[Hider=The Cicada] [center][h1][color=8dc73f]Andrea Baxter Vermilion a.k.a: "Cici"[/color][/h1] [hr] [h3][color=8dc73f]Sex:[/color][/h3] Female [hr] [h3][color=8dc73f]Age:[/color][/h3] 24 [hr] [h3][color=8dc73f]Race:[/color][/h3] Cyborg [hr] [h3][color=8dc73f]Appearance:[/color][/h3] Andrea stands at roughly 5"5 with a mostly humanoid build. What skin remains is pale and fair. Most if not all he showing prosthetics are white and smooth, looking like shiny PVC plastic; adding to her statuesque persona. Her face is heart shaped with false eyes that have black sclera and neon pink pupils. Her lashes are long and thin trails of wiring bellow her skin appear as veins running from the outer corners of her eyes to somewhere behind her ears. They also appear at the corners of her lips, and disappear below her chin. Two sensory apparatus jut from past her hairline appearing as insectoid antennae. Said hair is black and kept in a short somewhat messy looking bob. Her nose is small and pointed, while her lips thin and black. Her arms and legs are entirely false, with a fairly elegant design. While not wholly covered in plating the tracing metal chords bend and flow line sinew or muscle, making her look more natural with clothes on. Her silhouette is small and non-threatening; not outstanding in any regard. She doesn't exude strength or appeal, by choice. Often times she appears reserved if not downtrodden. Bags etch under her eyes and her usual wardrobe choices are simple clothing she finds easy to move in. While she isn't particularly vain she does try and remain presentable; although that's a little hard in these parts. One of her key defining features is a simple scar running across the bridge of her nose; cutting through the spill of freckles. [hr] [h3][color=8dc73f]Abilities:[/color][/h3] Andrea has been training for the last 7 years as a member of a group known as the "Rose Collective". While they have many branches, and faces; she was apart of a strike team. Small cells of soldiers with different applications, hers in particular being infiltration, and assassination. Andrea is lithe and dexterous. Her frame is built to be light and flexible; able to contort in a way a fully-natural human would struggle with. She strikes with precision instead of power, working like a scalpel instead of a hammer. She works well in a small group and is good at following orders. Blending in both with crowds and the mold of the city, she is great at making herself scarce. Fast and nimble she isn't as good as droid designed to fit through small gaps, but for a humanoid she's pretty dang decent. Hand to hand combat is part of her repertoire, while she never had a knack for projectiles. She is a thinker, and while she never lead many missions herself she is capable enough to see things through. Altogether she has the skill-set one might expect from an assassin; whether it's playing the part needed to blend in, or slicing someone open without them knowing she's there. Before she turned to such a violent life she was a debutante of sort. Coming from "old money" she was raised with etiquette and an understanding of how the social life worked in such a tax-bracket. She could play piano and violin, dance ballet and had relatively good grades. Although those skills are out of practice. [hr] [h3][color=8dc73f]Weaponry and equipment:[/color][/h3] [list] [*] Andrea stores two plasma blades within her forearms. They have a joint in the middle to straighten for better cutting or bend like sickles for tighter spaces and concentrated penetrating force. Useful for combat or climbing. [*] Her back stores a jet-pack designed for quick burst of upward lift instead of sustained flight. They also house hard-light wings designed to use this lift for gliding long distances. [*] From her thighs two rolls of reinforced wire can be shot with small grappling hooks. These are also made for climbing though they can be detached to set up wire-traps or to detain individuals. [*] "Grav Boots" are one piece of equipment she favors, allowing her to stick to surfaces as if defying gravity. Whether being used to sneak overhead or scale the many buildings of glass and steel they allow for increased mobility in the third dimension. Matched with finger-less gloves of the same function. [*] Damascus Saber: A word of reinforced metal crafted in the fashion it's name implies. Sharpened with pressurized water it retains it's blade well and has aided her many a time in cutting through armor or getting bast the clunky bits of a bulkier cyborg. While it's less subtle than her other tools it has a special place in her heart. [/list] [hr] [h3][color=8dc73f]Backstory and goals:[/color][/h3] "The Rose Collective" A group that as any does started small and grew as it survived. With a belief system based on "all for one-one for all" is spread promising benefits and hope. Two things much needed in a city like this one. She joined after the Vermilion estate went bankrupt and had to sell it's many assets to keep from falling prey to debtors. Her prosthetics were of a special make; made of useful materials though applied in mundane manors. Without a literal leg to stand on she was low on options, and the only people with their arms open were the ones who ran her family into the ground. Regardless she found herself among their ranks. Her position was both needed and designed as some sort of punishment; a reminder as to who she worked for and why. Her body itself apart of their resources; with how many organs and pieces of herself that needed maintaining. Working to settle the leftover debt from her family, and the mounting debt she personally