[hider=Stuff] [center][img]https://img.roleplayerguild.com/prod/users/9b36a401-6ca6-4fac-8694-bce179e465a0.png[/img] [h2][b]Resistance Against the Cake Crusade :[/b] Hearts of Darkness[/h2][/center] ____________________ [h2]Rough Story[/h2] [i]Decades passed since the Fourth Great War, that had brought countless tragedies and deaths, ended. Just as the three worlds were resting and recovering from the ravages of the last war, however, tensions were on the rise and the tides of war were rising again. Many nations began plotting against one another. Some seeked to avenge their humiliating defeat in the last war. Some hungered to expand their reaches to new lands. And some were excited to spread their new ideals far and wide, while toppling old systems on their way. As the barrier between the three worlds fade, many eager adventurers went for journeys far away, searching for unknown wonders. And with rising tensions on Earth, many Earthlings have come to seek refuge away from the rising tides of war. But little did they know, the tides of war would not leave them untouched and free. Sooner or later, they would have to face the tides of war. Skulking around in shadows behind the scenes, was the ravensnake lady, Rhelsha. As part of her plan full of mysteries, she pulled the strings dragging nations to clash with one another. In the meanwhile, she was slowly building up an army of her own... A great epoch came, for all those who seeked something greater, something they must do as a purpose. This was when goals, dreams, ambitions, and food recipes came to life. The three planets of Earth, Vestroya and Alastorn, perhaps more than so, became an open book. An open book for you Roleplayers to [b][i]command and conquer[/i][/b]![/i] [right][b]Note :[/b] based on a vague imagination of my own story which is still under development[/right] ____________________ [h2]Information[/h2] [b]Main Themes :[/b] [list][*]Urban Fantasy [*]Nationbuilding [*]Adventure [*]Exploration [*]War [*]Action [*]Alternate History[/list] [b]Side Themes :[/b] [list][*]Superbeings ([i]"Superhumans", One-Man Armies, Anime Legends, etc.[/i]) [*]Science Fantasy [*]Fantasy Politics [*]Crossover [*]Fandoms[/list] ____________________ [h2]Overview[/h2] A casual roleplay where the wonders of magik and the marvels of science meet one another. It takes place mainly on three different planets interlinked with one another through portal and gateways, but who knows if the roleplay will one day expand to other planets and realms? Here, players can play as individual characters, a band of fighters, a group of explorers, and even entire nations and armies too if they wish and can! The ever-changing balance of power makes room for players to mark their footsteps on the blank page of the story. Will you flee from the rising tensions and seek a safe haven in the heavenly world of Vestroya? Are you an adventurer that looks for the many wonders and treasures of the other planets? Are you among the Revital Whampoans who seek to avenge the last war, and to blow the winds of change far and wide? Or will you fight for the Entente Powers and stop the Whampoan warmongers once again? Will you rather side with the old-school Whampoans, hoping to reclaim the mainland and restore the glories of the old Reich? Or will you be one of the chosen few that pulls the strings and make way for a grand conspiracy to unfold? Oh, feel free to bring in your own tales and stories too! If you wish, you can even bring in fandoms as well. But make sure to keep it balanced. :> Serious or wacky, this is the place for you. Love each other, hate each other, interact with each other, kill with each other, kiss with one another *cough*. We do it by Roleplay! :) ____________________ [h2]Planets and Realms[/h2] [h3]Earth ([i]Twisted[/i])[/h3] [hider=Template Map of Earth (Twisted)][img]https://img.roleplayerguild.com/prod/users/1b0e22d3-4681-414b-b0fd-c7c6abefd69f.png[/img][/hider] (Work in Progress) The main planet of this roleplay, home to many nations big and small. Houses vast landmasses for prospective colonists and conquerors. But constantly ravaged by conflict, hatred and war. Many hundreds of years ago in modern times, a massive catastrophe struck Earth as the Third Great War went to an end which forever changed and twisted the Earth. Humanity was then sent back ages to medieval times, but haunted by residues of modern politics. Many centuries of feudalism and conflict later, the civilizations of Earth came back rising and did far better than ever. [h3]Vestroya[/h3] [hider=Template Map of Vestroya][img]https://img.roleplayerguild.com/prod/users/30b369db-1e85-4c89-bc82-c392098c02e2.png[/img][/hider] (Work in Progress) A smaller planet than Earth, blessed with a great variety of high quality resources and populated by many races living together in harmony. Life in Vestroya was relatively peaceful. [h3]Alastorn[/h3] A dark world rich in mysterious wonders and powerful resources, but shrouded in a shadow of intense darkness and mystery. Who knows what lies within this dark world? ____________________ [h2]Rules, Questions and Tipps[/h2] [list][*][b]Game Masters[/b] [indent][hider=Description] I, [@Kuchenlein], is the Supreme Game Master here, who keeps things smooth and running. There may be side Game Masters and Helpers that help push the story and roleplay from time to time, as well. We may control a large number of NPCs and Factions to keep the story running, and we try not to make it too messy and confusing. [/hider][/indent] [*][b]Roleplaying Styles don't matter as long as your reply is clear.