[center][img]http://www.jarnringen.com/wp-content/uploads/2013/11/orm-642x791.jpg[/img] [img]https://fontmeme.com/permalink/180530/2f91e8f4fcd1a5e7b989206dcbe05d93.png[/img][/center] [color=gray]We've been brothers in arms. We've stood at the edge of darkness and death for ages. Together, we've sent men to the Steelskine to fight as brothers of the Ravenhelm. Many of our men have given up their lives for their country, for their families, for their creeds and dreams. Our two nations have survived the brutal front with arms intertwined. Then the nights grew longer. Beasts and demons lurk in the Beyond, over the walls of the Steelskine. They lurk in wells where fresh water once pooled, in shadowy corners of bedrooms and underneath the shambles of windowsills. Soque no longer stands with Lutaire-- they are lost within the whorl of northern ice storms and blankets of snow. Their gunpowder and ores hardly reach our men on the Steelskine and villages where we need them most. Pirates raid our southern shores, bandits pillage our towns and rape our women. We have no choice but to fight to survive while smiling in the sunshine of our brighter days. Yes, we are alone-- but we will survive. In a southern Lutarian village, a group of youths with high hopes and aspirations decide to gather and head to Soque to see what has happened to their allies. These young warriors are friends, but their friendship will be put to the test as they traverse grueling landscapes and struggle against man, beast, weather, and more. [center][img]https://fontmeme.com/permalink/180530/b0654cbe657f30e38828335d5d23ab17.png[/img][/center] Aranel is composed of three monarchistic nations: Soque, to the very north; Lutaire, in the middle; and the southernmost country, Tenebroux. [hider=Soque] [center][img]https://i.imgur.com/l8QKxpH.jpg[/img] [img]https://fontmeme.com/permalink/180530/2bd88033d954d48910750eabe4993001.png[/img] [/center] Pronounced So-kweh, this country is flooded with winter storms and lined with sheer mountains. Frozen rivers strike across its map. People wear their hair long here, oft tying them in elaborate braids and buns. There are not many large cities here, but they are perched on cliff edges. Like everywhere else in Aranel, women are mistreated and seen as lower than men. The Soque people are graceful in the art of swordplay. Many say their kind have an otherworldly aura and are outstandingly exotic. Soque is known for the gunpowder it produces. The king of Soque, King Hurenald, rules his people with an iron fist. Soque's capital is Learhearth.[/hider] [hider=Lutaire] [center][img]https://i.pinimg.com/originals/55/ad/12/55ad12e1737d4d461b37c2244b66a7d2.jpg[/img] [img]https://fontmeme.com/permalink/180530/37829ff0defe7b198413352b9bf1e2d5.png[/img][/center] Temperate forests, hills, mountains, and prairies rush over Lutaire's landscapes. To the very south lies marshes, swamps, and grasslands; to the north lies stormy gray mountains; and to the east lies drenched bluffs. Here, life is simple-- but with it being the largest and most populated nation, it has high pillaging rates, along with other types of violent behavior. It also has the largest variety of monsters and demons in the whole realm. King Lieden and Lady Lieden sit upon their thrones in the capital, Blackwater. They seem like okay people, but many say they are corrupt and responsible for the high numbers of the impoverished and oppressed.[/hider] [hider=Tenebroux] [center][img]https://img00.deviantart.net/0f42/i/2015/099/0/d/lake_side_by_frankatt-d8p1qn8.png[/img] [img]https://fontmeme.com/permalink/180530/b78ab9337ca8d43542bc967f539d948c.png[/img][/center] A southern nation just across the Cobalt Sea from Lutaire. The land is bathed in a constant shower of warm weather; winter doesn't exists here. This country is known for its production of summerwines and a large variety of fruit and fish. However, it is a lawless nation, with many cases of women being kidnapped to be sold as sex slaves, pirating, drug use, and human trafficking. Their marauding reaches all of Lutaire. Otherwise, it is a wonderful, lush tropical country with deserts to the extreme south, lush rainforests to the mid-west, and beautiful coasts to the north. The man who rules this nation is named King Romeras who also dabbles in his fair share of corruption.