Here's one of my sub characters, I'll the main and the other sub up soon. [hider=Hisana] [b]Appearance[/b]: [img]http://i64.tinypic.com/13z00sg.png[/img] Hisana is a beautiful young-looking woman who doesn't appear to be at all menacing; having long scarlet red hair alongside an interesting choice of fashion. Her violet eyes denote an underlying menace. [b]Name[/b]: Hisana: The Scarlet Dame of Hedonism [b]Race[/b]: Human [hider=Magic/Abilities] (Will think of more in time) [u][b]Alchemic Transmutation[/b][/u] Hisana’s main method of attack involves her transmuting her magical energy to mimic the properties of other substances and objects. She uses this ability to great effect, often catching her opponents off guard with the versatility and tenacity of her attacks. Elastic Love: Hisana’s favorite transmutation ability, she has her magic aura mimic stretchy and sticky objects (gum, rubber, goo). She can use this to trap and bind opponents, limiting their maneuverability and offensive options. Hisana and also use it to grab onto things and pull them toward her; she can also use it for quick escapes during disturbances. Due the elastic nature of the energy, the ability can be used to absorb and reflect different attacks. Flimsy Lies: Hisana is able to apply her magical aura to any flat, smooth surface (like paper and cloth) and imprint imagery on it of her choosing. The different texture and appearance this creates is useful for deceiving others, she can even use in conjunction with Elastic Love to alter the appearance of her own skin (hiding flesh wounds and scars). Since this technique no trace of magic after being applied, it isn’t detectable unless someone catches her doing it beforehand (Or someone can piece two and two together.) Poker Cards: Hisana’s only physical weapon is a deck of playing cards she always carries on her person. They are of a custom color – being violet with sliver outlines. With the use of alchemy, the cards have the same sharpness and denseness of steel. She uses them skillfully as though they were throwing knives and slashing daggers. [u][b]Expert Hand-to-Hand Combatant[/b][/u] Hisana is a force to be feared at close range. Her fighting style is highly aggressive, focused mostly on countering and enfeebling foes. Hisana enjoys causing painful bruises and breaking bones with her fists. She is also highly adaptable, often using her environment to her advantage. Light on her feet, she uses speed and graceful maneuvers to dodge and befuddle opponents to knock them off their game. [/hider] [b]Personality[/b]: To the very core of her soul Hisana is an un-empathic sociopath; she is self-serving, self-absorb, and selfish. She acts only on her desires and will undergo any task so long as it amuses or arouses her in some way. She finds euphoric pleasure in fighting strong opponents, which seems to fuel her sadomasochistic tendencies involving frequent actions of violence and murder. Hisana is also highly intelligent, specializing in deducing an opponent’s techniques and fighting style. [b]Background[/b]: Not much is known of the past of this crazed dame, but in present day her name is a subject of caution among certain circles. Her destructive tendencies have earned her an infamous status in the mercenary and underground world, her bio in the bingo book tells quite the story of her past escapades. Her purpose for coming to the kingdom is due to a rising interest in the magical prowess of it’s more sorcery-inclined citizenry. She hopes to find fresh new fruit, so that when they ripen, she can pluck them. Hisana enters the tournament under the guise of being one of the secret outside competitors hired by the officials. [hider=Sample Post] [color=9e005d]“Hmm…So this is the capital city of Razelia? Zauberhiem, how fascinating~”[/color] Hisana said to herself with an oddly warm smile on her face. She looked at the main city while standing on a hill overlooking the landscape. She looked as floods of people main their way toward the entrance gates. She managed to be brought on as one of the outside fighters in the tournament, so as to the strength and potential of the students of Seraph Academy. A reason she is all too fine with, [color=9e005d]“I have high hopes for this low-hanging fruit, it will help me ascertain how they will fare once ripened~” [/color] The battle-crazed sadomasochist begins to walk toward the main gate among the large crowds of attendees. She would have to be careful, while on the way to the main road she had a skirmish with some bandits who mistook her for a simple maiden passing. Their fates were less than pleasant. She did her best to wash off the blood and other scents of battle before coming to the capital. As she made her way towards registration, she could see some of the students making preparations and bustling about. [color=9e005d]“Were these some of the participates?”