Added some details on armor and a few pieces of armor. [hider= Armor and Armor Types] Armor, much like weapons, does not require certain stats to equip, you just need the related skill such as Light Armor Tier III. Armor comes in sets, so it is not possible to mix multiple armor types in order to use all armor skills during combat. [u]Armor Types[/u] Light Light Armor provides minimal protection and Light Armor skills are focused on recharging other skills, thus light armor is for those focused on dealing damage rather than taking it. Medium Medium Armor combines traits of light and heavy armor, Medium Armor skills are focused on receiving damage. Medium Armor users are typically those that focus on counter attacks, punishing those that decide to attack them. Heavy Heavy Armor provides the most protection of the three armor types and Heavy Armor skills are focused on replenishing health and aura, causing Heavy Armor users to lean towards taking the bulk of damage. [u]Armors[/u] [b]Light[/b] Light I Tier I Health: 10 Aura: 10 Fortitude: 0 A thick undershirt and underwear to provide some protection. Traits: None Light II Tier II Health: 50 Aura: 50 Fortitude: 0 A set of thick cloths thrown over and around your clothing. Traits: None Executioner’s Garb Tier II Health: 70 Aura: 70 Fortitude: 0 Clothes worn by an executioner, they provide little protection as the executioner is the one who deals the final blow. Owner: Not yet discovered Traits: Execute: If you use a per engagement skill to kill a target, the skill is recharged instantly. Caster’s Tunic Tier II Health: 60 Aura: 60 Fortitude: 0 A loose fitting, oversized shirt, typically worn by casters and thrown over their usual wear. Owner: Not yet discovered Traits: Deep Pockets: You can carry two extra enchanted runes. [b]Medium[/b] Medium I Tier I Health: 25 Aura: 25 Fortitude: 1 Leather set thrown over your basic clothing. Traits: None Medium II Tier II Health: 125 Aura: 125 Fortitude: 3 Studded leather set thrown over your basic clothing. Traits: None [b]Heavy[/b] Heavy I Tier I Health: 50 Aura: 50 Fortitude: 2 Chainmail set worn over your basic clothing. Traits: None Heavy II Tier II Health: 250 Aura: 250 Fortitude: 6 Set of plated armor. Traits: None [/hider]