[/b] [indent][hider=Description]It's up to you whether you want to write paragraph walls or screenplays. At the very least, as long as you make it clear who were doing and speaking what in a given time, you're fine. However, no matter what style you use, you are recommended to be descriptive. But don't go overboard and long-winded either.[/hider][/indent] [*][b]Backstories, Characters and Factions[/b] [indent][hider=Description] You don't have to make extremely detailed backstories for your characters and nations, although it is recommended to do so. You don't really need to make Character Sheets, though. But for factions, that is another story. [b][u]If you wish to roleplay a faction, contact the Game Masters for approval.[/u][/b] But please, do try your best making your characters consistent and believable. Don't have their names, faces and everything change drastically every single second. But that doesn't mean your characters cannot change though. [/hider][/indent] [*][b]No godmodding permitted.[/b] [indent][hider=Description]Godmodding is defined as the ability for a character to do practically anything without reasonable limits or boundaries, as well as being invulnerable to any and all means. You should always try to balance your character(s) with interestinh strengths and weaknesses. There’s no getting around this one. Every character should have flaws and strengths. It's no fun to be part of the same roleplaying group that are All-Powerful. Please avoid making a character which is too far over the top. Roleplaying will be more fun for you as well as your fellow rolerplayers if you don't just lawnmow every challenge. The greatest fun in roleplaying isn't vanquishing endless amounts of foes without breaking a sweat. Sure, that can be fun too, but if you ask me there's much more enjoyment in getting into trouble and using your wicked cunning skills to get out of it and helping together to overcome obstacles.[/hider][/indent] [*][b]Checks and Balances.[/b] [indent][hider=Description][b][u]Do stupid shit? Expect consequences.[/u][/b] Despite the rule prohibiting godmodding however, every player needs to understand though is that not all characters, nations, weapons, and abilities are going to be equal in power and strength. It would be strange for a powerless ten year old character to have equal attack and defense power as a fully armed military soldier, or a fantastical dragon. On the other hand, if your high-powered characters are rampaging around and stomping weaker characters, chances are it's going to attract the attention of entities with greater powers.[/hider][/indent] [*][b]Avoid metagaming.[/b] [indent][hider=Description]Metagame is defined as the use of out-of-character information in roleplayed actions, behaviors and thoughts, which your character(s) could not have known. You should always make an effort to think about what information is actually available to your character(s) when deciding on what to do. If the GMs don't limit your character in what knowledge is available to you, then you should do so yourself. A character that knows everything is just as annoying to play with as a character that kills everything.[/hider][/indent] [*][b]Large crowds of roleplayers in a scene?[/b] [indent][hider=Description][b]Tipp :[/b] [u]Go approach fellow roleplayers for a collaboration if you are doing an epic battle.[/u] In interactions with large groups of folk there, if not using a collab, work a posting order out among yourselves so that you can all enjoy it and nobody gets left behind. But please, do not powerplay (auto-hit) [b]MAJOR[/b] toys of others![/hider][/indent] [*][b]Weapons of Mass Destruction.[/b] [indent][hider=Description]Before using any Weapon of Mass Destructions, consult the Game Masters and other fellow roleplayers too. Permission is needed to use any Weapons of Mass Destruction (e.g. [i]strategic nukes, planetwide mind control devices, doomsday machines, giant black holes, etc.[/i]).[/hider][/indent] [*][b]Do not powerplay [u]MAJOR[/u] characters, armies and factions. ([i]auto-hit[/i]).