[@Peik] [@Gcold] [@Dervish] Okay! Sheet is complete! [img]http://i0.kym-cdn.com/photos/images/facebook/000/077/988/my_body_is_ready.png[/img] [hider=Maj Noor] [center][img]https://i.imgur.com/wS3SUBT.png?1[/img] [h3][u] Maj Noor [/u][/h3][/center] [center][sup][sup][h3]Female | Redguard | 27 | The Apprentice[/h3][/sup][/sup][/center] [sub][h2][b]P[/b]rofile[/h2][/sub] [sup][sup][sup][hr][/sup][/sup][/sup] [b]§ [u] Birthplace [/u][/b] [indent]Sentinel, Hammerfell[/indent] [b]§ [u] Appearance [/u][/b] [indent]Maj stands back straight at 5'4”. Wavy, often unruly long black hair that reaches a length below her shoulders, short uneven bangs falling around her face. She often ties it off to the side of her head. With a pair of full but often chapped lips, grinning wryly. Her dark skin steeply contrasts her wickedly bright green eyes, deep purple circles line her under eye from lack of proper sleep. Rounded out cheeks, slimmed jaw with a naturally crooked nose. Two scars are visible on her face, one at her brow and another on her lower lip from a stray soul gem fragment bursting after an experiment. Bright silver earrings twinkle in the sunlight at her ears, enchanted to fortify her conjuration. Maj has narrow hips, strong sea legs and a small torso. She likes to make a strong first impression, taught by her Corsair crew mates the importance of reputation and presentation. She carries her small stature with the confidence of a man twice her size, as a result. Determined to fill the room with her presence, whether that succeeds or fails she tries regardless. She has never been one built for the cold, as such she dresses in layers. High leather boots sealed against water or snow. Dark leggings, long white tunic, with a dark maroon jacket made of cotton, long soft leather gloves that stretch up her forearm. When removed any curious eyes can see all the tiny light nicks and scars along her hands and fingers from soul gem experimentation. Rough calluses have hardened in her palms from years working at sea. Carries a dark green enchanted cloak with a hood to protect from rain and snow, enchanted to resist magicka, it provides some protection against magickal assailants. Around her waist is a belt holding up a two part pouch at the small of her back where she keeps her money and some spare food. [/indent] [hider=Clothing] [center][img]https://i.pinimg.com/564x/32/63/94/3263949a09e08da7b6fb42bd44f5d28b.jpg[/img] [sub]Credit [url=https://the-orator.deviantart.com/]Link[/url][/sub][/center] [/hider] [b]§ [u] Personality [/u][/b] [indent]As a young child she was bratty as they came, bookish and demanding. Undoubtedly filled to the brim with an insufferable amount of attitude - enough to rival an adult. She proved to be a handful for both her father and her begrudging older brother. She had a true penchant for trouble; getting stuck while exploring or finding a way to break anything she got her hands on. She eventually grew out of her bratty ways but remains a demanding personality, entirely willful. Completely unaware to how much she enjoys instant gratification, a result of her father and brother giving into her tantrums just so they could find some peace. She learned some patience from her stepmother, learned discipline when first aboard a ship. It strengthened her iron will, it lent well to controlling the chaotic beings of Oblivion. Her ability to focus on a task or spell is difficult to break, sleep deprivation remains her concentration’s greatest enemy. She greatly respects staying true to character in face of adversity - strength of mind, heart or body. Years spent with Captain Sette she learned to see holes in the heart as Captain Sette had once seen in her. An illusionist’s eyes accustomed to seeing past the illusions of others. However, that is where her emotional intelligence starts and ends. Maj has no patience for dealing with her own emotional or physical pain and even less for strangers. She can empathize and understand why someone is in pain but doesn't have enough empathy to help them deal with it. She enjoys creating and acting out her pirate front, putting forth an act of bravado and confidence. Taught well by charismatic corsairs. Past those first impressions, Maj enjoys the quiet ambiance of waves lapping, boots marching, or the ramble of marketplaces. She is pulled toward activity. Genuinely enjoys the harsh life at sea, working as a well oiled cog in the mechanism. Craves that support, stability, and familiarity of knowing where she fits and her purpose