[@Joshua Tamashii][@Eklispe] Angelique did not reply to Joshua’s statement. Spiritomb just grinned to confirm that it was, indeed, a troublemaker. Cofagrigus gave him a glare before turning and hurrying after Angelique, the Trick Room falling just as it reached her. Then Spiritomb dispersed and Angelique continued leaving, this time not being stopped. Joshua got a stare from a few of the trainers as well, but then their attention was turned to where Angelique went. [color=d694c1]‘She appears to be leaving town. Let’s keep a watch on her until her exit has been confirmed,’[/color] the girl with the Seviper stated, and the adults started making their way through the streets… while keeping an ample distance from Angelique. The girl was about to follow, though turned to Joshua for just a moment. [color=d694c1]‘Did she do something? Did [i]you[/i] do something?’[/color] she inquired, her eyes focused, body ready to continue follow Angelique. If his answer was didn’t keep her here, she’d likely be leaving. Then, yeah, Dawkin was seemingly intending on leaving. In case he was let to leave, here’s the town options again. [hider=Suggestions to actions, Raremine Town]1. Find Pokémon. [i]Can still search for Pokémon in cities~[/i] 2. Talk. [i]In cities, there are considerably more people one can talk to. Talking can give you info on local rumors and such.[/i] 3. Exit. [i]Exit the town to any of the connected areas.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Places. [i]Visit any of the places in the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i] 6.3. Pokémon Gym. [i]Kristy, the Desert Princess. Ground-type Gym, Minor League[/i] 6.4. Desert Miner’s Hangout. [i]The workers of the Desert Mine live around here. They can give tips about the desert![/i] 6.5. Research Lab. [i]For archaeologists, those who want to talk to Dunstan and those who want to resurrect fossils.[/i] 6.6. Stone Store. [i]Where all the stones of the Desert Mines or Frozen Cave eventually end up! Lots of evolutionary and other kinds of stones![/i] 6.7. Bug Garden. [i]A garden within which bugs thrive. Vivillons can be hired here for tracking down the Mythic Oasis![/i] 6.8. Warehouses. [i]Because the things they mine here needs somewhere to be stored. This includes Ancient Pokémon, apparently, as some of the warehouses are pens.[/i] 7.1. Amelia. [i]She’s still in town, Dawkin could go see her if he wanted.[/i] 7.2. ???. [i]A girl in a dark dress with a Seviper slithering behind her is in town. Wouldn’t be that special, but people are turning their heads in interest like she’s well known.[/i][/hider] [i]Connected areas: [/i] Route 6. [i]The Vast Plains open up to the north of Raremine. The shorter paths lead to Route 8 and 16, while west far enough leads to Lakewatch Town.[/i] Route 7. [i]The single rocky desert of Isson, it connects to the Desert Mines, the Old Tombs and to the Mythic Oasis.[/i] [hider=Raremine Town, known Pokémon]Common: #290 Nincada #529 Drilbur #664 Scatterbug Uncommon: Rare: Bug Garden: #290 Nincada #291 Ninjask #292 Shedinja #664 Scatterbug #665 Spewpa #666 Vivillon [/hider]