[@Rune_Alchemist] Ralia’s little pranks quickly proved that these villagers were seemingly completely impossible to annoy. They gave little laughters as they looked for whatever had pranked them, Oddishes and Shroomishes just curiously looking around and then relaxing like “oh, well, this is fine too” after levitating off the ground. Hopefully, however, she didn’t prank a Gloom, because then it’d release a stink that’d smell for, what was it again? Right, a mile. That’s probably the more than the whole of Stillwood Village. That said, otherwise the village continued as usual while Claire called Erika. __________________________ [@Eklispe] [color=f75423]‘… Aw.’[/color] Kristy looked disappointed. Still, she quickly reestablished her smile and looked happy again. [color=f75423]‘Alright! I’ll be here whenever you feel ready, probably~’[/color] Kristy giggled and then waved him off. Gym Guy nodded back to Dawkin at the thanks, and then Dawkin was on his way again. Then, through Raremine Town and onto the Miner’s Hangout. It’s basically a bar, because they’re serving drinks, laughing and drinking together in here, but they’re also offering all the necessary tools and equipment for proper mining and giving advice to new people. Dawkin was more than welcome among them, quite a few more than eager to answer his questions. Then it turned out he was just asking about what he could expect around them. Well, they could answer that, too! [color=slateblue]‘Well. Mostly the desert is filled with sand, ground-Pokémon and the sandstorms started by said Pokémon. Still, there are the odd grass-type cactus-Pokémon, and there’s also the odd Darumaka around.’[/color] [color=darksalmon]‘Desert Mines contain roughly the same things as the desert, only more powerful and with rock-Pokémon thrown into the mix. But, you can dig up valuable stuff, like fossils or nuggets? Haha!’[/color] [color=gray]‘Route 16… Over the water. It’s perhaps the most dangerous Route in Isson. It’s not safe to attempt crossing surfing on a Pokémon, the inhabitants will pull you under. Stalford’s Ferry offers a platform to stand on, but even then you must be ready to protect the boat. Not a route to cross without a decent electric-type, hah.’[/color] [color=seagreen]‘Going north to the cliffs of Route 8 and then up to the Mountain Valley are excellent places to obtain yourself a Flying-type Pokémon. There’s a good reason why the flying Freecape Ferrymen originates from Freecape Town, just in-between!’[/color] [color=khaki]‘Crossing the desert, the old tombs are waiting… but there really isn’t much there for anyone who isn’t an archeologist or desiring a Ghost-type. The Mystic Oasis, said to have sprung out when a meteor hit the desert, is a much more friendly tourist-destination… but you might need to hire a Vivillon from the Bug Garden to find it!’[/color] [color=saddlebrown]‘Psht. You know they’re intentionally being vague on what Pokémon can be found, right? It’s like an unsaid rule not to tell too much to young trainers so they can discover things for themselves~! That is, unless you’re seeking a specific Pokémon you can name, then we’re all happy to point the way!’[/color] He got some tips and such. Dawkin could be a bit more specific about what kind of information he wanted, or he could move on. [hider=Suggestions to actions, Raremine Town]1. Find Pokémon. [i]Can still search for Pokémon in cities~[/i] 2. Talk. [i]In cities, there are considerably more people one can talk to. Talking can give you info on local rumors and such.[/i] 3. Exit. [i]Exit the town to any of the connected areas.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Places. [i]Visit any of the places in the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i] 6.3. Pokémon Gym. [i]Kristy, the Desert Princess. Ground-type Gym, Minor League[/i] 6.4. Desert Miner’s Hangout. [i]The workers of the Desert Mine live around here. They can give tips about the desert![/i] 6.5. Research Lab. [i]For archaeologists, those who want to talk to Dunstan and those who want to resurrect fossils.