[hider=Scion of Atlasia] [center][img]https://i.imgur.com/YRbdlj3.png[/img] [i][b]Peregrinus No. XCIX[/b][/i] [b]Age:[/b] 10 [b]Title[/b]([b]s[/b])[b]:[/b] N/A [b]Rank:[/b] Frame [b]Alignment:[/b] True Neutral [b]Gender:[/b] Lack any of the prerequisite organs [b]Command Seal:[/b] Three featureless circles that overlap with each other at their precise centers. [b]Objective for the Grail:[/b] While they have no personal intent for the Holy Grail War around it, the Atlas Institute does. Hence why they are present. [b]Personality[/b] A homunculus with a measure of unnecessary emotions, their mentality is closer to actual Atlas Alchemists than most soulless homunculi. In the first place, they very rarely entered the actual Academy itself, but there was no discrimination against them in that place. After all, such a thing would be inefficient, and Atlas had absolute pride in their tools. Partially because of that, they started to develop something of an actual ego, a sense of self. However to say this makes them anywhere like a normal person or magus is a misnomer. They are always as objective as possible, caring only for logic and rationalism. But because of that and the isolated existence they lead, they place themself on a pedestal above normal people they encounter outside of Atlas. Even if they love humanity. Even if they want to save the world. Humans are such inefficient, dumb creatures. . . . . .Even if they believe that humanity ‘must live no matter the cost’ [b]Biography[/b] The latest and greatest in a long line of Atlas homunculi designed as Gatekeepers for the Atlas Academy. This function is a misnomer, however, as entering Atlas is allowed to one and all. The doors to Atlas are locked from the outside, rather than the inside. Those who would attempt to leave Atlas are hunted by faithful dogs such as Peregrinus, existences created for such a mundane yet important task. In ‘its’ case, they have served for roughly a decade- the maximum lifespan for a Peregrinus model homunculus. Defeating those who try to unseal Atlas by leaving it, destroying escaped monstrosities, hunting ‘that’ disgrace- Their existence has been an eventful one, but they will definitely die within the next few months. Already parts of their body have rotted off, having to be replaced by inferior mechanical parts. While this malignant corruption in both their body and mind is deepening, it is likely that they will last long enough to safely observe the Grail War for the Atlas Institute. However, why they have been sent to a backwater ritual in ‘the sticks’ by the highest authorities within the Academy, even they do not know. Soon, they will. --- [b]Elemental Affinity:[/b] Wind [b]Magic Circuit Switch:[/b] A certain basic calculation involving a specific three digits. [b]Number of Magic Circuits:[/b] D [b]Quality of Magic Circuits:[/b] E --- [b]Atlas Alchemy[/b]: [i]Inherited Memory[/i] Memories of all previous units. However, the age of this model(series) is quite advanced and low priority(maintenance). Because of that, only around 24%(23.7345245%) of their memories are accessible. Covering both the basics of magecraft and various combat arts, a gatekeeper(guard dog) of Atlas is not to be underestimated. [i]Thought Acceleration[/i] and [i]Thought Partition[/i] Techniques that make use of all parts of the body as a singular unit for calculation. Put simply, it is the idea of turning oneself into a computer. If optimized, there is no computer that can match the human brain let alone entire body in even the modern era 100 years later. The maximum partitions they are capable of is (3), due to degradation(expiration date). [i]High[/i]-[i]Speed Overclock[/i] Temporary massive increases of one or more process’ within the Atlas definition of the body. While the base capabilities of Peregrinus are quite high, the original intent of their design was to create ‘a body that can handle supreme stress’. Despite their degradation, ‘Overclocking’ the body and mind is still an inherent and possible ability for them. However, damage is practically inevitable. Its basis is the same as the ‘release’ capability a certain family within Atlas can make use of. It is likely ‘that man’ had a hand in the reworks(reformatting) of this homunculus(weapon) design several hundred years ago. --- [b]Mystic Codes[/b]: [i]Mystic Eye[/i]([i]s[/i]) One mystic eye of whisper, one mystic eye of binding- replacements for their original ideas. Activation is done by connecting a circuit, so there’s no need for mystic eye killers even without a mask. As an aside, their mask does increase their information gathering capabilities but does little beyond that. [i]Puppet Arm and Leg[/i] Artificial right arm and left leg designed to replace their natural limbs which rotted off. While their base capabilities are much higher, they lack the sheer compatibility with Overclocking their original limbs had. They have several nifty functions, such as storage spaces, extension, or explosive guided detachment. Composition is some unknown metal. [i]Spiritual Hacking Shards[/i] ‘Crystals’ carrying a ‘toxin’ which allows for analyzation, dissection, and briefly neutralization of enemy magecraft(One bar or lower). These are based upon the greatest secret of Atlas, but they’re just false and degraded copies. When impacting a human, spiritual hacking can occur. They are reliant on Peregrinus’ calculation abilities to function(and something else?), however. Usually loaded within bullets, to be used in the various conventional weapons designed by Atlas and given to them. They are progressively more effective when used against the same target. Only one disgraced family of genius' could've gifted this line of homunculi with spiritual hacking, so that can only mean- [i]Hawk Familiars[/i] Mechanical automatons connected to the homunculus. Their quality as familiars is top rate in terms of durability, speed, stealth, and information gathering and storage. To some limited degree, they can take over basic calculation of information they observe before sending it to their master. Their true ability however lies in carrying a special virus(toxin) that they constantly exude. From the very start, they are designed to subvert enemy familiars without enemy magi knowing. If the toxin is left to develop long enough, even a true hijacking of basic functions could occur. However, this function is only of any use against the basic familiars used by most average magi. [i]Boomerangs[/i] Guided boomerangs that are exceedingly durable. The damage they can cause is obscene because of the special alloy they were created from. [b]Supply Line[/b]: A blank check from the Atlas Academy in terms of support; however, the level of need and general terror would determine what they are willing to unseal for this missions sake. As it is currently just a scouting mission, only a steady information line and starting codes have been gifted. Incapable of nature interference, they are utterly reliant on ‘strong weapons’ that can defeat ‘strong foes’. [hider=Setting] [01][i]???[/i](Past-Due) [02][i]???[/i]("That Man") [03][i]???[/i](Hermes) [/hider] [/center] [/hider]