at the hands of someone she truly respected. Quietly hopes to regain the approval of her father, blazing the trail to her own success regardless of what that success may look like. [/indent] [b]§ [u] Background [/u][/b] [indent] A painful birth and short farewell, Maj Noor was born the 29th of Sun’s Height in the year 178 4E and Iman Noor died shortly thereafter, at the very least able to greet her newborn daughter before passing on. Months of complications leading to her birth only stood as a testament to Iman’s strength to carry Maj to term. Leaving behind Kinstel and Abdul to mourn her death and raise Maj. Abdul at the age of seven held a resentment toward Maj, blaming her for the death of their mother. Try as Kinstel did to teach his son otherwise. Maj being a fussy baby did not improve her worth in young Abdul’s eyes. Kinstel himself was a successful market merchant, silver tongued and able to sell someone their own shirt. Born in Hammerfell to a Forebears family lineage, he carries belief and stories of The Nine Divines, passing on his beliefs to his children. Carrying extreme prejudice toward necromancy and conjuration. Kinstel taught them their letters and numbers, Abdul took to the lessons of mercantile while Maj decidedly checked out of them only pacified with a book in her hands. Kinstel felt he could pursue greener pastures in High Rock, for years the trade had slowed to a crawl any resources were being funnelled to the recovery of Hammerfell’s southern shores after the Great War. Piracy was seeing a surge in activity choking what little was already getting through to Sentinel. Quietly with Iman’s passing he felt his heart could truly heal disconnecting from Sentinel. He packed up what he could, shuffling the children from their home to set new roots in Wayrest, High Rock. Seeing a bright future for his family there. He was proved to be correct, healing from the passing of his wife to meet and marry new love Annalise, a Kynareth priestess, leaving her priesthood behind to marry Kinstel but not leaving all of her secrets behind. She was gentle, with the patience of a true saint to help raise Abdul and Maj. Abdul didn’t take to his new mother well but Maj grew to respect her kindness and patience, likening her to a willow tree bending with a gale force winds as opposed to resisting it. She didn’t give in to Maj’s bratty demands but negotiated with her, it proved to be an effective form of parenting. Annalise helped shape Maj’s budding aptitude in magicka, what she hadn’t expected was Maj’s keen nose for trouble. Maj at the age of 8 4E 188, rifled through some of Annalise’s old belongings looking for a new book in the home she hadn’t read yet stumbling upon a stack of conjuration spell books and research notes. Recognizing the symbol of the taboo school of magic, she was disgusted at first with the secret. As taboos go, Maj really wanted to know [i]why[/i] it was as taboo as it was, fascinated to learn more. She stole them away finding her own hiding place to read them more. With her new magicka lessons, Maj spent the afternoon trying to learn some basic spells. As children are ones for carelessness Annalise soon discovered her belongings had been rifled through fearing the worst she went searching for where the books may have been taken only to catch Maj red handed. Furious and terrified of her secret becoming known to her husband, Annalise made it their shared secret promising in exchange to teach Maj how to safely practice Conjuration without summoning unbound daedra. Not trusting Maj to simply detach from her new found fascination. Annalise saw sense in teaching Maj at least that much. That summer the family decided it was time for Maj to learn some proper skills, Abdul followed his father to work the markets while Maj had stayed inside to read her days away. Magicka lessons weren’t enough. Annalise and Kinstel were hoping to start negotiating an arranged marriage with some other merchant families in Wayrest, Kinstel was keen on sending his daughter to join the Kynareth priesthood and learn restoration like her stepmother but Annalise knew Maj did not have the patience for healing. Instead suggested speaking with some of the families in Wayrest who had a ship. A few character building months at sea matched up with a son could prove a good investment. The Cox were a seafaring family, having made a successful business in shipment with reliable cargo protection, and more importantly had a son around Maj’s age. The Cox’s reluctantly agreed to take