[/i] 6.6. Stone Store. [i]Where all the stones of the Desert Mines or Frozen Cave eventually end up! Lots of evolutionary and other kinds of stones![/i] 6.7. Bug Garden. [i]A garden within which bugs thrive. Vivillons can be hired here for tracking down the Mythic Oasis![/i] 6.8. Warehouses. [i]Because the things they mine here needs somewhere to be stored. This includes Ancient Pokémon, apparently, as some of the warehouses are pens.[/i] 7.1. Amelia. [i]She’s still in town, Dawkin could go see her if he wanted.[/i] 7.2. ???. [i]A girl in a dark dress with a Seviper slithering behind her is in town. Wouldn’t be that special, but people are turning their heads in interest like she’s well known.[/i][/hider] [i]Connected areas: [/i] Route 6. [i]The Vast Plains open up to the north of Raremine. The shorter paths lead to Route 8 and 16, while west far enough leads to Lakewatch Town.[/i] Route 7. [i]The single rocky desert of Isson, it connects to the Desert Mines, the Old Tombs and to the Mythic Oasis.[/i] [hider=Raremine Town, known Pokémon]Common: #290 Nincada #529 Drilbur #664 Scatterbug Uncommon: Rare: Bug Garden: #290 Nincada #291 Ninjask #292 Shedinja #664 Scatterbug #665 Spewpa #666 Vivillon [/hider] __________________________ [@Joshua Tamashii] Amelia settled on a bench in the garden, and released her Pokémon from their balls so they could enjoy the surroundings. From there, there was a rather colourful view as the Vivillons in their many different patterns fluttered about, bringing plenty of life to this place for the ghosts and Amelia to watch. Occasional buzzing from Ninjasks flashing past, but they weren’t minding her. The ghosts could wander, perhaps bring about some curious Scatterbugs and Spewpas that were young enough to find them to be new. It was late and there was a pleasant air within the Bug Garden, perfect for relaxing a bit. They’d be taking their time, and for quite a bit of time, there was calm in the world. … So. Something wandered into their range. To Amelia’s ghosts, who just happened to be out right now, it was as if a terrifying monster with a powerful aura appeared. A dreadfully evil energy which lashed out as if trying to ensnare them, as if it wanted to absorb them. A presence like one which could bring an end to their ghostly existence, it was a terror walking to their senses. … That is, unless they were of evil minds. Then the powerful presence walking was seductive, promising untold might should they come try make it theirs, an almost flirtatious tone to the unnatural energy. To Amelia… she had sensed this once before. A presence that terrified nearby ghosts, but also, she could now feel, had a multitude of Ghost-Pokémon on their body. At least one, a powerful one, was outside their Pokéball. This was the same presence she had once encountered in Witchpeak Cemetery… … So, it was just passing by, walking through Raremine Town, definitely not caring about the Bug Garden. From the direction, it had just come from the desert in the middle of the night and was going back inland. It showed no intentions to stop and consider Amelia, if she just held tight it would pass and she’d be free to move again. If Amelia didn’t have this sense and these Pokémon, she wouldn’t even have noticed. Then again, perhaps she had reason to intercept it? All up to her. [hider=Suggestions to actions, Raremine Town]1. Find Pokémon. [i]Can still search for Pokémon in cities~[/i] 2. Talk. [i]In cities, there are considerably more people one can talk to. Talking can give you info on local rumors and such.[/i] 3. Exit. [i]Exit the town to any of the connected areas.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Places. [i]Visit any of the places in the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i] 6.3. Pokémon Gym. [i]???[/i] 6.4. Desert Miner’s Hangout. [i]The workers of the Desert Mine live around here. They can give tips about the desert![/i] 6.5. Research Lab. [i]For archaeologists, those who want to talk to Dunstan and those who want to resurrect fossils.[/i] 6.6. Stone Store. [i]Where all the stones of the Desert Mines or Frozen Cave eventually end up! Lots of evolutionary and other kinds of stones![/i] 6.7. Bug Garden. [i]A garden within which bugs thrive. Vivillons can be hired here for tracking down the Mythic Oasis![/i] 6.8. Warehouses. [i]Because the things they mine here needs somewhere to be stored. This includes Ancient Pokémon, apparently, as some of the warehouses are pens.