Okay, I've whipped up a quick proof-of-concept sheet. This is by no means complete, but I'll leave it here for input, critique, and further expansion in the coming days. [hider=Matty an' Armsael] [center][img][/img] [color=#990000][b][h3][u]MATTY[/u][/h3] {{ MALE || 15-ish? }}[/b][/color][/center] [color=#990000][u][b]APPEARANCE[/b][/u][/color] [indent]What Matty looks like depends on how close you are to him. From a distance, and if he's standing still, he might look like a pile of dirty, tattered rags. His 'wardrobe' is made up of more layers of clothing than he can count, all of it well-worn and stolen from unattended laundry lines and sleeping drunks with little care for how well it actually fits Matty's tiny frame. It serves as both protection from the elements and a bizarre sort of urban camouflage. Closer up, it's easier to see the dirty human boy inside all the rags. Matty would be small for his age even if he wasn't malnourished, and his green eyes look particularly large and bright sticking out of his dirty, pale, gaunt face. Any attempt to get any closer to Matty would cause the child to scamper away, vanishing into the alleyways of Dawnguard that he knows better than anything else.[/indent] [color=#990000][u][b]BIOGRAPHY[/b][/u][/color] [indent]Matty's story is short and sad. Once upon a time, he had parents, probably. He never knew them, personally, and probably wouldn't have cared for them if he had. They died, and Matty was left alone, and that's how things have been ever since. Story over. But, to expand just a little: Matty grew up hard and fast in Dawnguard, the capital city of the Vahkranite Imperium, that gilded bastion of order and power in the big reeking shitball that was the Third Age. At least, the only people that actually think that are the lucky fucks who never had to [i]live[/i] there. No matter what grand speeches the king makes about 'spreading peace' or whatever the hell else he's smoking, at the end of the day a city is just a whole bunch of people trying to get by. And in Dawnguard, where all the vaunted wealth and plenty of the Vahkranite flows from the king to his fat coterie of nobles and his massive, bloated armies, it takes a lot to 'get by'. Matty is part of that population of unmentionables that always lurks just out of sight. The forgotten and forsaken. Former soldiers missing their arms, legs, and wits. Unlucky whores, scratching at rashes that never go away. Addled drunks and addicts, wandering in search of just one more fix, just one. And then there's people like Matty: the orphans, the urchins, the street rats. Orphaned by any one of a dozen wars, or plagues, or just pure bad luck, they're the ones that scrabble hopelessly at the scraps and leftovers, struggling to survive because they don't know how to do anything else. It's the only life that Matty's ever known, and he's never thought of anything else. Except recently. Recently he's pretty sure he's gone crazy, because there's a man living in his head. And that man is probably more than a few cards short of a full deck, too. Goes on and on about him being the heir to the Shadow Legions or some shite, and that he has to "tear the world down" or something like that. But that's probably normal for crazy head-voices; Matty's met plenty of crazies in his time, and ain't none of them ever had a voice in their head that was just plain friendly. What's up with that, yeah?[/indent] [color=#990000][u][b]SKILLS[/b][/u][/color] [indent][b]-- Survivor[/b] [indent]Matty has fended for himself since the time he could walk, and what he lacks in proper education, he makes up for in street smarts that have been sharpened to a razor's edge. He can scamper freely through the tangled alleys and backstreets of Dawnguard, and given a few days in any city, he'll show a remarkable ability to pick up on the local geography, lingo, and unspoken rules. Nobody sees him when he doesn't want to be seen (which is basically all the time) and nobody can catch him when he doesn't want to be caught (which is exactly all the time).