[center][hider= The Wandering Adventurer] [img]https://i.pinimg.com/564x/30/7f/43/307f43dfddefed60638c1e0ecd3734e1.jpg[/img] [b]Name:[/b] Ryo-Ji [b]Age:[/b] 24 [b]Fighting Style:[/b] Freestyle Karate [b]Nationality:[/b] Japanese [b]Height:[/b] 5'10 [b]Weight:[/b] 170 [hider=Stats] [b]Combo Chain:[/b] 3 [b]Power:[/b] 7 [b]Toughness:[/b] 5 [b]Speed:[/b] 4 [b]Technique:[/b] 6 [b]Strength:[/b] 3 [b]Charisma:[/b] 3 [/hider] [hider=Abilities] [i]Combat Rolling[/i] Can combat roll as an approach or an escape, placing him in zone of choice once per round (except zone 1). [i]Champion Spirit[/i] Immune to Broken, Dizzy and Rage when health is lower than 40. [i]Warrior's Rage[/i] Can increase striking power for one turn per match to add extra damage rolls every attack in that turn. (1d3) [i][/i] [/hider] [b]Overview:[/b] Ryo-Ji is a tough, experienced fighter based in Neo City. He doesn't have much of a story that is known. He was raised by his grandfather and was studying martial arts from the age of 6. Throughout his teens he competed in various world tournaments and built a name for himself on the Asian fighting circuit. He came to Neo-City to learn about 'The Fighter's Path' a legendary pilgrimage said to bring great frotune to those who wish to take it. Gameplay-wise Ryo-ji is an effective and easy to use striker, with good hard hitting combos and overall balanced stats and no weaknesses, though his grappling game is fairly underdeveloped. He is also a polite man with experience of traveling the world, and most find him easy to get on with. [h3][b]Special Attacks:[/b][/h3] [i]Hard Falcon[/i]: A Short Knee, followed by a short rising punch and finishing with a spinning back kick. (1d5),(1d6+1)(1d10) (Knockback 2+) [i]Falling Leaves[/i]: A Left knife hand strike, followed by a quick shoulder charge and then finally a shoulder throw. (1d3),(1d6) (1d8+1) (Injury Bonus) (Scramble Neutral) [i]Rising Demons:[/i] Two powerful lifting spinning high kicks to the head. (1d10+2)x2 (Dizzy 2+) (Fury 4+) [i]Canyon Beast[/i]: A snapping front kick followed by a series of 3 short, heavy karate punches to the mid section. (1d6),(1d4)x3 (Injury Bonus) (Knockdown 6+) [h3][b]Keys To Victory:[/b][/h3] Ryo-ji is a balanced and straightforward fighter who excles at full offensive hard striking. He is better at striking approaches than grappling, and can try and rely on his solid stats to 'give and take' his way to victory. Defensively he has less options. But can set up some high damage counters. [/hider] [/center]