[/i] 7.1. Dawkin. [i]He’s still in town, Amelia could go see him if he wanted.[/i] 7.2. ???. [i]A girl in a dark dress with a Seviper slithering behind her is in town. Wouldn’t be that special, but people are turning their heads in interest like she’s well known.[/i] 7.3. The presence. [i]Amelia can pretty easily find the source, it carries plenty of Ghost-Pokémon, after all.[/i][/hider] [i]Connected areas: [/i] Route 6. [i]The Vast Plains open up to the north of Raremine. The shorter paths lead to Route 8 and 16, while west far enough leads to Lakewatch Town.[/i] Route 7. [i]The single rocky desert of Isson, it connects to the Desert Mines, the Old Tombs and to the Mythic Oasis.[/i] [hider=Raremine Town, known Pokémon]Common: #290 Nincada #529 Drilbur #664 Scatterbug Uncommon: Rare: Bug Garden: #290 Nincada #291 Ninjask #292 Shedinja #664 Scatterbug #665 Spewpa #666 Vivillon [/hider] __________________________ [@Pirouette] Unfortunately, Sno did not wake up, and being hit by numerous Struggle Bug missiles meant being asleep took one step further to becoming fainted. Chic came out, but unfortunately once again her opponent successfully predicted Ember to be the next move and Vivillon flew over, scattering Powder. Chic attempted the Ember, but the powder covered over her detonated upon contact with the flames, damaging her while Vivillon flew unharmed above. Then it turned into a Gust VS Scratch battle, and unfortunately Vivillon out-damaged Chic on that front and Chic eventually fainted. Then, finally, Gibs came out… and Vivillon was much faster than Gibs, sending Struggle Bug shots from a distance, and the already considerably damaged dragon couldn’t take them coming from all sides and as such was struck and fainted. Erika unfortunately lost this one. [color=4bab7b]‘Oh, my. Did I get too serious?’[/color] Daisy asked, tilting her head on the other side of the arena. [color=4bab7b]‘I will give you one note of comfort, though. I can’t use Vivillon in Gym Battles because it’s not a Grass-type. I have to use a weaker Pokémon instead. Tihi.’[/color] No rewards for losing. Her Pokémon were healed by the staff, and then she was sent back to the reception, where she was thanked for participating, and “we hope you come back to try again!”. Moments later Erika was outside, and responding to Claire. [@Rune_Alchemist][@Pirouette] The two of them can meet up now. Otherwise! [hider=Suggestions to actions, Stillwood Village]1. Find Pokémon. [i]Can still search for Pokémon in cities~[/i] 2. Talk. [i]In cities, there are considerably more people one can talk to. Talking can give you info on local rumors and such.[/i] 3. Exit. [i]Exit the town to any of the connected areas.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Places. [i]Visit any of the places in the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i] 6.3. Pokémon Gym. [i]??? (for one of you, anyway)[/i] 6.4. Herb Store. [i]Selling bitter medicine that is very good for your Pokémon![/i] 6.5. Flower Shop. [i]For decoration and for pleasant smells, the flower shop has the best selection in Isson![/i] 6.6. Berry Garden. [i]Allows trainers to rent earth to plant their own berries. New trainers gets a kit to start them off![/i] 6.7. Treehouse Arena. [i]Even forest-people want to battle it out sometimes. Lots of berries as prices~[/i] 6.8. Ancient Woods. [i]An older part of the forest. Dangerous, but said to hold a link to the past. There are large old rocks here. What more could they hold?[/i] 7.1. Joshua and Ewan. [i]The two friends are currently in Stillwood Village. They’re currently examining the Flower Shop. That is, Joshua’s eagerly examining it, Ewan’s waiting.[/i][/hider] [i]Connected areas: [/i] Route 4. [i]Forest route at the base of Mt. Strength leading west to Rainrock City.[/i] Route 5. [i]A grassy incline connecting mountains, forests, plains, Stillwood and Lakewatch.[/i] Route 14. [i]The waters of Dragon Lake are also known as Route 14. It connects Lakewatch Town, Highhill Town and Stillwood Village.[/i] Mountain Valley. [i]A passage between Mt. Strength and Mt. Chill, a shortcut to Worldedge City.[/i] [hider=Stillwood Village, known Pokémon]Common: #44 Oddish #187 Hoppip #188 Skiploom #285 Shroomish #315 Roselia #406 Budew Uncommon: #45 Gloom Rare: [/hider]