[/b] [indent][hider=Example 1 : Allowed]*Dehrok rolls towards location* [color=green]*Obsidian soldier aims at Dehrok*[/color] *Dehrok is alerted of the soldier and stands still* [color=green]*As Obsidian soldier shoots, Dehrok rolls and dodges the bullets*[/color] Dehrok : "Phew, that was close!" *Dehrok moves towards the soldier* [color=green]*Obsidian soldier aims at Dehrok and fires another round of bullets*[/color] *Dehrok crouches and rolls away, making the bullets miss* [color=green]*Dehrok beheads the Obsidian soldier*[/color][/hider] [hider=Example 2 : NOT Allowed]Eberhard is a character with the rank of Duke at the Duchy of Württemberg and does not belong to you. *Kim Jong Un reaches a Württemberger base* [color=red]*Eberhard is scared by the face of Kim Jong Un and runs away* Eberhard screams on the way : "Mommy!!!!"[/color] Kin Jong Un : "Cowards!!!"[/hider] [hider=Description]Powerplay is the control of another roleplayer's characters, armies and factions without permission. You may not force the resolution of an action upon another player's [b]MAJOR[/b] characters, [b]SIGNIFICANT[/b] armies and [b]ENTIRE[/b] factions without the owner's permission. [b]Tipp :[/b] [u]Go approach fellow roleplayers for a collaboration if you are doing an epic battle.[/u] All [b]MAJOR[/b] characters, [b]SIGNIFICANT[/b] armies and [b]ENTIRE[/b] factions that are the recipient of an action must be allowed a response. Example: You cannot kill others' major characters or resurrect them, nor control their armies without permission of the Owner. However, if you're writing a small combat scene and a few troops were involved, you could take that. But battles are a different story, parts of armies should be controlled by their respective Owners only. If you join a faction owned by another player, it doesn't mean you will have control of the entire faction. Should you require a large army, please ask the owner's permission. However, if only a little army is needed, you could take that.[/hider][/indent] [*][b]Love and Romance[/b] [indent][hider=Description]Well, romance is okay and even welcomed warmly here! But then, if this goes to a point far beyond a kiss, a point where you are close to taking off someone's clothes, then take it elsewhere, in the Discord chat, in the PM, or whatever else that suits your horny desires.[/hider][/indent] [*][b]Credibility[/b] [indent][hider=Description]While powerplay is forbidden, bear in mind that you should also stay within the range of credibility. Most actions have their consequences. One cannot be simply invincible to all, nor be an all-knowing Fortune Tellah. Also keep in mind that divine showdowns are serious businesses. When two extremely powerful forces collide, it will not be something like "X Punches Y, Y dies. Everyone is happy." There's going to be consequences, and chances are a lot of people won't like 'em.[/hider][/indent] [*][b]Technology and Magik[/b] [indent][hider=Description] In this roleplay, it is not uncommon to see magik and technology being used alongside each other. Here, most common folk you'd see in the streets wield some magikal powers already, while making use of many fancy gadgets too. Heck, sometimes magik and technology is even blended to become magitech too. This is where technology and magik are both useful as one another and even blend well. Both can fulfill a lot of functions, but there seems to be trends where one is preferred more than the other. Technology is preferred in the fields of manufacturing, traffic and communication. Meanwhile, magik is more widely used in entertainment, healing, world-crossing and especially high-level annihilation. Technology may be enhanced with magik to become a far more potent and powerful magitech, which can really do a lot. Technology mostly relies on carefully made physical components and electrical generators. On the other hand, magik draws its power from a wide variety of natural, electrical, mental and spiritual sources. Magik is more readily accessible by living beings and spiritual beings, but a lot more harder for cybernetic beings. Technology can help save a lot of troubles, but there are always things that magik can do better, and vice versa. [/hider][/indent] [*][b]Manpower and Superbeings[/b] [indent][hider=Description]Here, one legendary superhero is just as good as giant armies. Manpower is still very relevant here. since the folk are a vast source of magikal essences and they are the driving force for the development of nations ([i]construction, trade, consumerism, etc.[/i]). Moreover, they are very useful and productive for hard labors too, something that leaders and heroes could not bother too much. A big enough nation could not depend and rely solely on a legendary hero. The hero will most likely get himself exhausted and bored doing all the menial works. And superbeings would eventually run out of energies fighting against overwhelming armies too. But still, one legendary hero could tip the scales heavily in favor of their side during a battle thanks to their unique, vast powers.