[/color] She wondered. Simply sensing the abundant magical energy in the area was enough to get her off. She could barely contain her excitement; she was also looking forward to meeting her fellow outside warriors. If she wanted to keep a low profile she would have to keep her stimulation in check… [/hider] [/hider] Here's the second one (This one's the main) [hider=Enishi Fuyu] Appearance: [img]http://i63.tinypic.com/2djnf61.jpg[/img] A man of 5'10'', Enishi wears white eastern garb with blue sashes along with tribal armor he inherited from the Fuyu Clan. He stands with his katana-like weapon riddled with magic markings, having the top of his head covered by his kasa. The hat did very little to hide his long back hair that he didn't bother to ever tie up in a ponytail, saying that it was "Too much work." Name: Enishi Fuyu – The Daoist of Permafrost Race: Human Magic/Abilities: [u][b]World-Class Swordsman[/b][/u]: Enishi’s swordsmanship is considered by his peers to be top-class, his training and experience on the field has left him with skill and deadly precision. He mainly uses the Iai style of swordplay – lighting fast quick draws that focus on cutting down foes in an instant. Many unfortunate bounties have found themselves already on the ground by the time Enishi has sheathed his blade; having sliced them several times in the blink of an eye. [u][b]Expect-level Ice Magic[/b][/u]: His training after being adopted into the Fuyu Clan has given the bounty hunter note-worthy skill with water manipulation. Using his magical energy, he mainly freezes water and uses ice to attack his foes. Usually freezing moisture in the air around him, he can also conjure water in order to further strengthen his icy attacks (though this tends to use up more of his stamina). Enishi often likes to either bind his target by freezing their limbs in steel-hard ice, combining said magic to augment his swordplay, or conjuring ice blades for close and long-range attacks. [u][b]Onmyoji Spellcasting[/b][/u]: The Fuyu's teachings have also left Enishi with decent knowledge of occult and nature techniques. He mainly uses these magics to dispel curses and provide blessings to allies, but he has some useful curses of his own up his sleeve. [hider=Spell Examples] [i]Exorcism[/i]: Used to remove curses and lingering magical effects, the area of effect depends on how much stamina Enishi is willing or able to use at the moment. [i]Flux[/i]: Basing this technique on the Taoist practices of Onmyodo, Enishi is able to create illusions in order to confuse enemies. He can also create near-perfect copies of himself to further confound his targets; they disappear if hit once, however. But by that time it’s usually too late for bounties, as they get struck down by the hunter’s blade. [i]Fuinjutsu[/i]: By using incantations and magical talismans, Enishi can seal different magical energies in order to disable certain spells. It’s possible to counter if the spell in question is stronger than the amount of energy used in Enishi’s incantations. Disabling multiple spells tends to use up a high amount of stamina, so it’s best not used in succession. [i]Restore[/i]: Used to restore stamina to others, takes longer and more energy to use on multiple people. [i]Earth Curse[/i]: Casts a curse on the foe, making them feel sluggish and tired. It makes it harder to gather magic for the foe and thus doesn’t allow for continuous spell casting. This technique is rather simple to dispel for those who are more knowledge and takes decent energy to cast, so Enishi uses it with caution. [i]Track[/i]: Enishi’s nature spells can be used to detect beings within his general vicinity, even if they’re masking their magical aura. A useful technique for tracking down criminals and bounties. He can extend the range of the detection field at the expense of more stamina. [i]Heavenly Stream[/i]: Enishi throws a talisman into the air that causes beautiful white feathers to fall to the ground. When the feathers touch any surface, they let loose a burst of light pillars that damage all enemies who stand in their way. The pillars can also restore allies and remove blessings placed on opponents; an advanced spell that requires a lot of stamina and is impossible to use in succession. [/hider] [u][b]Personality[/b][/u]: At first glance, many would describe Enishi