuries. He granted Gwynne the ability to see the shattered and lost aetheric leylines. The leylines led Gwynne deep into a canyon that the townsfolk were superstitious of. They didn't follow. Gwynne found shelter in a cave that the leyline led into. She watched as the Force Orb caused the leyline to bend and draw closer. Topesh explained that since the leylines were once all connected like cables to the Nexus, and reached across the world. With the Nexus gone, the leylines scattered and ripped apart. Topesh wanted to conduct an experiment, and willed Gwynne to bring the orb closer to the leyline. Surely enough, the leyline connected to the orb. The orb resonated, and Topesh became filled energy. They learned their new goal in that cave, with the Force Orb, they could bind all of the leylines together again, and forge a new Nexus at Gwynne's fingertips. Gwynne and Topesh have been travelling Avalon for a decade now, searching for the lost leylines and binding them to the Force Orb. Despite whatever nefarious intention Topesh may be keeping secret, he continues to convince Gwynne that the recreation of the Nexus will usher the world forward into a new golden age. [/indent] [color=#6A5ACD][u][b]SKILLS[/b][/u][/color] [indent][color=white][b]-- Martial Arts[/b][/color] [indent]Gwynne was always talented in the martial arts. She relies on a combination of kicks and punches working in tandem with her force orb to keep her opponent constantly on their back foot.[/indent][/indent] [indent][color=white][b]-- Aetheric Might[/b][/color] [indent]Gwynne is a first rate sorceress. To the world, she is viewed as an apostate and a witch. The world's view isn't very far off, as Gwynne willingly delved into the darkest reaches of magic to further her own talent. Many apostates who have gone as far down the path as Gwynne has often die from the aetheric overload. But none of them were chosen by the Legion, and none of them had a shard of the Nexus at their command.[/indent][/indent] [color=#6A5ACD][u][b]WEAPONS[/b][/u][/color] [indent][color=white][b]-- Force Orb[/b][/color] [hider=Appearance][center][img]https://cdna.artstation.com/p/assets/images/images/004/582/816/original/roman-rebatov-magicball2.gif?1484751088[/img][/center][/hider] [indent]A perfectly spherical shard of the Nexus. Gwynne stumbled upon the Force Orb when she was a rebellious teenager. She wasn't aware at the time that this Force Orb would also become her totem, and that she was fated to find it on that rainy day. The Force Orb is the sole corrupting force that made Gwynne stray from her focus as a martial arts instructor. Gwynne turned her attention to learning the Force Orb. When she finally unlocked its secrets, Gwynne had unknowingly woke the soul within the orb as well. She was then made painfully aware, that she was destined for a far darker path. The Force Orb orbits around Gwynne when she activates it. As per the soul's wish within the Orb, it is capable of absorbing great amounts of aetheric energy. The more energy within the orb, the more potent it becomes. The Orb functions as both a battering ram, and a lens which Gwynne uses to cast spells. When used as the former, the Force Orb slams into a target, and throws the victim. The harder the orb hits, and the more aetheric energy it has, the more damage the force orb can do its target. When used for the latter purpose, Gwynne can channel aetheric energy through it, and cast enhanced spells while sacrificing stored energy within the orb, much to the soul's dismay. Gwynne can channel dark aetheric energy into the orb, which makes the orb unstable and prone to large aetheric ejections. In this fashion, the Force Orb can be used as an impromptu bomb. The Force Orb is wielded through hand gestures, which Gwynne has learned to incorporate into her martial style. This results in a deadly combination of ranged attacks, magical chaos, and two pronged assaults at close range. The Force Orb is the source of Gwynne's power, and is nigh indestructible as her totem. Nevertheless, she protects the orb from anybody who would wish to steal its power and render it inert.[/indent][/indent] [color=#6A5ACD][u][b]OTHER[/b][/u][/color] [indent][color=white][b]-- Aetheric Trinkets[/b][/color] [indent]Gwynne carries a number of small trinkets and jewels which are imbued to carry aetheric energy. Some of which carry dark aetheric energy as well. Gwynne uses these trinkets for quick channeling into her Force Orb. The trinkets carrying dark energy often times fade to dust after being emptied. Emptied trinkets are held onto so that Gwynne can later recharge them.[/indent][/indent] [hr] [color=#6A5ACD][center][b][h3][u]Topesh the Wellspring[/u][/h3] {{ Male }}[/b][/center][/color] [center][hider=Appearance][img]https://i.pinimg.com/originals/f6/45/b2/f645b21ed5fb360479e59f6a0fb22f2b.jpg[/img][/hider][/center] [color=#6A5ACD][u][b]Force Orb[/b][/u][/color] [indent]Topesh's soul found itself bound to Force Orb, a perfectly spherical remnant of the Nexus.[/indent] [color=#6A5ACD][u][b]PERSONALITY[/b][/u][/color] [indent]Unlike the other legionnaires, Topesh's voice can be heard by more than just Gwynne. When the Force Orb is activated, Topesh's voice emanates from it. He acts as a sort of adviser to Gwynne and anybody brave enough to be company around her. Topesh is easily excited, and often loses himself in reverie from when he had a body. When near aetheric energy, Topesh starts to get obsessed. He wishes above all else to consume that energy, and use the Force Orb to become a new Nexus that bends to his whims. One might say that Topesh is an addict, that isn't very far from the truth.[/indent] [color=#6A5ACD][u][b]SKILLS[/b][/u][/color] [indent][color=white][b]-- Containment[/b][/color] [indent]Topesh has gifted Gwynne with the lost knowledge of containing aetheric energy into other things, be it living or otherwise. It is through aetheric containment that the Force Orb can exist. Containment also works on the user as well, allowing Gwynne to store aetheric energy in her own body to boost her own skills. Containing energy in living beings is dangerous, as the aetheric energy constantly seeks for a path to flow out of. If the contained energy isn't discharged fast enough, then it either explodes out of the individual violently, or causes great stress on the body. Gwynne rarely contains aetheric energy within herself, but when she does, she channels it outward with her punches and kicks.[/indent][/indent] [indent][color=white][b]-- Witnessing the Leylines[/b][/color] [indent]A part of gathering aetheric energy is knowing where to find it. Topesh was obsessed with the aether and its darker sibling. He unlocked the map of the aetheric leylines coursing throughout the word from the Nexus. Now that the Nexus is destroyed, the leylines have shattered and whipped around like a tight cable letting go of all its energy at once. This has caused the leylines to become lost to time. Topesh has granted Gwynne the ability to see the leylines with her own two eyes. Their combined effort to bind the leylines to the Force Orb is made far easier since Gwynne can see where she needs to go.[/indent][/indent] [color=#6A5ACD][u][b]OTHER[/b][/u][/color] [indent][color=white][b]-- Drunk with Power[/b][/color] [indent]When the force orb is filled with aetheric energy, Topesh sounds like he is getting drunk. His speech becomes slurred and less sensical. This has caused Gwynne to manage his energy consumption, similar to a diet, much to Topesh's dismay.[/indent][/indent] [/color]