[quote=@Sketcher] [center][img]https://orig00.deviantart.net/7670/f/2016/311/f/8/sh3__johnny_by_saltycatfish-danoeml.png[/img] [color=#06B48B][b]"Oh, you've got a little red left on you."[/b][/color][/center] [hider=File : ‘Gwynt, Oliver’] [color=#06B48B][b]Name[/b][/color] : [indent]Gwynt, Oliver[/indent] [color=#06B48B][b]Age[/b][/color] : [indent]19[/indent] [color=#06B48B][b]Sex[/b][/color] : [indent]Male[/indent] [color=#06B48B][b]Biography[/b][/color] : [indent]Before joining VECTOR, Oliver Gwynt, known only as “Ollie” to his former associates, lived in a ruined neighbourhood of old Glasgow, which was destroyed by a corrupted constant as the record will recall, several years prior to our estimate of his age. He seemed to have been living with a rather troublesome group who have, if nothing else, done a proper job preparing an agent for us. While his telekinetic abilities are sub-par for our standards in terms of raw power, he has demonstrated a fine control and speed when manipulating smaller objects, which we attribute to his membership of the aforementioned troublesome group. [For the sake of clarity, the following considers what Mr Gwynt has told us as fact] Mr Gwynt, then only Oliver, doesn’t seem to have a clear recollection of where he was before he was adopted into this group. From what we understand, this group had some dealings somewhat more lethal than purse snatching. Oliver has explained in length several of the jobs he was assigned to carry out, which appears to be the only time he would leave the group’s shelter. Up until he turned 15, he had been working as asked of him, but he had “cleaned house,” so to speak, at that point. We discovered their base of operations on that day, assuming the sightings were referring to a low-rated corrupt. However, we instead found the young boy and the corpses of his “employers,” so to speak, as well as his fellow “employees,” riddled with knives during the night, in their sleep. He hasn’t been very open about why he has chose to do such a thing, but he has been quite cooperative with us all the same. We had him monitored in an academy that could help foster some skill for our cause. After he came of age, he trained at VECTOR’s own academy, just up until recently. [/indent] [color=#06B48B][b]Personality[/b][/color] : [indent]While he has shown that he has the skills to be useful for VECTOR, Oliver isn’t the most agreeable person. While he doesn’t seem to mean ill, he has a tendency to annoy some with a rather blatant disregard of others’ feelings at times. He doesn’t appear to understand why some of the things he says would cause someone offense, or at the very least bother them. While at times he can be conscious of these things, his rather happy-go-lucky manner isn’t particularly fitting for certain topics of conversation at VECTOR’s academy. Unfortunately, his anti-social behaviour doesn’t extend to a complete lack of empathy, which would have probably been quite a bit more convenient. Nonetheless, he doesn’t appear to have a problem with what the job entails, which is not quite surprising, considering his work in the aforementioned group.[/indent] [color=#06B48B][b]Variable Efficiency and Control Test (VECT) Results[/b][/color] : [indent][color=#06B48B][i]Long-Range Spatial: Fabric[/i][/color] [indent]With [i]Fabric[/i], Oliver is able to recreate the effects of space-time warping in a mild manner. This extends mostly to the speed of passing of time. He can make objects experience time in various ways, where to an observer it would seem as the object’s time is moving very fast, or very slow, without creating a force resembling gravity. With larger objects, the effect is weakened. On objects as complicated as animals, the effect is infinitesimal, but larger objects made of inorganic matter can be slowed down or sped up more easily. He can only sustain such a region for a second at a time (from his point of view) and can only do it once every ten seconds.[/indent] [color=#06B48B][i]Short-Range Spatial: Swap[/i][/color] [indent]With [i]Swap[/i], Oliver is able to warp space-time in a manner that allows him to switch places with objects or people he has ‘Marked’ with his PK, or switch the place of two such objects. While the distance of the items doesn’t matter, his PK ‘mark’ only lasts twenty minutes before it expires.[/indent] [/indent] [color=#06B48B][b]Relationships[/b][/color] : [indent]TBD[/indent] [color=#06B48B][b]Other[/b][/color] : [indent]His neck, ankles, wrists, and back have some deep scarring that can be clearly identified when inspected closely for but a moment. [url=https://www.youtube.com/watch?v=tl363Wh4ghU]Character Theme[/url] [url=https://www.youtube.com/watch?v=vHeuR_bC9GM]Battle Theme[/url][/indent] [/hider] [/quote] For your long range spatial, does it just alter the target's perception of time, or time itself? Variables and PK aren't capable of altering time itself. Only how others perceive it. Which would make it a long range mental type. As for your second one, that falls under teleporting, which PK and Variables also aren't capable of providing. Portals, like those suggested by Shwiggity, are possible, though even that's a bit wonky. Sorry if that puts a huge wrench in your plans. Just hard to explain the exact limit to how much PK / variables can warp space / time.