Fuyu as a callous individual; cold, calm, and collected. But while he is somewhat of an introvert, he is actually a rather kind individual and is easy to talk to once someone gets to know him. He has a sharp sense and is in tune with nature, making it easy for him to foster friendships with beastkin. Intelligent and witty, he can be jovial and snarky at times, but he ultimately means well. Many not familiar with Eastern culture usually find Enishi’s Taoist beliefs and practices to be…off-putting to say the least. He is and an avid believer of the phrase “All things exist in flux”, a belief that all things are in a constant state of change and all beings go through a cycle of rebirth, passing, and reincarnation. There are those who accuse Enishi of being a strange individual, not wholly understanding the meaning of his words. All in all, he means well; Enishi is simply saying that one should not let themselves be overtaken by grief when befallen with tragedy, and that the future is always subject to change. He believes that people should accept that there are things in this world that are simply beyond their control and embrace the chaos in order to live fulfilling lives. He takes his job as a bounty hunter very seriously, taking down many criminals and corrupt officials with deft swiftness and peerless skill. The robotic and callous manner in which he completes missions is what earned him his moniker. What many don’t know is that Enishi has a secret passion for fighting, and is always eager to test his skills. [u][b]Background[/b][/u]: Once a young boy orphaned by civil war, he was adopted by a traveling monk who was later revealed to be a member of the Fuyu, a clan of magic users in the snowy mountains far away in the eastern lands. Burning with a desire to get stronger, Enishi decided to train under the monk, learning the clan’s swordplay and spellcasting. He also inherited their religious beliefs and still holds true to them this very day. Though his work has him traveling everywhere, he still keeps in close contact with the Fuyu. It was admiration for the monk who took him in that spurred him to become a mercenary, taking down bounties and quelling civil conflicts so that people don’t suffer the same way he did. This is Enishi’s own way of keeping the “flux” in balance. Hearing rumors of a certain magical kingdom renowned for its skilled warriors and sorcerers, he decides to enter the Festival Tournament as a means of test his skills. Though, another major reason for entering was due to a tip he received about a dangerous bounty hoping to run amok at the Festival. [hider=Sample Post] While walking on the main road toward the Razelian Kingdom's capital city, a young mercenary looked upon a scene of corpses laid sprawled on the ground. From the their garb they looked to be local bandits. Upon closer inspection, he could see trace amounts of a strange sticky substance on the bodies. In addition, the bodies were covered in slash marks where he could still see blood pouring out. The mercenary then laid eyes on what appeared to be a playing card in the middle of the corpses, it displayed the Joker card soaked in red. That immediately gave away whose handy work this was. [color=00aeef]"Damn, she's here already?! I'm too late, I had hope to catch her before she entered the capital city."[/color], said Enishi as he used his hand to tilt his kasa, hiding his face as his shook his head in disapproval. [color=00aeef]"I pray you lot find peace in the afterlife. I also pray that you will be reincarnated as individuals who have more respect for the laws and lives of those around you."[/color] Said the sellsword as he gestured his hands to make a prayer sign. With a heavy sigh, Enishi hastily made his way toward the main gate to enter Zauberheim. He had to put a stop to this before things got out of hand. [color=00aeef]"She'll more than likely trick the officials by masquerading as a common mercenary, gaining registration at the tournament. I can't let her harm a single student!"[/color] Enishi said to himself. A mysterious client had tipped him off that an infamous battle-obsessed murderer would be making their way to the tournament. While Enishi had his suspicions about the tip, he had to treat any threat to the citizenry seriously. Plus, this was one perp he had been tailing for a while now. He couldn't miss this chance. In addition, he was headed toward the kingdom anyway as he also wanted to participate. [color=00aeef]"Mark my words, Hisana, if you harm any of these people - I'll make sure it's the last thing you ever do!"[/color] [/hider] [/hider]