Zay made an audible gagging noise as he looked over his paper a final time, before shoving it back into his pants pocket. "Very good, all present and accounted for. As I've already mentioned, I am Captain Zay Copp. A pleasure to meet you all." He gave Centaurus a little wave, and then directed them towards the giant Caravan them with the same hand. "This is Caravan Centaurus. As you can see, it's a class-C Caravan. It is unarmed, but the interior is fitted with several cotton layered bunks, a storage unit, several lamps, and a lower power Mana shield for dissuading weaker creatures in the wild. You should know all of this, but I won't hold it against anyone who hasn't yet traveled outside of Arcadia. There were quite a few things to memorize on that quiz and most of it is pretty arbitrary." The giant construct of metal and wood towered over the team like little mobile fortress. The roof of the cart was shielded with plates of metal, and flattened so that people could easily stand on top of it without worrying about falling off. It even had a few metal bars wrapped around each side for support and safety, so that a bump in the road wouldn't send somebody flying off the edge. Getting up there from outside was no easy task, though. The right side of the Caravan that Zay and everyone else stood beside was built in such a way that made climbing difficult. The roof was at least 12 feet off the ground, and the walls were rounded with a single window peeking out of its center. The wall itself was roughly 40 feet across with three massive steel wheels that were about 5 feet in diameter lining its bottom, making the Caravan look more like a train than an actual cart. The wall on the opposite side shared the same properties, making a side-mounted attack all but impossible for smaller monsters. "This thing weighs more than the Venbu that pull it. It's a hulking mass, so if you've never been inside of one before, don't worry. Anything jumping at us is going to be making a [i]lot[/i] of noise before it even puts a scratch on the thing." He slowly made his way towards the back of the cart, expecting everyone to follow. Noru walked over slowly, while Marilyn skipped past most others to try and get in front. She'd never seen a Caravan up close. It was way better-built than she thought! At least it looked that way. The back end of the cart was flat, unlike its sides. But it wasn't just a wall. A four inch thick metal gate reached nearly to the ceiling, leaving only a 2 inch gap at the top, where three sturdy latches kept it in place. Zay walked up to the back of the Caravan and pulled a big metal key from his pocket. "This is the Caravan Key. It's magically enchanted to resonate with every single lock on this vehicle." The key looked like it had several runes inscribed in it, but wasn't otherwise remarkable. Suddenly the slits in the key lit up with a bright white light, and the three latches on top of the caravan came undone. The massive steel door quickly began to swing open. Noru and Zay backed away, while Marilyn narrowly escaped being crushed by stumbling backwards. "Simply point, flood the key with your Mana, and the locks will come undone. There are locks keeping several things in place, including the back entrance to the interior, several compartments for maintenance, and the chains that keep our Venbu attached to the cart. I'll be keeping it most of the time. In cases of emergency though, anyone should be able to use it." When the rear gate fell, everyone could see the back room of the cart. It was a spacious 20x25 storage area, with shelves near the top of the room, an inactive mana lamp in the center of the ceiling, and a lot of barrels lining each side. The shelves contained boxes filled with various things, while the barrels were filled with compacted feed for the Venbu and clean drinking water. "Right on in. Don't mind the odd grassy smell. It's just Venbu feed." Zay didn't wait, taking the lead and walking right up the flat gate, which now served as a ramp. The storage room had a large door frame that separated it from the rest of the Caravan, and a thinner wood wall around it. If they headed deeper in, they'd get a view of the Caravan's only other room. It was the same size as the storage room, only far more spacious. Along either wall of the living quarters were 8 planks of wood with a simple hook&loop latch keeping them upright, positioned one on top of the other in sets of 4 on each side. They seemed large enough to hide something bigger than a human behind, but in reality, they were just fold-out beds. Zay unlatched one, and it swung open with a loud rattling. Two chains kept it from falling down, and a linen sheet padded with cotton covered its surface. But there were no pillows, it seemed. Not the most comfortable sleeping conditions, but while out int he deadly wilds with only your wits and your team to keep your alive, one couldn't really complain. In the center of the room, there was a rounded cylinder with several stools firmly attached to the ground around it symmetrically, 8 of them to be exact. The table itself had a few drawers where plates and cutlery were stored, along with playing cards, puzzles, and a few other entertaining little time wasters. On the roof, another mana lamp sat inactive. Zay reached for it and injected some of his mana into the contraption to keep it lit for at few minutes, before sitting down on the bunk that he opened. "You might want to get used to the reigned, Marilyn!" Zay called out, motioning towards a door at the end of the Caravan's interior. It lead towards where the pilot would sit. Marilyn rushed past everyone excitedly and pulled on the door fiercely. As she pulled, Zay rolled his eyes and pointed the Caravan key towards the door, unlocking it without warning. Marilyn almost fell over as she went outside to investigate her new work station. Noru walked in quietly, unhooked a low bunk and sat down. Zay sighed. "Don't be shy, come on in!"