[/hider][/indent] [*][b][u][i]Have fun and enjoy the roleplaying![/i][/u][/b] [indent][hider=Description]Roleplaying is not only writing a collaborative story. Roleplaying is above all about fun, right? That's why you're here![/hider][/indent] [*][b]Please don't insult other roleplayers, it's just a game for fun.[/b] [indent]This is allowed : [hider=Example 1 -- Allowed]Devin : "I declare war on you" *Devin draws his sword with Rage* Devin : "You will pay for your crimes" *Devin fights with Mythic*[/hider] And this is [b]NOT[/b] allowed : [hider=Example 2 -- NOT Allowed]DeweiFan001 (Owner of Devin) : "You damn bastard!!!" And please don't use taboos for insulting cases out-of-character. Example: DeweiFan001 (Owner of Devin) : "Hahahahaha, f*** you!"[/hider][/indent] [*][b]Know your OOCs and ICs.[/b] [indent][hider=Description]Always make sure that it is abundantly clear what is being said or done by your character(s) and what is being said by YOU. A good way to distinguish between the two is to preface them with 'OOC' (Out Of Character) and 'IC' (In Character) tags.[/hider][/indent] [*][b]Don't worry about making mistakes.[/b] [indent][hider=Description]If you’ve accidentally done some bad roleplay, please don’t feel bad about yourself. Every person is bound to commit some mistakes here and there. Your mistakes don’t make you a bad person, of course! It doesn't excuse intentional and delibrate violations of rules, however.[/hider][/indent] [*][b]Player Drops, Inactivity and Dormancy[/b] [indent][hider=Description] Player drops will be treated harshly. Please tell us if you are going to be unavailable. Only when you tell us, will we be able to better adjust and also find a way for you and your toys. The turnover for posts is once every two weeks. If you do not post within this time without any acceptable reason, the story will move on. Then, your characters and factions may likely face harsh consequences. Such as, being put dormant, dominated, banished to another dimension, or be turned as NPC. [/hider][/indent] [*][b]Discord ([i]House of Cakey[/i])[/b] [indent][hider=Description] It's not mandatory, however it is highly recommended for roleplayers here to join our Discord server. It's free! And we talk a lot there! [b]Link :[/b] http://discord.gg/7SnYc79 [/hider][/indent][/list][/hider] [hider=Code?][noparse][center][img]https://img.roleplayerguild.com/prod/users/9b36a401-6ca6-4fac-8694-bce179e465a0.png[/img] [h2][b]Resistance Against the Cake Crusade :[/b] Hearts of Darkness[/h2][/center] ____________________ [h2]Rough Story[/h2] [i]Decades passed since the Fourth Great War, that had brought countless tragedies and deaths, ended. Just as the three worlds were resting and recovering from the ravages of the last war, however, tensions were on the rise and the tides of war were rising again. Many nations began plotting against one another. Some seeked to avenge their humiliating defeat in the last war. Some hungered to expand their reaches to new lands. And some were excited to spread their new ideals far and wide, while toppling old systems on their way. As the barrier between the three worlds fade, many eager adventurers went for journeys far away, searching for unknown wonders. And with rising tensions on Earth, many Earthlings have come to seek refuge away from the rising tides of war. But little did they know, the tides of war would not leave them untouched and free. Sooner or later, they would have to face the tides of war. Skulking around in shadows behind the scenes, was the ravensnake lady, Rhelsha. As part of her plan full of mysteries, she pulled the strings dragging nations to clash with one another. In the meanwhile, she was slowly building up an army of her own... A great epoch came, for all those who seeked something greater, something they must do as a purpose. This was when goals, dreams, ambitions, and food recipes came to life. The three planets of Earth, Vestroya and Alastorn, perhaps more than so, became an open book. An open book for you Roleplayers to [b][i]command and conquer[/i][/b]![/i] [right][b]Note :[/b] based on a vague imagination of my own story which is still under development[/right] ____________________ [h2]Information[/h2] [b]Main Themes :[/b] [list][*]Urban Fantasy [*]Nationbuilding [*]Adventure [*]Exploration [*]War [*]Action [*]Alternate History[/list] [b]Side Themes :[/b] [list][*]Superbeings ([i]"Superhumans", One-Man Armies, Anime Legends, etc.