[@Perascamin] That might work once we get through this first little chunk and the world "opens up," if [@Product] planned to do it that way, but right now we're going to be heading into the castle, probably facing some light opposition, and then making an escape. Unless he wants to declare any "bad guy" Knights of Hyrule to be fodder ala Hyrule Warriors, and give us freedom over establishing the environment, we'll need him to post more frequently to give us the action-reaction flow. For example, if he describes a stairwell from the sewer tunnels to the ground floor of the castle, and it's lit by one wall sconced torch, and there are footsteps and clinking metal coming from the top of it, that's giving us info to use in our posts. Someone might douse the torch and plan to ambush the guard when he comes down. Someone else may just rush up there and try to knock him out straight away. But Product is gonna have to tell us what happens when we make our attempts at action, what we see, what sensory info we're getting, etc. All I'd recommend now is just waiting for every player to post, then responding to them all at once--if need be, using Mentions and header-text to identify who the specific part of the post is aimed at. Unless players are interacting directly with each other in a back-and-forth, they don't need to post more than once per "round," and even then if their back and forth goes on too long they need to create a collaborative post and copy-paste it.