on Maj pairing her up with their youngest son, Quyon. They weren’t initially convinced a bookish child could handle being away from home for the first time [i]and[/i] at sea. To their surprise Maj stepped in line, the structure and busy days aboard their ship was what she needed. Quyon and Maj became fast friends, he guided her aboard the ship and they completed chores together. When they returned at the end of the summer, she was sea brushed - beaming and full of stories to tell her family. The Cox agreed to arrange marriage between Quyon and Maj when they became of age. In the year 188 4E the piracy was at its peak and the Invasion of Wayrest was quick and decisive. Merchant families and other ship owning individuals were to submit to the Corsair Republic and cooperate or die. Sharing percentages of trade and safe passage through Iliac Bay. Some gave up and moved onto trading caravans while others submitted to the Republic, able to absorb the percentage to pay to continue their trade. The Cox were among the families that were able to continue sailing - begrudgingly cooperating with the Corsair Republic. There was a fair amount of distrust for the pirates but nobody trusted the Wayrest ruling nobility either after the betrayal. The Corsair’s true target was routing The Dark Brotherhood. For the next 7 years she spent every summer at sea with Quyon, always looking forward to her time with her best friend and their voyages. Learning more with the places they traveled to, growing up and out of her brattiness. As they grew older it was apparent they had been matched off, neither objecting but neither of them harbored romantic feelings for the other. Far as arranged marriages went they knew they could be matched with far worse. Secretly gaining more lessons about conjuration from Annalise, they bonded as they delved into her stepmother’s previous life as a conjurer. They quietly rejected her father’s prejudiced views. In the year of 192 4E Quyon and Maj were wed and held the sacred duty as husband and wife to consummate their marriage and provide the next generation. Quyon was patient with Maj as she was with him, neither holding true for a spark of love or lust, in spite of that they wanted to do right by their families. They tried repeatedly to conceive children, only for Maj never showing signs of being with child. Annalise and a host of restoration mages tried potions and prayer for Maj unfortunately nothing stuck. A problem that the best healer in Wayrest wouldn’t be able to fix. Maj was pronounced barren. Both the Cox and Noor’s attempted to comfort Maj but there was an underline of disappointment. Their first year of marriage was akin to spending more time with each other than ever before, they took comfort in their strong bonds. Unfortunately the borrowed time Annalise and Maj had with practicing conjuration finally ran out, as they headed to their usual private spot to practice using the usual excuse of shopping for dinner. Abdul went looking for them in the markets only for some having seen them wonder off, they pointed him their way. Abdul found them midway practicing soul trap, conjuration spell book at their feet. A damning scene to see and before Maj or Annalise could say a word he immediately ran to his father. Kinstel flew into a rage, disgusted by his wife and daughter for practicing the most vile school of magic. Kinstel in his fit of rage blamed the fruitless marriage on Maj and the Divines visiting their consequences upon her by making her barren. Maj naturally fought back defending conjuration but it pushed Kinstel over the edge. Annalise - shocked and terrified of his rage, she held strong at Maj’s side unable to summon the same courage to argue. Kinstel tore Maj from Annalise, with his teenage daughter in hand he marched her to the Cox household roughly pulling the wedding band from Maj’s finger he threw it before Quyon’s father, forcing her to break off the marriage for the sake of their reputation. He repeatedly berated Maj. Quyon attempted to defend his wife but the shame came crashing down on Maj’s head vocally consenting to her father’s order. Quyon silenced by his own father, he separated the enraged Kinstel from the teens trying to talk sense to him. Ashamed Maj took off at a run from both of them, tear faced and disgraced. Kinstel shouted after her, peppering the exit with more curses. Maj spent the night at the docks, crying - cold and feeling like her life was being burned up before her. The next morning she was worse for wear - shouts of enthusiastic Corsair hiring booths had pulled her from her revere. Dry eyed and in the best place to make bad decisions Maj went wandering down the booths looking for work. If she were to be disgraced and without family she felt her only option for work would still be at sea. Passing a booth by until it’s captain called out to her, Captain Lily Sette. Surrounded by her crew, calling out to join the [i]Scarlet Harpy[/i]. The Captain saw in Maj as she saw in all her crew members. She saw loss as clear as one would see reading a book. Captain Sette briefly explained her crew was looking for women with sailing experience and welcomed apprenticeships for mages. A rare vessel crewed completely by women of all creeds and backgrounds, a gathering of widows, ex slaves, and the disenfranchised women looking for purpose backed by a terrifyingly strong force of mages aboard. They held a philosophy of rescuing those fallen victim to shipwrecks and contracted to hunt slave ships when they made their odd appearance. They operated under the Corsair Republic so they participated in raiding fat and slow merchant ships for resources and gold to pay their tribute to the Republic but operated with good intentions. Maj signed up seeing no real reason not to. Given a big and warm welcome aboard Maj was set to work and with her interest in conjuration was apprenticed by their master of conjuration, the dunmer Nephelle Avalone. Tall and willowy she regarded her new apprentice with kind red eyes, impossibly white silvery hair framed her angular features. Nephelle was 30 years Maj’s senior. Maj felt a fire ignite in the pit of her belly. At the young age of 16 she joined the crew of the [i]Scarlet Harpy[/i]. It took some easing and adjustment to piracy for Maj, most prominently with killing others. While she was abhorrent to the thought of necromancy the pirates around her helped her adjust. She moved past her hesitation but never grew to like it, taking life was a natural part of raiding. As such - the pirate’s life was hers now. She enjoyed having a new family and purpose most of all, she reasoned the work was fair trade. In her later years she realized she would owe the crew of the [i]Scarlet Harpy[/i] more than just loyalty. Maj fit in quickly, many of the women empathizing with her story and Maj doing the same as she learned each of their own stories. Mages and warriors fought alongside each other with ferocity, the crew and her ship acted as one singular force united by the charismatic Captain Sette, a master of illusion. Over the next few years as Maj grew from a teenager into an adult so too did her feelings for her mentor, maturing with her. Nephelle was aware of Maj’s attraction, initially uncomfortable but doing little to rebuff her interest. Soon, in three years time, Nephelle reciprocated. They eased into their relationship as one did trying on new boots. It was awkward to start, they faced a lot of adjustment. Once they settled - able to draw a line between their lessons from their relationship Nephelle and Maj became inseparable. They were a fearsome pair of conjurers coordinating their attacks. Their love fueled their nights as it did their attacks. As Maj’s expertise grew in conjuration she branched out, always admiring her Captain's mastery of the mind. She took on learning Illusion from her Captain, it complimented her conjuration adding more versatility. Maj took to it to like a fish to water. While she apprenticed as a mage she proved to be quite dexterous with her hands, she became one of the crew's tailors. Sewing holes in sails, mending clothing, even learning to apply enchantments. Any one crew member took on multiple jobs but Maj’s curiosity for soul gems grew as she learned more about enchantment. For 11 years Maj remained aboard the [i]Scarlet Harpy[/i], happy and at home. The crew changed faces as some died and some left to pursue other goals. She wrote letters consistently to Quyon and her family, Annalise and Quyon were the only replies she received. She developed a distaste for meat, after eating nearly rotten meat one too many times while at sea. She switched decidedly to eating nuts, vegetables and occasionally fish if she saw it freshly caught. They sailed along the western coast of Hammerfell and as far south as Cyrodiil, running from Dominion fleets and playing cat and mouse with Hammerfell’s. It was exciting, thrilling and ultimately not without consequences. In the year of 205 4E a fat and well stocked Dominion merchant ship fell prey to