[hider=Lancer] Name: ?????? (Lily) Class: Lancer Gender: Male Appearance: A beautiful beautiful boy. Although it is a bit hard to tell as one is distracted by how atrociously laughable his outfit is. Untanned skin as a savage wears, a sack for a hat that covers up his luxurious locks. Combined with that is an innocent-feeling disposition that leaves Lancer looking not as a legendary hero, but instead as a extraordinarily funny fool! With a rare sort of purity, he does not seem to realize or care about how his presentation strikes others. While he is not quite an actual child, the aura he gives is just like one. He is a growing boy at the beginnings of a transitional age whose spirit is yet untouched by the passages that all people encounter in their lives. Alignment: Chaotic Good Personality: A simple youth. To him life is an adventure, and he does what comes to mind. A mind untainted and uncolored by preconcieved notions. In a sense he is one who sees what is in front of him with his only influence truly being his own thoughts. In a sense a youth driven by his own feelings and notions, like a certain Paladin. History: ??? Weapon: Wooden Javelin Parameters: STR: C+ CON: C AGI: C MGI:D LCK: B+ Class Skills: Magic Resistance: B Cancel spells with a chant below three verses. Even if targeted by High-Thaumaturgy and Greater Rituals, it is difficult for them to be affected. A high rank for the Lancer class born from his legend and various encounters in life. If he were more mature and in a different class then perhaps an even higher rank akin to those who are dragons could have been reached... Personal Skills: Evaporation of Sanity: B++ A disappeared reason and lack of common sense. To begin with Lancer at this stage in his life was one completely divorced from the civilization and conduct of normal humans. While it is a skill that evokes connotations of lost sanity and reason. The reason for Lancer holding this skill instead of a sort of mental pollution is the comparison to his older and completed self. Carelessly chatters about matters important and trivial. Secrets that should be kept, weaknesses that must be hidden can be spoken of. Forgetful, or perhaps rather, uncaring of things that some may consider important. It can be said that Lancer simply holds a different set of values from a normal human to begin with. This skill represents in a way his distance from human civilization, and his nature as a youth similar to a certain hero of kids from a mountain shining goldenly. Or a certain assassin who descended from the mountains to meet with various witches. Furthermore it serves as a sort of revelation. One is able to feel the optimal course without basis. Of course in combat the penalties of auditory and visual interference are reduced like the Instinct skill. However… sometimes at odds with his own desires sometimes he will therefore be guided into taking actions that seem to bring only terrible consequences. But at times even those end up beneficial in the long run, albeit at a cost. What a troublesome result! A skill born of his mentality more than something held by his soul. To tap into this sixth-sense, one cannot utilize his physical body, or inherit his spiritual foundation. It could instead be compared to the sight of the King who stands at the pinnacle of all legends. Tearful Journey to the End: EX A story of love and tragedy, of blessings and curses. A status representing his life and journey. Lancer is a fool who holds one of the greatest loves and blessings in the world. In other words a skill about Lancer’s incompleted status (Lily) and the nature of his journey and story. What is clear is that this skill represents the ability for Lancer to reach towards a growth during the Grail War, and also boosts his luck. Essentially it is like Saber Lily's skill that represents her as someone who will grow to become the legendary King of Knights. Flawed Restoration: B+ The ability to heal rendered from a part of Lancer’s legend. In a sense it is a mixture of the philosophy of the far east that repairs objects in a way that does not erase its history (Kintsugi), instead exhibiting its breaks and flaws as part of itself even as it is repaired to become a renewed functional whole. Along with the view of the familiar of the Romanav family that sees weakspots. The healed whole only clashes with, and as such, emphasizes the small imperfections. In a sense it can simply be said to be a powerful method of healing that leaves flaws more apparent, whether it be a physical breakpoint or some other sort of fault. Due to its place and nature in the story of Lancer, it goes beyond the restoration of the flesh or objects in what it covers and can effect the spiritual as well. Name: Fool’s Garb Rank:D NP Type: Anti-Unit Range: - Maximum Number of Targets: 1 Description: A sackcloth for his fair face and sunny hair. He came wearing the dressings of a fool. His strong body was hidden by bindings and his legs covered in undressed and untanned calf skin like a savage. Truly, to look upon him was to see a farce, a fool. A trappings that hid a gifted and beautiful youth in hopes to preserve him and hide him from the world. A Noble Phantasm that helps to obscure the identity of Lancer. Name: Unknown. A Wooden Javelin (Stick) Rank:??? NP Type:??? Range: ??? Maximum Number of Targets: ???? Description: Information is hidden due to Lancer's first Noble Phantasm. What it does is unknown, but it appears to be a wooden stick in the form of a javelin that is a Noble Phantasm. However it doesn't seem to be too impressive... [/hider]