[hider=40k | Oath of Salvation | Captain Talvyrne] [b]REQUIRED:[/B] [color=oldlace][u]Name of Ship:[/u] [/color][i]Oath of Salvation[/i] [color=oldlace][u]Home Universe/Name of Franchise:[/u][/color] Warhammer 40,000 [color=oldlace][u]Role:[/u] [/color] Merchant Freighter and Transport [color=oldlace][u]Physical Description/Image:[/u][/color] [hider=Rough outline and style, not exact][img]https://steamuserimages-a.akamaihd.net/ugc/258208743754919692/9A9CC6A2D28CB50B1F8F98519CB5DFECBDCDDF59/[/img][/hider] [color=oldlace][u]Physical Size (roughly):[/u] [/color]1,145 meters [color=oldlace][u]Armament/Complement (roughly):[/u] [/color] [list][*]8 x Macro Cannons [*]2 x Prowl Torpedo Tubes [*]12 x Fury Interceptor Starfighters [/list] [color=oldlace][u]History of the Ship:[/u][/color] [indent]First commissioned as the [i]Iron Faith[/i], the ship was built for Battlefleet Pacificus over the Forge World of Panjur IV. It would eventually be mothballed and put in storage until one Artorias Talyvrne was granted a Warrent of Trade by the Administratum did it see service once more. Hailing from a poor but highly communal world, Talyvrne swore and oath that he would bring enough wealth into his home planet so that it could better serve the Imperium beyond being a mere backwater rock, thus renaming the vessel the [i]Oath of Salvation[/i]. Years passed and Talyvrne proved to be a capable captain, massing a tiny fleet of other similarly sized ships making regular trade runs and transporting Imperial Guard regiments. However, during a voyage to the Haradum Expanse, the fleet was attacked by Chaos Raiders. Forced to make uncalculated Warp Jumps or face destruction, Talyvrne pulled a maneuver which involved him jumping into the Warp before immediately jumping back out and then going back in blind at full speed in the hopes of loosing the raiders. The only ship to survive the maneuver, the [i]Oath of Salvation[/i] now finds it in uncharted space in a universe where the light of the God-Emperor does not shine and nothing is how the crew remembers it. [/indent] [color=oldlace][u]Notable Crew:[/u][/color] [hider=Mostly Bridge Crew] [indent][color=oldlace][u]Crew Name:[/u] [/color]Rogue Trader Captain Artorias Talyvrne [color=oldlace][u]Crew Role:[/u][/color] Captain [color=oldlace][u]Crew Description:[/u][/color] Once a noble scion from the backwater world of Karabyr, Talyvrne managed to some how get his hands on a Warrant of Trade. He is a driven individual looking to find some way of making a name for his otherwise poor homeworld but isn't above enjoying the wealth and power of his position. He definitely tries to have a "tough, roguish, brave, badass captain" persona but cracks do show as he is responsible for the many thousands of people on board his ship, many of which are entire families who volunteered to live aboard his fleet due to them sharing the idea of improving Karabyr. [color=oldlace][u]Crew Name:[/u][/color] Magos Errant Thalmar XI [color=oldlace][u]Crew Role:[/u] [/color]Senior Engineer Chief/Chief Techpriest [color=oldlace][u]Crew Description:[/u][/color]Every ship needs techpriests to serve its many systems and carry out its many rituals and rites of usage. Thalmar XI has sworn an alligence to Talyvrne after he was accused of techno-heresy. Although he was aquitted of the charges thanks in part to the Rogue Trader, he cannot return to his home world because of the incident and his new reputation thus he and his followers now tend to the Oath of Salvation[/indent] [indent][color=oldlace][u]Crew Name:[/u] [/color]Sir Gwain the Valient [color=oldlace][u]Crew Role:[/u][/color] Master of the Ship's Guard [color=oldlace][u]Crew Description:[/u][/color] The Karabyr Tercio is the name typically given to the few Imperial Guard regiments raised on the world of Karabyr; Talyvrne has equipped those aboard his ship with some particularly fine weapons and armor to protect his fleet. Sir Gwain was a reputable knight, skilled in pike and lasgun, on Karabyr whose family had served the Talvyrne Dynasty for many years and is a distant cousin of Artorias Talyvrne. [color=oldlace][u]Crew Name:[/u] [/color]Anmari Bellas [color=oldlace][u]Crew Role:[/u][/color] ??? [color=oldlace][u]Crew Description:[/u][/color] No on is actually sure what Anmari Bellas does on the ship but its commonly known that she was once part of the harem that usually warm Talvyrne's bed. Although she's proven to be capable in remembering names, numbers and other information, dozens of rumors surround her and why exactly she's seen so often on the bridge of the ship ranging. They range from as mundane as she simply speaks for the other girls and acts as window dressing to she's a demonic being trying to corrupt the captain with her position on the bridge as proof of it. [color=oldlace][u]Crew Name:[/u] [/color]Xantol Krakenson [color=oldlace][u]Crew Role:[/u][/color] Pilot [color=oldlace][u]Crew Description:[/u][/color] Raised on a feral, tribal world, Xantol has never once touch a ship before being taken in by Talyvrne. Instead, he was a skilled beast master of the flying beasts on his homeworld and has managed to some how transfer the skills of