[/i]) [*]Science Fantasy [*]Fantasy Politics [*]Crossover [*]Fandoms[/list] ____________________ [h2]Overview[/h2] A casual roleplay where the wonders of magik and the marvels of science meet one another. It takes place mainly on three different planets interlinked with one another through portal and gateways, but who knows if the roleplay will one day expand to other planets and realms? Here, players can play as individual characters, a band of fighters, a group of explorers, and even entire nations and armies too if they wish and can! The ever-changing balance of power makes room for players to mark their footsteps on the blank page of the story. Will you flee from the rising tensions and seek a safe haven in the heavenly world of Vestroya? Are you an adventurer that looks for the many wonders and treasures of the other planets? Are you among the Revital Whampoans who seek to avenge the last war, and to blow the winds of change far and wide? Or will you fight for the Entente Powers and stop the Whampoan warmongers once again? Will you rather side with the old-school Whampoans, hoping to reclaim the mainland and restore the glories of the old Reich? Or will you be one of the chosen few that pulls the strings and make way for a grand conspiracy to unfold? Oh, feel free to bring in your own tales and stories too! If you wish, you can even bring in fandoms as well. But make sure to keep it balanced. :> Serious or wacky, this is the place for you. Love each other, hate each other, interact with each other, kill with each other, kiss with one another *cough*. We do it by Roleplay! :) ____________________ [h2]Planets and Realms[/h2] [h3]Earth ([i]Twisted[/i])[/h3] [hider=Template Map of Earth (Twisted)][img]https://img.roleplayerguild.com/prod/users/1b0e22d3-4681-414b-b0fd-c7c6abefd69f.png[/img][/hider] (Work in Progress) The main planet of this roleplay, home to many nations big and small. Houses vast landmasses for prospective colonists and conquerors. But constantly ravaged by conflict, hatred and war. Many hundreds of years ago in modern times, a massive catastrophe struck Earth as the Third Great War went to an end which forever changed and twisted the Earth. Humanity was then sent back ages to medieval times, but haunted by residues of modern politics. Many centuries of feudalism and conflict later, the civilizations of Earth came back rising and did far better than ever. [h3]Vestroya[/h3] [hider=Template Map of Vestroya][img]https://img.roleplayerguild.com/prod/users/30b369db-1e85-4c89-bc82-c392098c02e2.png[/img][/hider] (Work in Progress) A smaller planet than Earth, blessed with a great variety of high quality resources and populated by many races living together in harmony. Life in Vestroya was relatively peaceful. [h3]Alastorn[/h3] A dark world rich in mysterious wonders and powerful resources, but shrouded in a shadow of intense darkness and mystery. Who knows what lies within this dark world? ____________________ [h2]Rules, Questions and Tipps[/h2] [list][*][b]Game Masters[/b] [indent][hider=Description] I, [@Kuchenlein], is the Supreme Game Master here, who keeps things smooth and running. There may be side Game Masters and Helpers that help push the story and roleplay from time to time, as well. We may control a large number of NPCs and Factions to keep the story running, and we try not to make it too messy and confusing. [/hider][/indent] [*][b]Roleplaying Styles don't matter as long as your reply is clear.[/b] [indent][hider=Description]It's up to you whether you want to write paragraph walls or screenplays. At the very least, as long as you make it clear who were doing and speaking what in a given time, you're fine. However, no matter what style you use, you are recommended to be descriptive. But don't go overboard and long-winded either.[/hider][/indent] [*][b]Backstories, Characters and Factions[/b] [indent][hider=Description] You don't have to make extremely detailed backstories for your characters and nations, although it is recommended to do so. You don't really need to make Character Sheets, though. But for factions, that is another story. [b][u]If you wish to roleplay a faction, contact the Game Masters for approval.[/u][/b] But please, do try your best making your characters consistent and believable. Don't have their names, faces and everything change drastically every single second. But that doesn't mean your characters cannot change though. [/hider][/indent] [*][b]No godmodding permitted.[/b] [indent][hider=Description]Godmodding is defined as the ability for a character to do practically anything without reasonable limits or boundaries, as well as being invulnerable to any and all means. You should always try to balance your character(s) with interestinh strengths and weaknesses. There’s no getting around this one. Every character should have flaws and strengths. It's no fun to be part of the same roleplaying group that are All-Powerful. Please avoid making a character which is too far over the top. Roleplaying will be more fun for you as well as your fellow rolerplayers if you don't just lawnmow every challenge. The greatest fun in roleplaying isn't vanquishing endless amounts of foes without breaking a sweat. Sure, that can be fun too, but if you ask me there's much more enjoyment in getting into trouble and using your wicked cunning skills to get out of it and helping together to overcome obstacles.