I'm sorry, but I'm not. [hider=big dicc german king] [center] [h1][color=gold][b]Black Rider[/b][/color][/h1] [img]https://image.ibb.co/nb0ea8/Rider_Dietrich.png[/img] [h2][color=gold][b]"I will only say this once... concede, or be slain."[/b][/color][/h2] [hr] [b]Name[/b]: Theoderic the Great, [i]Decimating Dragon King[/i] [b]Gender[/b]: Male [b]Birth and Death Dates[/b]: Age of Man [b]Alignment[/b]: Lawful Good [b]Weapon[/b]: Swords, Shield [hr] [b]Personality[/b]: Stern and taciturn, Rider is a man of action who would rather prefer that his deeds speak for himself. Much more reserved than one would expect, Rider is brought forth at the end of his legend, rather than the height of it. A victim of many betrayals and having watched many of his close friends and allies die, it's no wonder why Rider is reluctant when it comes to getting close to others. This, along with his harsh temper, is what makes Rider rather hard to get along with on a personal level. Despite these traits, however, Rider is a reverential and somewhat honorable individual who will give his respect when it's due, honoring the Master-Servant relationship with whoever he is contracted with. It is because of this respect that he adopts the name of the man he was based off of, who would be difficult to summon under normal circumstances, because his own legend both outlives and outweighs the man truly known as "Theoderic the Great". [hr] [b]Bio[/b]: Rider's true name is [b]Dietrich von Bern[/b]. [UNDER CONSTRUCTION] [hr] [b]Parameters[/b]: [b]Strength[/b]: A [b]Endurance[/b]: A [b]Agility[/b]: A [b]Mana[/b]: A [b]Luck[/b]: A+ [hider=Parameters without Staging Ground] [b]Strength[/b]: B [b]Endurance[/b]: B [b]Agility[/b]: A [b]Mana[/b]: A [b]Luck[/b]: C+ [/hider] [hr] [b]Class Skills[/b]: [b]Magic Resistance[/b]: A Grants protection against magical effects. Differing from the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether. Cancel spells of A-Rank or below, no matter what High-Thaumaturgy it is. In practice, the Servant is untouchable to modern magi, so it would not be an exaggeration to title the Servant a "Magus Killer". Said to be the son of a dragon, Rider has the blood of dragons flowing through his veins, marking him as a mixed-blooded member of Dragonkind. This grants Rider phenomenal resistance against magic, although if he is targeted with sorceries aimed at slaying dragons, this skill may not function to its fullest extent. [b]Riding[/b]: A+ Trademark skill of the Rider class, denoting the ability to ride mounts and vehicles. At this rank, all vehicles and all creatures up to the level of Phantasmal Beast and Divine Beast can be used as mounts. However, that does not apply to members of the Dragon Kind. At the end of his legend, Rider's death involved him mounting and riding a demonic steed, never to be seen again. However, this steed does not appear to be summoned alongside Rider in this class, and if asked about it, Rider will remain silent or attempt to change the subject... [hr] [b]Personal Skills[/b]: [b]Breath of the Dragon[/b]: B++ The ability to release a torrent of mana like the breath of Dragons, the pinnacle of all Phantasmal Species. Rider breath, which manifest as intense flames, are strong enough to rival the breath of even lesser members of Dragonkind, granting bonus modifiers when used against enemies with the "Dragon" attribute. Rider was able to defeat and almost kill Siegfried, who was protected with the [i]Armor of Fafnir, [/i]with this attack. Normally, Rider must be in a state of rage before he could use this skill, but because he is summoned at his oldest, he has mastered using this skill, somewhat, able to shape his breath into projectiles, like fireballs, and even use this skill without having to be enraged, albeit at a weaker level of power. [b]Mana Burst[/b]: A The increase in performance caused by infusing one's weapons and body with Magical Energy and instantly expelling it. Simply put, recreating the effect of a jet burst by expending large amounts of Magical Energy. At this level, even a stick can become a weapon of great power. A normal weapon that is not on the level of a divine Mystery can be destroyed in one blow. Can also raise one's defense several times over. Rider normally utilizes this skill as a means of increasing his defense, blocking and parrying attacks with his shield while he relies on his own strength to deliver attacks, although because of his armor, Rider is able to use this skill both offensively and defensively. [b]Instinct[/b]: A The ability to instantly identify [i]the best personal course of action during combat[/i]. Because this Skill allows for the prediction of trajectory, it is possible to avoid attacks from firearms. At this level, it is essentially in the realm of predicting the future. Through this ability, it is possible to negate the penalties inflicted by visual and auditory interference to a certain extent. Obtained through multiple anecdotes of Rider avoiding acts of betrayal, he would normally possess [i]Eye of the Mind (False)[/i] as a skill, but because he was summoned where his fame would be at its peak, it has evolved into [i]a type of precognition.