the [i]Scarlet Harpy[/i], as an act of revenge for the family victimized they sent bounty hunters after them. Two Hunter ships stalked the [i]Scarlet Harpy[/i] and attacked in the night flanking the ship and her crew. The attack was vicious and was prepared for their defenses. The crew fought and lost. They were overwhelmed on both sides. Maj was separated from Nephelle and fell below decks fighting for her life as their enemies blew holes in the [i]Scarlet Harpy’s[/i] hull, she quickly took on water trapping Maj below decks with cargo blocking her exit. As the claustrophobic walls closed in and the ship began to sink, panic gripped Maj’s heart. She lost consciousness, waking several hours later vomiting seawater on a rocky beach. The fate of the [i]Scarlet Harpy[/i] unknown and her own survival a mystery. Lighting a signal fire for help, the smoke signaled a nearby fishing boat a few days later carrying her to safety of High Rock’s coast with only the clothes on her back. Determined to find out the fate of the [i]Scarlet Harpy[/i] Maj found herself in Daggerfall, without coin or a plan. She was stuck. She burned to know what happened to Nephelle. Rumours only confirmed what she knew, a notorious pirate crew was removed off the coast High Rock. Prisoners were taken with no leads to where exactly. It was Sun’s Height, while the politics and wars raging on land did little to affect Maj directly, she heard of Skyrim’s High King - the legendary Dragonborn being assassinated followed by a unprecedented invasion of the Kamals. The news shocked her but she knew with the invasion of a foreign force there would be opportunity to those who were looking for it. Maj decided to take advantage of it, if she were to earn the coin and fund a new crew to seek out the fate of her former crew she could recover Nephelle at the very least. She prayed, as she rarely did to the Divines to give her strength. She worked to pay her way to Solitude, the voyage bringing her into Last Seed, arriving looking for mercenary work. [/indent] [sub][h2][b]C[/b]apabilities[/h2][/sub] [sup][sup][sup][hr][/sup][/sup][/sup] [b]§ [u] Attributes [/u][/b] [indent]Major - [b]Willpower[/b] Minor - [b]Intelligence[/b][/indent] [b]§ [u] Skills [/u][/b] [indent][b]Expert:[/b] Conjuration, Illusion [b]Adept:[/b] Enchanting [b]Apprentice:[/b] Tailoring, Language - Dunmeris* [b]Novice:[/b] Destruction[/indent] [b]§ [u] Weaknesses [/u][/b] [indent] [i][center]Sink or Swim[/center][/i] After the sinking of the [i]Scarlet Harpy[/i] being trapped below decks, nearly drowning - Maj has developed a fear for swimming and drowning. Only recently aware of her new found fear, still grappling with the fresh loss of her crew and lover. Fear freezes her from wading into water above her waist, unaware of the true panic waiting for her if she ever finds herself ejected into open water, trapped below ice or debris. [center][i]Insomniac[/i][/center] Battling with insomnia ever since she was a teenager, she finds herself able to have a peaceful sleep at sea with the gentle rocking of the waves, salty air, and slight twinge of mildew and tar. On dry land she has fitful sleeps at best. Used to the fluctuating sleep schedule she is happy to take up guard postings, keeping herself busy. However, some terribly long bouts of sleeplessness will hit her with the full effects of sleep deprivation. Poor judgement, hallucinations, irritability, slow reflexes and of course low energy. However, menial tasks like sewing can be trusted with her, her hands know what to do even if her mind is gone. Stress, anxiety and sleeping on hard ground exasperates her condition, making it difficult to fall asleep. [center][i]Born at the Wrong Time[/i][/center] Being born under The Apprentice constellation gave Maj early advantages in magicka and an above average reservoir - it also made her sensitive to magicka. She attempts to compensate with enchanted clothing but mages have proven to cause devastating damage to her person directly. She avoids directly engaging with other mages in a fight, traps and illusions have similarly intensified affects on her. [/indent] [b]§ [u] Spells [/u][/b] [indent] [b]Conjuration:[/b] Summon Frost, Flame and Storm Atronach. Soul Trap, Expel Daedra. [b]Illusion:[/b] Calm, charm, fear, muffle, courage, frenzy, and invisibility. [b]Destruction:[/b] Sparks, Flames [/indent] [b]§ [u] Tactics [/u][/b] [indent]Maj relies quite heavily on the actions of her atronach, she has been taught and mentored to use her daedric summons in