[/hider][/indent] [*][b]Checks and Balances.[/b] [indent][hider=Description][b][u]Do stupid shit? Expect consequences.[/u][/b] Despite the rule prohibiting godmodding however, every player needs to understand though is that not all characters, nations, weapons, and abilities are going to be equal in power and strength. It would be strange for a powerless ten year old character to have equal attack and defense power as a fully armed military soldier, or a fantastical dragon. On the other hand, if your high-powered characters are rampaging around and stomping weaker characters, chances are it's going to attract the attention of entities with greater powers.[/hider][/indent] [*][b]Avoid metagaming.[/b] [indent][hider=Description]Metagame is defined as the use of out-of-character information in roleplayed actions, behaviors and thoughts, which your character(s) could not have known. You should always make an effort to think about what information is actually available to your character(s) when deciding on what to do. If the GMs don't limit your character in what knowledge is available to you, then you should do so yourself. A character that knows everything is just as annoying to play with as a character that kills everything.[/hider][/indent] [*][b]Large crowds of roleplayers in a scene?[/b] [indent][hider=Description][b]Tipp :[/b] [u]Go approach fellow roleplayers for a collaboration if you are doing an epic battle.[/u] In interactions with large groups of folk there, if not using a collab, work a posting order out among yourselves so that you can all enjoy it and nobody gets left behind. But please, do not powerplay (auto-hit) [b]MAJOR[/b] toys of others![/hider][/indent] [*][b]Weapons of Mass Destruction.[/b] [indent][hider=Description]Before using any Weapon of Mass Destructions, consult the Game Masters and other fellow roleplayers too. Permission is needed to use any Weapons of Mass Destruction (e.g. [i]strategic nukes, planetwide mind control devices, doomsday machines, giant black holes, etc.[/i]).[/hider][/indent] [*][b]Do not powerplay [u]MAJOR[/u] characters, armies and factions. ([i]auto-hit[/i]).[/b] [indent][hider=Example 1 : Allowed]*Dehrok rolls towards location* [color=green]*Obsidian soldier aims at Dehrok*[/color] *Dehrok is alerted of the soldier and stands still* [color=green]*As Obsidian soldier shoots, Dehrok rolls and dodges the bullets*[/color] Dehrok : "Phew, that was close!" *Dehrok moves towards the soldier* [color=green]*Obsidian soldier aims at Dehrok and fires another round of bullets*[/color] *Dehrok crouches and rolls away, making the bullets miss* [color=green]*Dehrok beheads the Obsidian soldier*[/color][/hider] [hider=Example 2 : NOT Allowed]Eberhard is a character with the rank of Duke at the Duchy of Württemberg and does not belong to you. *Kim Jong Un reaches a Württemberger base* [color=red]*Eberhard is scared by the face of Kim Jong Un and runs away* Eberhard screams on the way : "Mommy!!!!"[/color] Kin Jong Un : "Cowards!!!"[/hider] [hider=Description]Powerplay is the control of another roleplayer's characters, armies and factions without permission. You may not force the resolution of an action upon another player's [b]MAJOR[/b] characters, [b]SIGNIFICANT[/b] armies and [b]ENTIRE[/b] factions without the owner's permission. [b]Tipp :[/b] [u]Go approach fellow roleplayers for a collaboration if you are doing an epic battle.[/u] All [b]MAJOR[/b] characters, [b]SIGNIFICANT[/b] armies and [b]ENTIRE[/b] factions that are the recipient of an action must be allowed a response. Example: You cannot kill others' major characters or resurrect them, nor control their armies without permission of the Owner. However, if you're writing a small combat scene and a few troops were involved, you could take that. But battles are a different story, parts of armies should be controlled by their respective Owners only. If you join a faction owned by another player, it doesn't mean you will have control of the entire faction. Should you require a large army, please ask the owner's permission. However, if only a little army is needed, you could take that.[/hider][/indent] [*][b]Love and Romance[/b] [indent][hider=Description]Well, romance is okay and even welcomed warmly here! But then, if this goes to a point far beyond a kiss, a point where you are close to taking off someone's clothes, then take it elsewhere, in the Discord chat, in the PM, or whatever else that suits your horny desires.