[color=ed1c24][b]• Name:[/b][/color] Eleonor Evangeline [color=ed1c24][b]• Age:[/b][/color] Not declared. She looks to be around the same age as most of the Clock Tower's freshmen, however, with a magus, you can never trust appearances. [hider=• Appearance:][center][img]https://image.ibb.co/hhovV8/kushia_microphylla_original_drawn_by_kauto_0c6f8e72444a7220ac932584d0e3be2c.png[/img] [color=ed1c24][b]Height:[/b][/color] 164 cm | [color=ed1c24][b]Weight:[/b][/color] 52 kg[/center][/hider][color=ed1c24][b]• Personality:[/b][/color] As a descendant of a well-known lineage, it's natural that Eleonor would have a lot of pride and confidence in her own skill and generally on her own persona. She's used to being admired, but also the kind of person that detests fake praise, especially from others trying to gain her favor for selfish reasons. This kinda led her to a reputation as a cold woman who turns down every would-be suitor, which in turn led to even more people trying to hit on her because why not think she's some kind of trophy or ticket to an easy life, right? Despite her reputation among the less savory side of the Clock Tower, Eleonor is a legitimately nice girl. She'll try to be friendly with pretty much anyone she comes across. That's not to say that she's naive or overly-trusting of course as demonstrated by her attitude towards low born mages that want an easy ride up the social elevator. More than anything she enjoys genuine praise and will feel considerably more inclined to be friends with anyone that can see her qualities for what they are. Depending on the intentions behind the actions of the person doing it, even a scolding could get the same reaction out of Eleonor as long as she actually deserves it. [color=ed1c24][b]• Abilities:[/b][/color] Eleonor's specialty is the manipulation of Wind and Fire elemental magic, especially concerning the principles of magic energy transference and and spontaneous combustion or redirection of heat between subjects. It may not be that much of an impressive ability compared to some other magi but it has its utilitarian points and isn't much draining on her physique and that's all that matters when it comes to magecraft, because what would be the point of doing it if you end up crippling or killing yourself in the process? She also possess an ability know as Mystic Eyes of Reflection. Regardless of what one may think by hearing its name it has nothing to do with light, but with consciousness. In essence, it's the same as the consciousness sharing and telepathic communication that magi can do with their familiars, but Eleonor can perform it with whoever she wants. As long as they keep eye contact, Eleonor can gauge—but not read— the thoughts and intentions of others without deploying any form of magecraft. It may not be as useful as other forms of Mystic Eyes, like Combustion and Charm, but definitely has its uses. [color=ed1c24][b]• History:[/b][/color] Eleonor can be considered to be a cut above the average freshman attendees of the London's Clock Tower. Born to a family with several generations of magecraft tradition that may trace as far back as the times of the Roman occupation of Brittain, it's said that the founder of their lineage was just one step away from reaching a secret that may as well be called Magic, however, the details surrounding such myths have been lost to time. Eleonor is set to be the next head of the family, sent to the Clock Tower not only to get a grasp at the most advanced facets of magecraft, but also to build upon their extensive networking possibilities. Also, if her father is to be heard, find a suitable candidate to marry into their family. After a few months taking her time to know the place where so many higher ups of the Association inhabit as if it were their second home, Eleonor was applied for a selection process to play a role at a secret project. The only details she knew about it were that it was sort of sponsored by none other than the owner of the Second Magic, Kischur Zelretch Schweinorg, and that it involved a variation of the infamous Holy Grail War ritual. She couldn't really know what she was signing up for... [color=ed1c24][b]• Other:[/b][/color] Thanks to how old her family history is, Eleonor's crest occupies a sizable portion of her skin and not all of it can be made concealed since they involve many intricate tattoo patterns. These magically imbued tattoos are a component of their crest transfer process that sacrifices secrecy for efficiency and ease of transfer. This is why Eleonor tends to dress up so much to keep her family's secrets only to the eyes of those she wishes to see. The only Mystic Code worth that she was allowed to bring with her to the Clock Tower is an Azoth Sword which she modified with Runes to better attune itself to her needs, saving both time and magic energy whenever she's using it. A beginner's tools, but one that should not be overlooked.