dragon riding to flying a ship. Has come into much disagreement with the techpriests onboard because he insists on calling the ship's Machine Spirit a "Wild Iron Soul". Currently has a list of over one hundred titles he made himself that he goes through daily ranging from "the Brave" to "Slayer of the Nine Head Star Demon King" to "of the Wild Winds and Mystic Dragon Rider of the Furthest North Star". [color=oldlace][u]Crew Name:[/u] [/color]Korg Ratatatata [color=oldlace][u]Crew Role:[/u][/color] Master Gunner [color=oldlace][u]Crew Description:[/u][/color] An Ogryn Bonehead, Korg's Bonehead procedure left him with a remarkable ability to predict enemy ship movements and aim guns, often going as far as beating his war drum so that the crew can load and fire the massive guns in sync. However, he is still an Ogryn and communicates as well as one meaning that for all his brilliance in aiming cannons, he can barely tell the others what to actually put into the system and has gone to the medical bay no less than 19 times for trying to ingest one of Thalmar XI's smaller limbs.[/indent] [/hider] [b]Optional, but helpful:[/b] [color=oldlace][u]Unique Technology:[/u] [/color] [list][*]Warp Engine - Lets the ship go FTL by literally going through space-Hell [*]Macro-Cannon Battery - Giant kinetic cannons fired like a broadside that fire huge shells [*]Navigator - Normally a psyker that guides ships through the Warp; current passed out and mumbling about polar bears[/list] [color=oldlace][u]Crew Size:[/u] [/color]4,221 Crewmen with 730 Karabyrian Tercio Phalanxes to guard [color=oldlace][u]Class:[/u] [/color]Custom Model with Custom modification, tentatively called the "Oathsworn-Class Frigate" [color=oldlace][u]Faction/Operator/Owner:[/u][/color] The Imperium of Man, Talvyrne Dynasty [b]Completely useless, but fun, fluff[/b] [color=oldlace][u]Last meal served:[/u][/color] Corpse-Starch Rations [color=oldlace][u]Last mechanical failure:[/u][/color] [list][*]Warp Engine unresponsive, potential power line failure [*]Some walls in levels 21-28 reported to have faces and are currently screaming obscenities to passerbys [*]Macro Cannon #5 is Jammed [*]Levels 1-11 report no power [*]Life system failed in Communal Living Quarters on Deck 31a [*]Fire reported in the Officer's Shrine [*]The Machine-Spirit of an automatic turret in Deck 108c has gone rogue and killed 4 people, techpriests are trying to fix [*]Augur Array offline [*]Port-side Airlocks have trapped three dozen crewmen in sections of the ship [*]That one fucking pipe is still leaking [/list] [color=oldlace][u]Fuel reserves (roughly):[/u][/color] 60% [color=oldlace][u]Motto:[/u][/color] "For the Glory of the Emperor, for the Future of Karabyr." [color=oldlace][u]Weird Error:[/u][/color] There is this one pipe that runs the entire course of the ship that is always leaking somewhere despite all attempts to fix it; has pissed off many techpriests. [color=oldlace][u]Last Shore Leave Incident:[/u][/color] Two crewmen attempted to mess with an Ogryn using a broken lasgun, a lawnchair and a jug of Rotgut; two crewmen burried shortly after due to multiple blunt force trauma wounds. [color=oldlace][u]Last two crewmembers romantically involved:[/u][/color] Discounting Talyvrne's budding harem, a flight deck officer and a munitions officer announced they were expecting a child and are getting married by the ship's clergy. [color=oldlace][u]Last two crewmembers to get in a fight:[/u][/color] Xantol and another techpriest over once again on how best to treat the ship's Machine Spirit/Iron Soul. [color=oldlace][u]Alcohol reserves (or local equivalent):[/u][/color] Not enough for this shit [color=oldlace][u]Snark reserves (roughly):[/u][/color] Snark reserves and Alcohol reserves are constantly in an inverse relationship [color=oldlace][u]Major religion:[/u][/color] Imperial Cult with a Machine Cult minority among its techpriests [color=oldlace][u]Last incident of racial tension:[/u][/color] A fight broke out among the crew involving reports of rations stolen by a Ratling; 4 humans and 17 Ratlings sent to Medical. [color=oldlace][u]Power behind the Captain:[/u][/color] Debatable, shifts day to day with politics; some days the Captain just doesn't take anything from anyone [color=oldlace][u]Captain's rival:[/u][/color] Anyone of significance with major issues against the Captain is promptly introduced to Mr. Airlock or Mr. Torpedo Tube in most cases. [color=oldlace][u]History concerning the existence of AI:[/u][/color] Machine Spirits > AI, Machine Spirit =/= AI (totes) [color=oldlace][u]Culture regarding the existence of aliens:[/u][/color] SUFFER NOT THE XENOS TO LIVE... so long as someone is looking [color=oldlace][u]Last horror movie trope experienced:[/u][/color] Going through the Warp and loosing the light of the Astronomicon; the walls contorting into faces and screaming at you, a demon materializing on the ship before being met in hand-to-hand combat with the Master Gunner. [color=oldlace][u]Crew jumpiness from:[/u][/color] A solid 6, despite everything going on, its actually a fairly normal day aboard the ship minus the arriving in a new universe thing. [/hider]