[/hider] [hider=The Brotherhood of the Ravenhelm] [center][img]https://i.pinimg.com/originals/87/af/f4/87aff4168f16453dc72c5f513558f224.jpg[/img] [img]https://fontmeme.com/permalink/180530/9a05f1bd4b33e006e0584bc9d8dc3f4b.png[/img][/center] The Steelskine runs from the very north of Soque to the very south of Lutaire, cutting off the eastern portion of Aranel's land from the rest of humanity. It is a wall that was erected thousands of years ago when men first set foot on Aranel. Beyond the Steelskine lurks many, many more beasts and other wild things-- if such creatures would go over the wall, the land would surely be overrun by their numbers. The men who join take the black and join the Ravenhelm-- even though they not might want to --protect Aranel from the crushing forces of those terrible beings. These men might be convicts, murderers, bastards, and disowned by their families, but they are the brunt of Aranel's inland defense force. When a man commits a horrid crime, they may face imprisonment or execution. He may also be offered a position on the Ravenhelm, though there are men who would prefer to be executed than serve on the Steelskine. Once they are part of the Ravenhelm, they are bound by their oath for life and will never raise families of their own.[/hider] [center][img]https://fontmeme.com/permalink/180530/d75067abb91c5ffe2efba0c54c545ecd.png[/img][/center] [hider=Open] [hider=Stryx] [url=https://dracostryx.deviantart.com/art/Corva-Template-742103377]Giant[/url] [url=https://dracostryx.deviantart.com/art/Tyto-Template-739696451]birds[/url] that are often used as [url=https://dracostryx.deviantart.com/art/Harpia-Template-739240402]mounts[/url]. They are carnivorous and have shapes similar to raptors or owls. Their beaks are lined with teeth. They have a range of personalities and are difficult to train.[/hider] [/hider] [center][img]https://fontmeme.com/permalink/180530/6e34e8f7348502344281d356f3d412f8.png[/img] [img]https://i.pinimg.com/736x/c3/1a/96/c31a966febf91239104e6f322657dad4--fantasy-pirate-fantasy-men.jpg[/img][/center] Magic is all around Aranel; it's in the sphinxes that roam the south and the wyverns that soar the skies, in the giant carnivorous plants of Lutaire and the golden-petaled gloryroses of Tenebroux. While it may be common, only a select few can use magic. These individuals are dubbed mages. Mages have the ability to cast powerful spells with the help of tomes, or catalysts that allow the spellweavers to conjure elemental storms and more. Without tomes, a mage is just as useful as an archer without a bow or a soldier without his blade. Mages are considered a lowly race and are heavily discriminated upon. This is because their powers attract the attention of demons-- a curse from the False Gods. Demons, and even benevolent spirits, can attach themselves to mages rather easily due to their powers. If a demon attaches itself to a mage, it's only a matter of time before the mage becomes possessed. A possessed mage becomes something inhuman-- a Blight, or a grotesque, demonic creature that only lives to destroy and kill. Even benevolent spirits can pose a threat; if a spirit attaches itself to a mage, the mage can accidentally corrupt the spirit and turn it into a harmful one. The mage-hunters are an organization that serves the churches of Aranel and seek out mages in Lorelei's (or the Creator's) name. They seek to either capture mages and send them to Ivorytower, an institution for mages in Soque, or kill those who prove themselves too dangerous for human contact. Most mages would rather die than go to Ivorytower, as that means being locked up in the building until they are trusted enough to be released (which never happens). However, there are some mages that are lucky enough to be selected to serve in Aranel's armies, though even this is extremely uncommon as well. Mages have a variety of weaknesses, but are most affected by silver. [center][img]https://fontmeme.com/permalink/180530/7766c9f95ff22c8b81b2af354187f8dd.png[/img] This class list must be used by the players in this game. This is where the Fire Emblem aspect of the RP comes into place. Choose a class from the [i][b]early game class list[/b][/i] when creating your character in the beginning of the RP. As time goes on, you may use classes from the [b][i]late game class list[/i][/b] when your character grows in strength or if you create new characters.