[center][img]http://txt-dynamic.static.1001fonts.net/txt/b3RmLjY2LmUyMTUwOC5SMDAsLjAA/chapbook.regular.png[/img][/center] [center][b]Day/Time:[/b] Day Three - Evening [b]Location:[/b] Skyrim [b]Tagging:[/b] [@Mattchstick][@Zarkun][@DracoLunaris][@Lugubrious][/center] [hr] [center][img]http://txt-dynamic.cdn.1001fonts.net/txt/dHRmLjcyLjI4NjNmMC5WR2hsSUVSeVlXZHZiaUJDYjNKdWN3LCwuMQAA/frosty.regular.png[/img][/center] [center][img]https://i.imgur.com/5dXGYti.jpg[/img][/center] Ulfric listened intently to the group’s input. Each member had some valuable strategy to contribute. A smirk cocked on his face. He was impressed by the strangers as weird and odd as they appeared. He decided to summarize their strategies: [color=a36209][b]“There is one way in, and so there will be one way out. We will leave a group of men. Ten men to keep our exit secured. Perhaps it can be the ten men who will secure the tower? They will be able to open the gates. Which of you will guide my men to secure the tower? You can secure the tower, and after the gates are open, you can meet with us again on the inside. We can then divide into the two units from there.”[/b][/color] He then pointed at Piper. [color=a36209][b]“The Dwarven machine may be best to lead its group through the cover it describes. It can lure the enemy to the Ice Witch (Azura). The small one (Chill Penguin) is safe behind its group. You lure them away, then he is vulnerable. I will lead my men with your commander and the Silent One to fight the behemoth. We will regroup here...”[/b][/color] He pointed at some bark. [color=a36209][b]“The Lumber Mill Forge. We meet here and take back Lord Talos’s shrine from the beast. Do we all agree?”[/b][/color] If the group agreed or made their extra comments, afterwards, Ulfric would offer: [color=a36209][b]“We do not have much food to offer. We have only venison and ale. There may be some fruit, bread, or cheese lying about. You can find them in crates, sacks, or barrels about the camp. This tent is big enough for you all. You can sleep here and start a fire to keep warm. Just before dawn’s light, we will gather.”[/b][/color] [hr] [center][h3]XP INITIATED![/h3][/center] [b][u]GM Note[/u]:[/b] [color=fff200][b]XP has been initiated. Any actions or decisions your characters decide to make will affect the mission from this point on. Consequences can either be positive or negative. The results are only seen every GM post.[/b][/color] [h3]P.O.[/h3] [i]If a player is inactive for more than 3 days without letting the GMs know of any delays, then the player can be skipped over on the 4th day. If a player does not wish to post, they can @Mention the GM and let the GM know he or she "Passes" on his or her turn.[/i] [b]P.O.:[/b] [color=fff200][b]Mr. President[/b][/color], Azura, Vent, Captain Piper, and Ruben. [hider=XP Awarded] Mr. President 2 Azura 2 Vent 0 Captain Piper 1 Ruben 2[/hider]