[/hider][/indent] [*][b]Credibility[/b] [indent][hider=Description]While powerplay is forbidden, bear in mind that you should also stay within the range of credibility. Most actions have their consequences. One cannot be simply invincible to all, nor be an all-knowing Fortune Tellah. Also keep in mind that divine showdowns are serious businesses. When two extremely powerful forces collide, it will not be something like "X Punches Y, Y dies. Everyone is happy." There's going to be consequences, and chances are a lot of people won't like 'em.[/hider][/indent] [*][b]Technology and Magik[/b] [indent][hider=Description] In this roleplay, it is not uncommon to see magik and technology being used alongside each other. Here, most common folk you'd see in the streets wield some magikal powers already, while making use of many fancy gadgets too. Heck, sometimes magik and technology is even blended to become magitech too. This is where technology and magik are both useful as one another and even blend well. Both can fulfill a lot of functions, but there seems to be trends where one is preferred more than the other. Technology is preferred in the fields of manufacturing, traffic and communication. Meanwhile, magik is more widely used in entertainment, healing, world-crossing and especially high-level annihilation. Technology may be enhanced with magik to become a far more potent and powerful magitech, which can really do a lot. Technology mostly relies on carefully made physical components and electrical generators. On the other hand, magik draws its power from a wide variety of natural, electrical, mental and spiritual sources. Magik is more readily accessible by living beings and spiritual beings, but a lot more harder for cybernetic beings. Technology can help save a lot of troubles, but there are always things that magik can do better, and vice versa. [/hider][/indent] [*][b]Manpower and Superbeings[/b] [indent][hider=Description]Here, one legendary superhero is just as good as giant armies. Manpower is still very relevant here. since the folk are a vast source of magikal essences and they are the driving force for the development of nations ([i]construction, trade, consumerism, etc.[/i]). Moreover, they are very useful and productive for hard labors too, something that leaders and heroes could not bother too much. A big enough nation could not depend and rely solely on a legendary hero. The hero will most likely get himself exhausted and bored doing all the menial works. And superbeings would eventually run out of energies fighting against overwhelming armies too. But still, one legendary hero could tip the scales heavily in favor of their side during a battle thanks to their unique, vast powers.[/hider][/indent] [*][b][u][i]Have fun and enjoy the roleplaying![/i][/u][/b] [indent][hider=Description]Roleplaying is not only writing a collaborative story. Roleplaying is above all about fun, right? That's why you're here![/hider][/indent] [*][b]Please don't insult other roleplayers, it's just a game for fun.[/b] [indent]This is allowed : [hider=Example 1 -- Allowed]Devin : "I declare war on you" *Devin draws his sword with Rage* Devin : "You will pay for your crimes" *Devin fights with Mythic*[/hider] And this is [b]NOT[/b] allowed : [hider=Example 2 -- NOT Allowed]DeweiFan001 (Owner of Devin) : "You damn bastard!!!" And please don't use taboos for insulting cases out-of-character. Example: DeweiFan001 (Owner of Devin) : "Hahahahaha, f*** you!"[/hider][/indent] [*][b]Know your OOCs and ICs.[/b] [indent][hider=Description]Always make sure that it is abundantly clear what is being said or done by your character(s) and what is being said by YOU. A good way to distinguish between the two is to preface them with 'OOC' (Out Of Character) and 'IC' (In Character) tags.[/hider][/indent] [*][b]Don't worry about making mistakes.[/b] [indent][hider=Description]If you’ve accidentally done some bad roleplay, please don’t feel bad about yourself. Every person is bound to commit some mistakes here and there. Your mistakes don’t make you a bad person, of course! It doesn't excuse intentional and delibrate violations of rules, however.[/hider][/indent] [*][b]Player Drops, Inactivity and Dormancy[/b] [indent][hider=Description] Player drops will be treated harshly. Please tell us if you are going to be unavailable. Only when you tell us, will we be able to better adjust and also find a way for you and your toys. The turnover for posts is once every two weeks. If you do not post within this time without any acceptable reason, the story will move on. Then, your characters and factions may likely face harsh consequences. Such as, being put dormant, dominated, banished to another dimension, or be turned as NPC. [/hider][/indent] [*][b]Discord ([i]House of Cakey[/i])[/b] [indent][hider=Description] It's not mandatory, however it is highly recommended for roleplayers here to join our Discord server. It's free! And we talk a lot there! [b]Link :[/b] http://discord.gg/7SnYc79 [/hider][/indent][/list][/hider][/noparse][/hider]