garnered; she took to the darker side of life in the city that never ends. Working and training in one to spread the doctrine of the rose. She was decent enough at learning the craft, if unmotivated. She hardly failed,but then again, nobodies perfect. One crossed wire and she not only blew herself to bits; but she lost an important contact. The craft carrying them went off due to a designed malfunction from an opposing infiltrator. She was left barely clinging to life, and her only chance was further replacement and repair of her body. The procedure cost her time and money, the two things she had little of her own. She works now ceaselessly as yet another lapdog of yet another self-important group of thugs. Debts die hard. Her goal as one might expect is liberation; and satisfaction. While her moral center and perception of ethics have been thrown into question for some time now she does not enjoy the work she does, nor for who it is done. In simple terms she wants revenge. Plain and simple, sweet revenge. Particularly on one "Grayson Miles". The slimy bastard who bought her life away from her. A particularly fervent believer in the doctrine of the rose. [/center] [/Hider] [Hider=The Doll] [center][h1][color=a187be]Moxie[/color][/h1] [hr] [h3][color=a187be]Sex: [/color][/h3] Female Presenting [hr] [h3][color=a187be]Age:[/color][/h3] 17 years since deployment [hr] [h3][color=a187be]Race:[/color][/h3] Android [hr] [h3][color=a187be]Appearance:[/color][/h3] Moxie appears as a young human girl, roughly aged 13. She is not fully human passing; she simply has the shape and features. It is clear to anyone with eyes that she is an android. Her model is well crafted and while her unnatural white skin-tone, mechanical eyes and joints betray the human fallacy; from a distance she'd be easy to mistake as natural. Her hair is blond and kept in a long ponytail. Her eyes are large and crystalline blue, while her cheeks are painted with a constant slight blush. She is always wearing her lavender dress to help cover her more revealing body. Under the layers of cloth a small frame with many different hatches, plating and tubing are found. Mimicking a rib-cage three red tubes coil from her back around into her chest. Her shoulders are alike to a ball-joint figure as well as her fingers and other such moving extremities. Her eyes look natural unless undergoing functions such as facial recognition or enhanced zoom. When such activities are done one can notice the applications running not unlike a computer screen or camera aperture. Her "skin" does not cover all areas leaving some brass-looking parts of her arms and legs. The backpack she is always wearing also serves to cover the protrusion connected underneath it. A flight unit glowing yellow with power. [hr] [h3][color=a187be]Abilities:[/color][/h3] Moxie is equipped with many different functions and components unfitting of a social-class android. Her power-core is state of the art and self-recharging. This takes time and re-routes all her functions; presenting itself as a state of sleep. This core coupled with enhanced limbs allow her surprising feats of strength. Her AI is able to calculate at competitive rates and she can go toe-to-toe with some fairly impressive combat models. Her main advantage being a state of the art processor that allows for a more complex stratum of decision making. A veritable thinking computer. Within her small frame are housed a wide array of weaponry. Each of which she is capable of using and maintaining without instruction. Many of these weapons though are energy-based. This means that store them all she has to opt to power them herself instead of with the clunkier power-packs or rechargers. If she's low on energy she loses many offensive options. [hr] [h3][color=a187be]Weaponry and equipment:[/color][/h3] [list] [*] Mark IV [i]Diablo[/i] plasma pistols: Sleek and stylish, the choice of those with fancier tastes. They are combat semi-automatic energy pistols. They carry large ammo capacities despite their smaller size though in terms of firepower they are less stellar than some competitors. [*] Stealth Class Pellet Guns: Hidden under retractable plats above her wrists are small three barrel machine guns. They are energy based as well and fire in bursts. They have a rather short range and moderate to low spread radius. This means to be of any use she would have to be fairly close to a target. [*] Shock Hands: Modified defibrillator units that can be overcharged to deal electrified punches. Useful for adding some oomph to her already impressive pugilistic combat style. The power output can be changed for smaller to lesser shocks. [*] Standard Hardlight Daggers: One dagger hidden in each hand they are able to be used without fully deploying and staying partially in her body. They are short blades with decent enough cutting power. Better for quicker flurries then large slashes. [*] Marksman Pete's Lever-action plasma shotgun: A custom weapon from a strange shop hidden bellow a grimy burger shop. While it's firepower and ease-of-use can't be beat it can be...temperamental. As a non-standard weapon it takes special care if broken parts aren't easy to find. It is also especially illegal, compared to her other arms. A personal favorite; she uses it at most any given chance. [/list] [hr] [h3][color=a187be]Backstory and goals:[/color][/h3] Moxie is a custom unit belonging to a somewhat eccentric individual. Over time she has been modified and upgraded well beyond her intended use and functionality. She was once the maid and friend to the young son and daughter of the Vermilion estate. After they went under she was