the most creative ways possible. Unleashing them upon the environment around enemies, most notably destroying a ship and crippling it by setting flame to the mast, sending a storm atronach across the bow, dropping a frost atronach from above to come crashing through the deck. While her atronachs inspire chaos around them, she aids them by preying on her targets adrenaline washed minds. Whether that is to send them running in fear or inspiring them to take on more than can clearly handle. Still holds a little ingrained prejudice toward true necromancy, refused to learn how to Raise the Dead. Doesn’t feel comfortable to cross that line. With her back up against a wall she’ll use flames to create distance disappearing to the eye using invisibility. Always, [i]always[/i] keeping a relatively large amount of distance between herself and an enemy. When out of magicka she will make a run for safety, making last ditch efforts with her magicka to give herself a head start. Maj is not a naturally gifted fighter, she is physically fit and able to withstand some hits to her person (given they aren't magicka). Taught the basics of how to throw a punch or avoid one, she tries her best to keep enemies from getting close enough. In a one on one fist fight she would surely lose.[/indent] [b]§ [u] Relations & Affiliations [/u][/b] [indent] [b]Iman Noor[/b] - [i]Birth Mother, Fate Known: deceased, died during childbirth.[/i] [b]Kinstel & Annalise Noor[/b] - [i]Father and Stepmother. Fate known, alive and well living in Wayrest.[/i] [b]Abdul[/b] - [i]Older brother. Fate Known, alive and well in Wayrest with parents.[/i] [b]Quyon Cox[/b] - [i]Ex husband, childhood best friend. Fate Known, Alive and well in Wayrest.[/i] [b]Nephelle Avalone[/b] - Lover and conjuration mentor. Fate Unknown, missing and presumably imprisoned. [url=https://selann.deviantart.com/art/Morrowind-character-581883785]Image[/url] [b]Captain Lily Sette[/b] - [i]Scarlet Harpy’s Captain and Maj’s illusion mentor. Fate unknown, dead or imprisoned after the attack.[/i][/indent] [b]§ [u] Opinions [/u][/b] [indent][sub]Oh the opinions she will have.[/sub][/indent] [b]§ [u] Other [/u][/b] [indent][b]Navigation & Map Reading:[/b] Years at sea, Maj has a great sense of direction and navigation. She can read the stars, a map and a compass. [b]Knot tying:[/b] Great with knots, with a large portion of her life at sea she is quite handy with rope. [b]Dunmeris*[/b]: Learning to speak Dunmeris from Nephelle she by association is familiar with the Daedric alphabet. [b]Sketch Artist[/b]: Maj takes pride in her ability to sketch, has an [i]almost[/i] embarrassingly large amount of sketches of Nephelle in her sketchbook. They are fairly new and they help to fill the ache of missing her paramour. Caution to the Curious: Do not flip past page 10, the sketches continue but on a far more private level. [b]Name that Daedra!:[/b] Maj has a streak for silly names as pirates traditionally go, she of course named her atronachs. They are as such - Flames: Cinders (Cindy), Frost: Snowflake, Storm: Furgur Blitzcloud. [b]Vegetarian:[/b] Maj is vegetarian, she'll only eat meat when she sees it's freshly caught or cut. Plays it safe without eating meat. [/indent] [sub][h2][b]I[/b]nventory[/h2][/sub] [sup][sup][sup][hr][/sup][/sup][/sup] [indent] [b]§ [u] Cash [/u][/b] [indent]25 Septims[/indent] [b]§ [u] Keys & Lockpicks [/u][/b] [indent]...[/indent] [b]§ [u] Tools & Crafting Materials [/u][/b] [indent]x1 Sewing Kit x1 Charcoal Pencil x1 Small knife to sharpen pencil[/indent] [b]§ [u] Clothing & Armor [/u][/b] [indent]Leather Boots & Gloves Enchanted Resist Magicka Cloak Woolly long skirted jacket Belted leather pouches at her back x1 Spare set of leggings and white tunic. [/indent] [b]§ [u] Weapon & Ammo [/u][/b] [indent]...[/indent] [b]§ [u] Potion & Arcane Supplies [/u][/b] [indent]...[/indent] [b]§ [u] Jewelry & Valuables [/u][/b] [indent]A pair of silver earrings enchanted to fortify her conjuration - A gift from Nephelle.[/indent] [b]§ [u] Books & Documents [/u][/b] [indent]x1 Brand New Leather bound Sketchbook[/indent] [b]§ [u] Food/Drinks/Ingredients [/u][/b] [indent]x3 Apples x1 sack of dried tree nuts x1 Water Skin x1 Wine Skin[/indent] [b]§ [u] Load Bearing Equipment [/u][/b] [indent]x1 Backpack x1 Leather Pouches attached to her belt.[/indent] [b]§ [u] Other [/u][/b] [indent][url=https://open.spotify.com/user/deartrickster/playlist/1f8aAiS7o7l8eUgKwSkCbj]The Truth is Easy to See - Spotify ]Playlist[/url][/indent] [/indent] [/hider]