[/center] [center][img]https://fontmeme.com/permalink/180530/e1d1011e93b9b1c8f7b585bebb325bcb.png[/img][/center] [hider=Early Game Class List] [b][color=92278f]Noble:[/color][/b] a youth, usually male, who exchanged his life full of luxury for practicing the blade on his adventures. Uses one-handed swords. [b][color=92278f]Swordsman:[/color][/b] youth who diligently practices the blade. They are skilled in the art of swordplay and are often mercenaries. [b][color=92278f]Zweihander:[/color][/b] a youth who uses a two-handed sword to strike down enemies. [b][color=92278f]Woodsman:[/color][/b] an individual who uses an axe to cut down trees and beasts alike. [b][color=92278f]Marksman:[/color][/b] youth who uses a bow and arrows either to hunt game or kill their enemies. [b][color=92278f]Cavalier:[/color][/b] a well-armored youth who is skilled at fighting from atop a horse. Uses a lance. [b][color=92278f]Squire:[/color][/b] a young man who aspires to one day be a full knight under the king's name. Can fight on horseback and on his feet. Wields a sword. [b][color=92278f]Stryxrider:[/color][/b] lightly-armored youth who is skilled at fighting from atop their [url=https://dracostryx.deviantart.com/art/Corva-Template-742103377]giant[/url] [url=https://dracostryx.deviantart.com/art/Tyto-Template-739696451]bird[/url] [url=https://dracostryx.deviantart.com/art/Harpia-Template-739240402]mounts[/url]. Uses lances. [b][color=92278f]Mage:[/color][/b] a youth who dabbles in the forbidden arts of magic. Uses tomes to cast fire, wind, electricity, and ice spells. [b][color=92278f]Cleric:[/color][/b] a mage who is subjugated to more tolerance than their dangerous counterparts. They use healing magic through the use of a staff. [b][color=92278f]Pirate:[/color][/b] a rambunctious individual who knows how to fight deep in the battlefield and is known for their pillaging behavior. Wields axes. [b][color=92278f]Lancer:[/color][/b] youth who wields a spear or lance into battle. [b][color=92278f]Scoundrel:[/color][/b] a youth who fights best by ambushing his enemies in dark allies and fighting dirty. Wields daggers. [b][color=92278f]Bard:[/color][/b] a youth whose music seems to carry his friends and allies to victory. They cherish their trusty lute. [b][color=92278f]Templar Recruit:[/color][/b] a mage-hunter that bears high-resistance to magic and wields a silver blade.[/hider] [center][img]https://fontmeme.com/permalink/180530/7e30c44299cafe2badec731813478d1f.png[/img][/center] [hider=Late Game Class List][color=92278f][b]Lord:[/b][/color] a noble who has achieved higher rank and has become even more skilled at swordplay. Mounted unit. [i]Promotes from the "Noble" class.[/i] [color=92278f][b]Swordsmaster:[/b][/color] a highly-skilled swordsman who can hold their own against a top-notch soldier. [i]Promotes from the "Swordsman" class.[/i] [color=92278f][b]Steelsinger:[/b][/color] a swordsman who has swapped strength for agility. Can land several blows in succession. [i]Promotes from the "Swordsman" class.[/i] [color=92278f][b]Claymore:[/b][/color] a properly-armored swordsman who wields a massive claymore. [i]Promotes from the "Zweihander" class.[/i] [b][color=92278f]Skirmisher:[/color][/b] a woodsman who has picked up a bow and a quiver in order to increase their chance of survival. Lightly armored. Uses axes and bows. [i]Promotes from the "Woodsman" class.[/i] [b][color=92278f]Juggernaut:[/color][/b] an axe-user who has decided to join a mercenary group or army. Properly-armored class. Uses greataxes and axes. [i]Promotes from the "Woodsman" class.[/i] [color=92278f][b]Rifleman:[/b][/color] an individual who is skilled at using rifles. [i]Promotes from the "Marksman" class.[/i] [color=92278f][b]Sniper:[/b][/color] a youth who has honed their talent at the bow and arrow. Can shoot further and knows how to deliver lethal blows more efficiently. [i]Promotes from the "Marksman" class.[/i] [color=92278f][b]Paladin:[/b][/color] a skilled individual who proves all of his worth from fighting atop their horse. A properly-armored class. Wields swords and lances. [i]Promotes from the "Cavalier" class.[/i] [color=92278f][b]Dragoon:[/b][/color] once a horse-rider who has gained enough skill to ride a more durable mount-- a wyvern. A properly-armored class that wields lances and swords. [i]Promotes from the "Cavalier" class.[/i] [color=92278f][b]Knight:[/b][/color] a man who was knighted by the king of his nation. An armored unit who fights on horseback and on his feet. Wields a sword and shield. [i]Promotes from the "Squire" class.[/i] [color=92278f][b]Stryxlord:[/b][/color] an individual who holds a great bond with their stryx and is apt at fighting both in the air and on the ground. Wields lances and bows. [i]Promotes from the "Stryxrider" class.