[center][img]https://i.redd.it/sxdbbmr0vvv01.jpg[/img][/center] [i]The first few month of Vladimir Putin's fourth presidential term have been rather tense. A diplomatic standoff with UK and US over Syria and Skripal and sanctions against Russian aluminum giant Rusal; a wave of protests across the Moscow Oblast (particularly in Volokolamsk) against toxic landfills near their cities; a terrible tragedy in Kemerovo with dozens of children burning alive and unofficial reports of hundreds dead, blamed on corruption of safety inpectors in the regional government; and an attempted (and largely unsuccessful) blocking of the Telegram messenger app. There are more protests coming for the inauguration ceremony, and it remains to be seen how long can Russia withstand economic pressure from the West, how far the Kremlin's officials are willing to go to keep their power and what moves will happen in the diplomatic tango between Russia and China. The government needs to approve of the annual federal budget, as well as allocate more than 100 billion rubles' donations among Russia's federal subjects. Sooner or later, the federal centre will need to revise and reform, the question is how and what. [/i] OOC: Hey fellas. So basically there is this kind of game based on Reddit/Discord that's basically an attempted simulation of the government of a state or other entity, with players drafting laws and playing roles in the legislative, executive and judicial branches. There's a bunch of functional sims so far, like the Model of the US government, UN, Netherlands, Germany, Sweden, and others. People tried to launch a model of Russia a couple of times but each time it died, always with a bunch of Monarchist and Communist parties suddenly springing up and doing weird shenanigans. The Model I'm making is unique, because we're not placing a lot of importance into parliamentary processes, especially since they are rather weak and ceremonial IRL. Instead we're trying to simulate the informal, loose alliances between oligarchic clans, security hawks and bureaucrats to divide and control state assets, create laws for lobbyists and antagonize the yanks, and we're doing it through tabletop mechanics. If we can keep the sim alive for two more months, our trial time will be up and we'd be recognized by other Model countries. Cross-sim diplomacy and intrigue would be amazing then. How it works is you create a character using these [url=https://docs.google.com/document/d/12ZOZY5RAyTB0GhJWucqB9rqlSUFk7-fqL01zt_wjg0g/edit?usp=sharing]rules[/url] I've made. You pick a role for yourself, or you ask me about creating one, especially if you're planning on being a regional leader. Then you try your best to act as your IRL counterpart. So, say if you pick the Energy Minister, you'd be interacting with the CEO of Rosneft and Gazprom and negotiating with OPEC and other important energy players. If you pick the Presidential Envoy to North Caucasus, you'd be trying to exert the federal power on the ruthless regional clans. The sky is the limit, really, and I'm flexible with a lot of stuff. We're playing primarily on Reddit and Discord. Discord is for the behind-the-scenes actions and communicating, whilst Reddit is for archiving of laws, turns, events, security/state council transcripts and etc. Each turn is 10 days. Here is the [url=https://docs.google.com/document/d/1NZiS7SUBD0UKm3I7lb7BN8GZWddyiYurMefvB95Ke4w/edit?usp=sharing]mechanics[/url] so you can give it a thorough read. Would love to have you all. I may also be looking for someone competent to help co-GM/administrate things as I can't keep track of all the stuff players do when there's 15+ of them. Feel free to ask me anything if you're confused or intrigued. Join our [url=https://discord.gg/nRDgE4p]discord.[/url]