[@vancexentan] Here's my guy. Let me know what you think. [hider=Master- Romeo Tallis] Name: Romeo Tallis Nicknames: Bloodstained Tracker Age: 26 Gender: Male Master of: TBD Command Seal Location: Right Palm Wish: [color=8dc73f]"My job is just to fight, but maybe I should start writing up a wishlist..."[/color] Origin: Pursuit [hider=Appearance] [img]https://i.imgur.com/3tdoffH.jpg?1[/img] When on the job he dresses as a priest, obviously. [/hider] [b][u]Personality[/u][/b] [color=8dc73f]"Magic is real." "I can do magic." "My job is fighting evil magicians."[/color] Even many years after realizing these things, he retains a certain sense of childlike wonder that someone born into magecraft would likely lack. It is not that he is naive, for in his line of work he must understand the weight of a human life. Rather, it is simply that each experience in his life surpasses his expectations. He does genuinely follow the Catholic faith, even if he's pretty loose and carefree. Always optimistic and inquisitive, Romeo has gone to great lengths to find a balance that allows him to work efficiently while also satisfying his curiosity with the ways of magecraft. Always trying not to take things too seriously, he is used to hearing things like "I am the head of the great ________ clan which goes back __ generations! I will not fall here!" and so it is easy for him to humour those of great pride and not speak up against them too quickly, since he is also genuinely impressed by the ancient and mystical powers they wield. In other words, even if he's proud of his skills and sometimes hot-headed he's often content to let others show off. However, on principle he can't let anyone speak a word against his teacher and mentor, Orlando. [b][u]Biography[/u][/b] The Batticavallo family in Spain wasn't like most. For instance, Romeo didn't know he was a mage for the first twelve years of his life. Didn't need to, because the "magic crest" was a little different from most. He didn't understand why his father made him come home so early, made him stay away from all the friends he made. He didn't understand the ritual prepared for him at age twelve when he was called down to the living room by his father. His father was his grandfather, and his great grandfather, and his great-great grandfather. This was the secret of the Batticavallo family of mages, it was nothing more than a single mage using a dark ritual to steal the bodies of his successors. Romeo was next, and there was nothing he could do. Nothing, except kill the person who was trying to kill him. For the first time in his life, magic circuits began activity, staving off the dark smoke that threatened to consume him. The groin. The shins. There was no honour in it, but the young boy did everything he could to fight off the bigger, stronger, magical man. A knife. Rabbits had been bled dry to prepare the ritual. In his old age, this rotten immortal had become careless. Romeo, who knew nothing of magic, squeezed every last drop of mana from himself to resist the magecraft his father threw at him. One, two, three, and four. The boy stabbed the man's belly. Dead. He had killed his father. No, that was wrong. The man, essentially an undead being, rose again with eyes full of vengefulness- -And was pierced through the head by a pair of long blades with short red hilts. His saviour, who had entered the house undetected. Then turned his blades on Romeo. His task, to clear out a family of especially heretical mages, had hit a snag. But the solution presented itself in the form of four holes in the dead mage's belly. A new trainee joined the executioners that day. Romeo took up the Catholic faith and trained directly under a master of mage assassination, Orlando Tallis, and even took the man's last name as he picked up the skills of mage-hunting very fast. There was so much he hadn't known of in the world of mages, and even though his first experience there had been a life-threatening one. He found himself constantly delighted as he poured over fascinating lore, and even as his job involved the hunting and killing of mages, he was always intrigued by the work of his enemies, often questioning them about their research once he had them pinned, something which got him into more than a few scrapes. Romeo wasn't the church's first pick for the mission of participating in this Holy Grail War, but he was on the list, and by calling in a few favours he makes his way to London for the chance to work together with mages, something he relishes. And more than that... [color=8dc73f]"It's [b]cool![/b] Ancient heroes! You [i]have[/i] to be aware of how incredibly cool this is!"[/color] [b][u]Magecraft[/u][/b] School: The basic teachings of the Church and a ramshackle set of skills from Orlando meant for the hunting and slaying of mages. Amount of Mana: C [hider=Spell List] [b]Lurk (3/day):[/b] A passive effect to enable a mundane form of stealth at the highest level for 15 minutes per casting. Sounds such as Romeo's footsteps and breathing are silenced and it becomes easy to blend into a crowd and perform slightly unusual actions while going unnoticed. [b]Baptism Sacrament (2/day):[/b] A simple ritual with an aria that falls on the Ten-Count category capable of exorcising Demons and sending Wraiths back to the world of the dead. Possess weak capacities of physical interference, but its power is overwhelming against spiritual bodies. However, it is ineffective against spirits on the level of Servants. [b]Combat Healing (2/day):[/b] A sort of healing magecraft useful in combat because of its extremely short casting time. However, it can only be used at close range and doesn't truly restore flesh so much as hold together the body for a while so that the fight can be completed. Basically, a method to ignore and temporarily lessen things like broken limbs and stab wounds. It is not that the wounds automatically revert to the previous state when the spell wears off, but that it is similar to a hasty stitching job. [b]Conceal (2/day):[/b] An effect on the same time limit as Lurk, but applying to magical stealth. Romeo's "mana signature" even as a master is snuffed out and he becomes shielded from divination (information gathering) magecraft. As such, it is possible for him to deceive the eyes of familiars and pass straight through most modern bounded fields and magical traps without setting them off. [b]Quarry (1/day):[/b] A target is selected, at which point Romeo is aware of their general direction and distance from him for 10 minutes. Moreover, he can let himself be physically pulled towards them. In other words, a compliment to his high agility which boosts his movement speed when moving towards the target. [b]Superior Resistance (1/day):[/b] The normal act of using one's mana to resist "status effects" borne of magecraft, simply at a much higher level for a minute or so. It can also be somewhat applied to physical damage type magecraft, so combined with his durability it could be used to run through something like a fireball (while still taking some damage) towards his prey. [/hider] [b][u]Other[/u][/b] [b]Black Keys:[/b] Red hilts whose small size and light weight allow them to be carried in very large numbers. By running a little mana through them a blade can be manifested, with the exact size depending on the amount used. While they can be used to thrust and slice, even cutting concrete if filled to the brim and swung at Romeo's full strength, they are primarily throwing weapons. While dangerous in physical combat, their real strength is against vampires, whose regeneration is halted by their touch, as well as demons and spirits. [b]Protective Clothing:[/b] The garb of a priest worn by Romeo while he's working. It is made from thick kevlar allowing it to block small arms fire, and laced with protective enchantments from the church making it more effective at blocking offensive magecraft. [b]Combat:[/b] Romeo's real strength is his body which has power far beyond the level of normal human training due to the secret methods of the church granted to him as an executioner. He is exceedingly deadly at close range, with a fighting method where he is constantly making to kill the opponent by snapping their neck or crushing their ribcage, even with his bare hands. Due to his experience against mages, he is adept at telling when they are preparing to cast a spell and using sharp movements and acute pain to distract and disrupt them. [/hider] Also it's worth noting that Knight of the Lake does have a canon effect from the mats. I don't know if you want to use it, though. [quote=http://forums.nrvnqsr.com/showthread.php/6951-Fate-Grand-Order-Mats]Knight of the Lake: A He was raised from infancy by the Lady of the Lake. Due to that, he is constantly affected by her blessing. Using this skill, he is able to temporarily add a + to any parameter other than LCK (substantially doubling it).[/quote]