[hider=Fashion][center][color=92278f][h1]đ’źđ“‰đ‘’Ìđ“…đ’œđ’¶đ“ƒđ’Ÿđ‘’ đ”đ‘’đ’¶đ“Šđ“‹đ‘’đ“‡đ‘”đ‘’đ“‡[/h1][/color][/center][hr][hr] [center][img]https://i.imgur.com/PsnedX1.png[/img][/center] [b]Color code[/b]: [color=92278f]#92278f[/color] [b]Street name[/b]: Fashion [b]Race[/b]: Elf [b]Age[/b]: 89 [b]Gender[/b]: Female [b]Appearance[/b]: StĂ©phanie is what one would call a stereotypical elf. Standing just slightly taller than an average human at 5'8", she has a graceful face; framed by luscious straw blonde hair, which she takes great pride in. Her soft green eyes are playful in nature while her more angular face exhumes an air of authority. You'll always find StĂ©phanie wearing whatever is in fashion, no matter the costs. [b]Archetype[/b]: Face/Infiltrator [hr][b]Equipment[/b] [hider=Fichetti Tiffani Needler][img]http://adragon202.no-ip.org/Shadowrun/images/a/a7/SR5_Weapon_Fichetti_Tiffani_Self-Defender_2075.png[/img][/hider] (Holdout pistol) "Designed to appeal to social climbers and debutantes, the Tiffani Needler is available in a wide variety of colors and styles. It also has a special color-changing coating that can be manipulated via wireless signal. This is useful to make sure your gun matches with your shoes or your handbag. The Needler can only fire flechette rounds." - Fichetti Tiffani website Magazine hold: 4 Caliber: 9mm [i]KA-BAR Combat knife[/i] A long, KA-BAR-style fighting knife with a blacked-out blade and a chisel point for punching through armor. [hider=Chameleon Suit][img]https://i.imgur.com/0qL4sz9.jpg[/img][/hider] This full-body suit has a smart ruthenium polymer coating supported by a sensor suite; the technology allows it to scan its surroundings and replicate the images at the proper perspectives, effectively hiding the user behind a holographic cloak. [hider=Executive Suite][img]https://i.imgur.com/qVp02jm.jpg[/img][/hider] The line's name pretty much says it all. These suits are usually found on the ultra-secure upper floors of megacorporate headquarters. They're slick and smooth, and outside of the improvements they’ve had added from ZoĂ©'s armor tech advancements, they haven't changed much in the past decade. [hr][b]Cybernetics and Bioware[/b] [u]Cyberware[/u] Datajack [u]Bioware[/u] [i]Tailored Pheromones[/i] These pheromones are specially tailored to subtly influence others and can be released at will. Tailored pheromones only work when the person you’re using them on is within a comfortable conversation range-if they can't smell you, the pheromones don't work. Tailored pheromones also work on the user to make them feel better about themselves. Tailored pheromones have no effect on magical abilities or mechanical units. [i]Enhanced Articulation[/i] A number of procedures like joint-surface coating, re-lubrication, and tendon and ligament augmentation lead to more fluid muscle and joint action. [u]Misc. equipment[/u] Lockpick Set Miniwelder Mini-crowbar and chisel RFID Tag Eraser Data Tap Bug Scanner [hr][b]Abilities, spells, etc.[/b]: [i]Facial Sculpt[/i] This power allows an adept to change his appearance by shifting the muscles, bone structure, and cartilage in his face. Common changes include altering ear shape, changing nose shape, raising/lowering cheekbones, growing tusks, reshaping the forehead, lengthening/shortening facial hair, and so on. Adepts can even change their face to another metatype if they wish, but they can’t change their body shape. The time required to change one feature is approximately one minute. Multiple features can be changed simultaneously. The adept needs another full minute to undo the changes and return their features to normal. [i]Enthralling Performance[/i] The power permeates the adept’s performance with a subtle magic aura, mesmerizing observers with the adept’s grace or skill as the performance unfolds. Audience members exposed to sudden outside stress or stimuli, such as hearing gunshot or suffering an assault, are immediately released from the entrancement. [i]Commanding Voice[/i] Adepts with this power have a knack for convincing people to believe them or do things for them in certain situations. If the adept succeeds, then the target(s) will agree to or follow the adept’s next suggestion or command, within reason and depending on the situation. A subject won’t normally harm himself for example, but he may be persuaded that the pretty-boy elf over there was making moves on his girl/guy and that punching said elf is a good idea. Or an adept may convince a corporate secretary to give up some dirt on her boss. [b]Unique skill[/b]: Allure - A more potent version of Commanding Voice; using her bewitching charm, the target becomes utterly infatuated with StĂ©phanie and would do anything to try and please her. This includes more extreme commands, such as killing off colleagues. [hr][b]Personality[/b]: Narcissistic, playful and obsessed with the higher lifestyle. StĂ©phanie absolutely detests violence of any sorts, always trying to resolve conflict through either diplomacy or if that fails, blackmail. While not openly racist, she does think Elves are superior to the other races; with especially Trolls and Orcs being beneath her. Respect is earned, not given... And earning an elf's respect is certainly no easy task. [b]Bio[/b]: In a previous life, StĂ©phanie was a privileged corporate brat, benefiting greatly from her ruthless father's position in one of sole remaining Renraku offices left in Paris after the Renraku moved their European headquarters to Munich. While their Renraku presence in Paris was merely for show, it was still a highly prestigious position to be in. All of that came to a screeching halt when daddy dear decided to teach his daughter a hard life lesson in responsibility by hiring a team of Shadowrunners to fake her kidnapping and ransom. This did not quite have the humbling effect her father had hoped for. Angry and betrayed, StĂ©phanie announced that she had no intentions of returning to her cushy ivory tower. Stricken by one of the runners - a handsome elf named Dekker, who operated as the team's Face - StĂ©phanie took to the runner lifestyle like a Drake to water. Fleeing with the 'Runners from Paris, StĂ©phanie formed a strong bond with Dekker (resulting in a tumultuous "on again, off again" relationship); picking up some of the former's impressive skills along the way. Parting amicably, StĂ©phanie eventually returned home where she formed her own team of 'Runners. Their most impressive job? Robbing her own father's office of every penny it had... Hunted by her father, StĂ©phanie fled to the furthest point she knew from Paris... Australia, hoping to establish a new life there.[/hider]