[/i] [b]Collector[/b]: E- The [i]talent[/i] to collect high quality goods—a [i]luck[/i] that draws rare items into the possession of the Servant. However, because it is the Servant that owns this Skill, the Servant's Master derives no benefit from this Personal Skill. Rider is known to have looted and hoarded many weapons and armor from his enemies in his journey, giving him a sort of affinity over treasures that are [i]swords of German origin[/i]. It could be said that Rider's obsession to collect such treasures is a reflection of his Draconic nature However, because Rider is also known for giving his treasures as much as he is receiving them, this skill is granted at its lowest rank. [hr] [b]Noble Phantasms[/b] [hr] [b]Falke[/b] [i]Heroic Steed That Never Falters[/i] [b]Type[/b]: Anti-Army [b]Rank[/b]: B [b]Range[/b]: 1 - 70 [b]Maximum Number of Targets[/b]: 1 - 25 The loyal steed of Rider, said to love his prince more than life. It appears as a great black horse, armored in the same sort of enchanted armor Rider normally wears. Despite being a normal horse in life, the slaying of many monsters alongside its owner resulted in [i]Falke[/i] becoming a Heroic Spirit in its own right, rivaling beasts of Phantasmal nature. When called, [i]Falke[/i] fights in tandem with Rider, whether serving as a mount or standing side-by-side with its rider, charging in and delivering a vicious kick to Rider's opponents as it materializes. Due to possessing anecdotes of "never-tiring", [i]Falke[/i] is capable of charging distances greater than other mount-type Noble Phantasms, despite not having a specialized charging attack of its own. Because [i]Falke[/i] is most famous for slaying all sorts of mighty beasts, including the giant Ecke, it sports the same [i]Anti-Monster[/i] properties that Rider has, fighting much more aggressively against Monsters. [hr] [b]Mimung[/b] [i]Sword of Deceitful Victory[/i] [b]Type[/b]: Anti-Unit [b]Rank[/b]: C+ [b]Range[/b]: 1 [b]Maximum Number of Targets[/b]: 1 The beautiful gold-encrusted sword belonging to Witege, a knight who had once bested Rider in single combat using this sword, and who had later betrayed him by swearing fealty to his nemesis, Ermenrich. Crafted by Weyland the Smith, Witege's father, [i]Mimung[/i] sports a slightly shorter blade than a normal knight's sword, suited for Witege's backstabbing nature. It is a finely crafted blade of magical nature, its sharp edge rivaling even the greatest of swords. In Rider's hands, however, the blade is capable of nullifying the special magical characteristics of armor. That is, to say, if this blade were to meet an opponent's plate mail, they would have to rely on its durability and craftsmanship, alone, to defend against this attack. Witege was able to shatter Rider's magical helmet with this blade, and later on, Rider had borrowed this blade to defeat Siegfreid in a duel. It is a blade that assures its wielder's victory by ignoring its opponent's defenses, although this isn't the true nature of [i]Mimung[/i]... [hr] [b]Rüstung von Ortnit[/b] [i]Unbreakable Golden Mail[/i] [b]Type[/b]: Anti-Unit (Self) [b]Rank[/b]: C+ [b]Range[/b]: - [b]Maximum Number of Targets[/b]: 1 [hider=Appearance] [img]https://image.ibb.co/gOUg3T/Rustung_Von_Ortnit.jpg[/img] [/hider] An enchanted suit of armor once owned by the hero known as Ortnit, given to him by the dwarf Alberich, it was once a gleaming suit of golden armor, but Rider had it dyed black because it was "too distracting" on the battlefield. Carrying a similar but stronger variation of the enchantment of [i]impenetrability[/i] that both Rider's normal armor and shield sports, the unique ability of [i]Rüstung von Ortnit[/i] is that it carries the attribute of [i]refraction.[/i] Any sort of attack made against Rider's armor will have its force taken in, before a portion of it is released away from where it was originally struck. This also reduces the damage Rider takes, basically nullifying attacks that are of C-ranked or lower, and reducing the damage of attacks that are B-ranked or higher (I.E B-ranked attacks are treated as E-ranked, etc). Additionally, because of its [i]refraction[/i] ability, this armor easily refracts attacks that are light-based, making its wearer virtually immune to such attacks. The true purpose of this armor's ability is to be used in battles deep within the middle of enemy opposition, where being surrounded would matter little. It is because of this ability that the dragon who had slain Ortnit wasn't able to eat him through his armor, having to suck his corpse out of his armor in order to feed it to its young. A suit of armor that Rider would normally not be summoned with had he not been summoned in Germany, it has come under Rider's possession after one of his ancestors had defeated the dragon who had slain Ortnit. Rider has also come up with his own unique method of attack utilizing the properties of this armor, bathing himself in his own fiery breath and allowing his armor to refract it into a flaming blast around him, creating a wide-scale attack, an explosion of flames centered on Rider, himself. Perhaps the true reason why this once golden armor is now black is because of Rider's use of this attack? [hr] [color=red][b]Monster Breaker[/b] [i]Slayer Of A Thousand Beasts[/i][/color] [b]Type[/b]: Anti-Monster [b]Rank[/b]: - [b]Range[/b]: [i]"Wherever the monster stands."[/i] [b]Maximum Number of Targets:[/b] - Dragons, Dwarves, and Giants. These three Phantasmal species make only a fraction of the various monsters Rider has encountered and slain in his life. While a seasoned slayer of monsters would normally have the skill [i]Beast Killer[/i], much of Rider's legend involves him defeating such opponents to the point where it could be said that his very existence is to bring an end to all beasts. Engraved within his own body, from the sword in his hand to the very fire he exhales, is the classification of [i]Anti-Monster.[/i] All of his techniques used against all of the monsters he has fought have been crystallized into this Noble Phantasm. Should Rider face an opponent that could be considered [i]Monstrous[/i], no matter how mighty they may be, Rider will always come out on top. He is the [i]Decimating Dragon King[/i] who has brought destruction to a countless number of beasts. So long as his opponent is some sort of beast, Rider will not lose. [hr] [/center] [/hider]