likely the only droid they managed to keep. The son who was particularly fond of her opted to take on even further debt to keep her. Over time she has proved useful enough at collecting funding for this debt. While she personally isn't too fond of her employers she will stick with her original owner until she goes offline. [/center] [/Hider] [Hider=The Revenant] [center][h1][color=0072bc]Quinn James Vermilion. a.k.a "Jamie"[/color][/h1] [hr] [h3][color=0072bc]Sex:[/color][/h3] Male [hr] [h3][color=0072bc]Age:[/color][/h3] 20 [hr] [h3][color=0072bc]Race:[/color][/h3] Human [hr] [h3][color=0072bc]Appearance:[/color][/h3] Jamie is the classic-shut in, and appears the part. Standing at 5'9 with a slender form and pale complexion. His jaw is sort-of box-shaped though his face has a somewhat "long" look. His nose is slightly bent along the bridge from previous physical trauma. His hair is pale brown/orange kept in a sloppy short tuft. His eyes are blue and a smattering of freckles paint his cheeks, shoulders and arms. His eyes are somewhat oval shaped and set over deep unleaving bags the color of a bruise. His arms are long and his hands large with slender fingers; often covered in bandage wrapping or colorful band-aids. He wears comfy casual clothing and in general puts of a rather un-intimidating appearance. His actual state of health is surprisingly fit; with muscles forged for long distance running or swimming. He does not have bulk on him and he is easily outdone in terms of strength, but he's light enough to be able to lift himself or keep on the move for some time. [hr] [h3][color=0072bc]Abilities:[/color][/h3] Jamie's skill set is largely in mechanical engineering, computer hacking and demolition. He is good at keeping a machine running under duress, while not as talented at creating new devices. He is talented in finding the weak-spots of different machines; having an almost uncanny sense for it. This coupled with his understanding and crafting abilities of explosives allow for him to be a thorn in any automated beings side. While he isn't a good combatant in any regard he employs run-and-gun tactics; whittling down enemies or being a distraction for his stronger allies to capitalize on the holes he finds/creates. As stated above his body is surprisingly well maintained despite it's outward appearance. He has little strength but plenty of endurance. Pushing his body past it's limit is almost a hobby for him, and a strange center of pride. He's tenacious though frail; making for a strange set of abilities not unlike a cockroach. [hr] [h3][color=0072bc]Weaponry and equipment:[/color][/h3] [list] [*] Skull-Shakers: Throwable EMP grenades of a sort. Designed to help getting around or away from enemy droids/cyborgs. Useful for incapacitating enemies without outright killing them. Shaped as small white skulls with spider legs protruding from their base. They can stick to any surface they can grip though don't need to detonate. [*] Mark IIV Rhino Grenades: A military model lobbing explosive. Jamie knows these things like the back of his hand. With the components available he is able to put these together in next to no time. They pack a decent punch and are stable enough to run around with. [*] Bunker-Busters: Piercing charges with shaped explosives. Designed for demolition; they are good at taking down structures. Not to mention people. [*] Star-Gazers: Named after the seafloor fishes of yester-year. They are more pricey than his main collection of explosives. They employ light bending technology to blend in with whatever surroundings they are placed within. Working as mines to light up and unfortunate soul who wanders too close. Also capable of sticking to sheer surfaces, much like certain grav-boots. [*] Stingray Class-3 Sub-machine-gun: Almost entirely self-explanatory, a rapid-fire weapon that's easy to carry and hide on one's person. Uses standard rifle rounds, making it less effective on armored opponents and more-so on groups of those with weaker constitutions. [/list] [hr] [h3][color=0072bc]Backstory and goals:[/color][/h3] Another product of the Vermilion estate falling prey to The Rose Collective. Like his sister he ended up working within their ranks to square away the debts wracked up by his parents. Keeping his droid was one of the more costly choices in his life though he's never regretted it. While his sister worked in a more subtle yet hands on manner he was much the opposite. Becoming a technician he is somewhat less used to the battlefield than she is. He has spent much time maintaining his branches different droids and machinery. He also takes to creating explosives for their more "loud" projects and he is deployed at times with a unit to keep them on their feet and supply any backup he can. Recently him and his partner Moxie have found a chance at leaving their sordid life behind. Having been pronounced M.I.A. Fighting in a skirmish at a bank they were blown away by one of his explosives; designed to cave in the floor to an access tunnel. On the run now they move in accordance to the message Moxie received the second night they were on their own. His goal is less suited to revenge and more simply to freedom. Organizations are hard to run from in this city. With eyes and ears everywhere one would need a miracle to escape to a proper life. He doesn't want to burn the world around him to the ground, instead he wants to build. His true goal, as naive and idyllic as it is; is to create some sort of safe haven. It's own small territory free from the corruption that spreads throughout the city of dark rain. 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