[quote=@ReusableSword] [@Haeo] It also means your stuck with us. [/quote] That... doesn't bother me in the slightest. ;) [quote=@Jangel13] [@Haeo] Lay it on me then. You coming up with your own ideas means your more invested in the rp as a whole :) [/quote] As you wish. This is what I have come up with within the past few minutes, in theoretical order. Goblin Hobgoblin Hedge Doctor - Skilled in making both medicine and poison, often from the same ingredients which are found in nature. Shaman - Developing an understanding that all forms of life are entwined within the world's magic and the ability to enhance medicines and poisons with magic as well as some direct magical control and simple animal/plant manipulation. Nagus - Skilled in using magic to extract the fundamental essence of a specific creature or attribute and work with it as an ingredient. Also capable of providing enhancements and enchantments to animate or inanimate objects. Stronger animal/plant manipulation. Shmine - Able to combine and manipulate their own essence along with other extracted essences to drastically reshape living things and give lifelike properties to dead or non-living things. Animal/plant domination. [Skin becomes faintly luminescent and waxen. Veins sometimes appear to move on their own.] Demihril - Able to combine and manipulate their own essence along with other extracted essences to produce entirely new creatures. Devotee of one of the most distant gods, Thrilshmae, the god of first light and creation. [Skin and eyes are luminescent and waxen. Age is no longer visible. Several sets of veins seem to move beneath the skin and slender tendrils of glowing fluid can extend from any part of the body for brief periods.]