[/i] [color=92278f][b]Grey Knight:[/b][/color] a great warrior of legend who rides upon the back of a griffon. Most are found within armies of grand nations. Wields lances and axes. [i]Promotes from the "Stryxrider" class.[/i] [color=92278f][b]Sage:[/b][/color] a mage who has fully mastered the elemental magic of their choice. Wields [i]strong[/i] fire, electricity, wind, or ice tomes, along with healing staves. [i]Promotes from the "Mage" class.[/i] [color=92278f][b]Battlemage:[/b][/color] a mage who has been recruited by a nation's army. Wields fire, electricity, wind, or ice tomes, along with a blade. A lightly-armored unit. [i]Promotes from the "Mage" class.[/i] [color=92278f][b]Valkyrie:[/b][/color] a cleric who has learned to ride a grounded mount into battle in order to aid their friends and allies. [i]Promotes from the "Cleric" class.[/i] [color=92278f][b]Druid:[/b][/color] a mage who has been possessed by a demon but has not become fully Blighted yet. Wields strong fire, electricity, wind, or ice tomes. Has the ability to cast curses. [i]Promotes from the "Mage" or "Cleric" class.[/i] [color=92278f][b]Marauder:[/b][/color] while this pirate might have left their hard-headed method of assault behind, the sea still rushes in their veins. A pirate who has provides a decent fight even for the most skilled of soldiers. Wields swords and axes. [i]Promotes from the "Pirate" class.[/i] [color=92278f][b]Sentinel[/b][/color]: legendary lancers who stride battlefields with calm and surety. Can hold their own against any type of enemy. Properly-armored unit. [i]Promotes from the "Lancer" class.[/i] [color=92278f][b]Assassin:[/b][/color] a scoundrel who has taken more to the shadows. Uses skill and stealth to quickly and brutally dispatch their enemies. Uses daggers and bows. [i]Promotes from the "Scoundrel" class.[/i] [color=92278f][b]Templar:[/b][/color] a recognized mage hunter. Has high resistance to magic. Wields silver blades and silver-tipped arrows. [i]Promotes from the "Templar Recruit" class.[/i] [color=92278f][b]Dread Fighter:[/b][/color] an outcast. Some say he has sold his soul to demons in order to protect the ones he loves. Wields swords, axes, and elemental tomes. [b]RARE.[/b] [/hider] [center][img]https://fontmeme.com/permalink/180531/2fd12bfa7254056785f41453a2952872.png[/img][/center] - Do I really have to go over RPG rules? - Please, please, please be active in the RP: this means be active in IC, OOC, Discord, or whatever else comes along your way. - Again, this is high-casual. We're not asking for huge posts. We're asking for quality characters and posts (which are at least two to three paragraphs long. - I prefer to play with 18+ year olds. - If you don't wanna follow these set rules, then there's no point in joinin'; it'll just cause conflict. - I'm going to definitely need co-GMs that can be trusted. - You can make as many characters as you'd like, as long as you can handle them. I'd also like to ask that you take your time making the sheets instead of rushing through them. - Please follow the format in the character skeleton. - Most of the characters in this RP will be male-- think of Game of Thrones and how most of the main cast was male. That doesn't mean females are useless in this RP, it's just that it's unlikely for as many women warriors are there are men. - There will only be one mage and one rifleman in the RP at a time. - I will not accept faceclaims or extremely realistic art (so much so that it looks like a photograph) for the appearance section of your character. Anything else is fine, including anime.[/color] [center][img]https://fontmeme.com/permalink/180531/5284b50e698d5e0c45c500e5aaf78bff.png[/img][/center] [code][center][img][/img] [color=#FFFFFF][i]<"Character Quote Here">[/i][/color]:[/center] [hr] [color=#FFFFFF][b]Name[/b][/color]: [color=#FFFFFF][b]Age[/b][/color]: [18-25] [color=#FFFFFF][b]Gender[/b][/color]: [color=#FFFFFF][b]Class[/b][/color]: [color=#FFFFFF][b]Country of Origin[/b][/color]: [Their heritage/where they were born] [color=#FFFFFF][b]Weapons[/b][/color]: [Remember the class list!] [color=#FFFFFF][b]Appearance[/b][/color]: [Here you can write any added information about your character's appearance] [color=#FFFFFF][b]Personality:[/b][/color]: [color=#FFFFFF][b]Short Biography[/b][/color]: [color=#FFFFFF][b]Summary[/b][/color]: [A one sentence summary of your character] [color=#FFFFFF][b]Other[/b][/color]: [/code]