[b][u]EVERYONE[/u][/b] - I'll probably approve of 1-3 more heroes based on potential improvements and those willing to make improvements/adjustments based on my notes! Also, I'll make final decisions come next Tuesday. By the weekend, I'll have a lot of plans with family but want to give everyone time. [hr] [@Cairo] - Interesting character, however a couple notes I wrote. Flying at high speeds is a no go, as it's a bit over the top for this RP. Also double-check your barrier piercing (i.e. it should never be able to bypass Save the Queen, the blade itself). Basically overall tone down the power level. ^-^ [@Raging Fenrir] - Only one note - make sure the cloak is a potential artifact from the Darkness in some way or another. Otherwise [color=42ca7f][u][b]approved[/b][/u][/color]! I appreciate a magical detective. =3 [@mercenarius] - Forgot Time of Death but otherwise [color=42ca7f][u][b]approved[/b][/u][/color]! I like how she's a stealth master, thief, and rebel leader! [@Inertia] - Character is a bit overpowered, especially with his Archery. I mean, you're piling on being a tactical genius, master archer, master stealth, and good at martial weapons? Seems like there's no weaknesses. Also adding hard light is too much like comic books. [@Rabidporcupine] - I was skeptical, but I actually ended up liking it against my own judgement. =3 I like that he's a songblade. So he's [color=42ca7f][u][b]approved[/b][/u][/color]. ^-^ [@CaptainSully] - Not entirely sure his character is the best fit for the forming party, but besides this he's also far too superior in both ALL weapons and stealth as it is. Also shadow magic is to be granted by the Darkness, so he'd need to have a particular reason for that. [@Apocalypse] - Unfortunately it's very hard to read. Beyond this, shadow and light magic doesn't really meld in this setting. [i]SOME[/i] heroes may have blessing from the Darkness, but the Dark Lord & Pale Lady do not mix well for reasons. Also she'd need particular reasons to be granted shadow magic. [@Sightseer] - Forgot her time of death. Otherwise, 100% [color=42ca7f][u][b]approved[/b][/u][/color]. I adored reading about our very own Archdruid! [@Hero] - I like her, though I hope to see her develop as a character over the course of the role-play. Otherwise no notes, so she is [color=42ca7f][u][b]approved[/b][/u][/color]! [@Konan375] - Necromancers need to be specially crafted for this setting and to be heroes and I just don't feel it's convincing enough to justify. [@Italicized] - Besides a missing personality, that level of healing cannot mix with necromancy in this setting. Also any necromancy needs to be very convincing, though not to mention I very much get a Full Metal Alchemist vibe, which isn't fitting to this RP. [@Fetzen] - Sad to say, but this is simply too hard for me to ever follow. I tried to read his personality and I just get confused. [@Aeolian] - While very well done and very unique, utility of this caliber only gets so far in adventuring, so I don't feel like he/it is a fit. [@deadpixel101] - Just one of this characters that doesn't quite fit my view/aura of the role-play. I'd imagine this character to be more in a RPG or a modern fantasy type of environment. [@Zero Hex] - Certainly potential, but at the moment there isn't enough to his backstory to classify as a "legend" or enough proof to justify him being a part of the journey. A hero isn't by strength alone and so there would need to be more for the Pale Lady to deem him worthy of the task other than fighting some martial artists.