[/indent][/indent] [indent][b]-- Street Rat[/b] [indent]The second reason that Matty has managed to survive for so damn long on his own is that he has absolutely nothing resembling pride, honor, or shame. He has quick little hands, adept at picking pockets or snatching fruit from inattentive stall owners. He never rises above anything more than petty crime; he's made it so far by being nothing more than a temporary annoyance. The scale of his crimes make it so that permanently stopping him would be more effort than it's actually worth, so Matty can slip by without being noticed too much. But his abject shamelessness can mostly be viewed if the boy is ever forced into an actual fight. In a rumble, Matty's first and only goal isn't to kill or maim his opponent: all he needs to do is create an opening to escape, and he'll do whatever he needs to in order to get that opportunity. No soft spot is off limits, no trick is too dirty, and the best way to win is to get out alive. By that definition, Matty's never lost a fight.[/indent][/indent] [color=#990000][u][b]WEAPONS[/b][/u][/color] [indent][b]-- [url=https://orig00.deviantart.net/4e10/f/2016/189/a/f/old_rusty_broken_sword_by_momma_kuku-da98e42.png]Matty's "Sword"[/url][/b] [indent]Technically - [i]very[/i] technically - Matty's weapon of choice is a sword. To be more honest, it's [i]half[/i] a sword, and it's probably old enough that, if it was human, it would always be complaining about its joints and complaining about how irritating kids these days are. Matty found it in a trash heap when he was eleven or so, and it had that perfect mix of 'useful' and 'valueless' that led to him keeping it instead of selling it for scrap metal. The blade is the size of a generous dagger, and the hilt - meant for a blade much longer - makes it handle a bit awkwardly, but Matty has gotten very good at using it. He keeps it as sharp as he can, but he's afraid that it's nearing the end of its life.[/indent][/indent] [color=#990000][u][b]OTHER[/b][/u][/color] [indent][b]-- Bonus Item[/b] [indent]List any other relevant attributes or items here.[/indent][/indent] [color=#990000][center][b][h3][u]KING ARMSAEL, THE ABSOLUTE[/u][/h3] {{ MALE }}[/b][/center][/color] [color=#990000][u][b]TOTEM[/b][/u][/color] [indent]Once upon a time, the totem that carries Armsael's soul was a beautiful sword, the masterpiece of one of the greatest craftsmen of the First Age. It was the sword that he carried at his hip as his thrall armies marched on the Nexus, their every step, every breath taken at his command. Time has... [url=https://orig00.deviantart.net/4e10/f/2016/189/a/f/old_rusty_broken_sword_by_momma_kuku-da98e42.png]it hasn't been kind.[/url][/indent] [color=#990000][u][b]PERSONALITY[/b][/u][/color] [indent]Compared to his brothers and sisters in the Shadow Legion, Armsael has definitively drawn the shortest possible straw in terms of vessels: a simple street rat, without a thought in his head that isn't focused on where his next meal is coming from. Swaddled in rags. Using his once-beautiful sword to cut purse-strings. The boy ate a rat once. Didn't even cook it. He was sick for a week, and Armsael laughed the whole time. {TO BE EXPANDED}[/indent] [color=#990000][u][b]SKILLS[/b][/u][/color] [indent][b]-- Domination[/b] [indent]Other Legionnaires might have the ability to bend lesser people to their will, but it was Armsael that was the undisputed master of the art. He could use the aether to mold thoughts like a potter molds clay, shaping them as he sees fit. Using simple brute force, he could turn a man into a puppet, but he preferred a more subtle approach. Twisting a man's mind until he would follow Armsael's orders not because of magic, but because he truly believed that he wanted to. This was how Armsael made himself a king in the First Age, in the height of his power: he convinced an entire country that he was their beloved, unquestioned ruler. And they believed it.[/indent][/indent] [indent][b]-- Daydreams[/b] [indent]As Armsael's power grew, he learned how to give solid shapes to the figments of his imagination. Nowadays, that ability is linked more to Matty's mind than it is to his own. Matty doesn't have an extremely powerful imagination.[/indent][/indent] [indent][b]-- I Dream Of Distant Shores[/b] [indent]Armsael could separate his mind from his body, casting his thoughts far afield while his mortal shape slept. Unshackled from his body, Armsael's mind could travel unnoticed and as fast as he wished, but the absolute king was always cautious of traveling too far from his own body. While he was immaterial, he might still be harmed by aethercraft, although no mage would be able to notice him if they didn't know what to look for. These days, he can take Matty out of his body, but the boy is the one in control, with Armsael along for the ride.[/indent][/indent] [color=#990000][u][b]OTHER[/b][/u][/color] [indent][b]-- Random Tidbit[/b] [indent]List any other relevant attributes or items here.[/indent][/indent] [/hider]