[center][color=aquamarine][h1] Nyma [/h1][/color][/center] [hr] [center][h3][i][u] Day 5: Morning [/u][/i][/h3][/center] Nymna listened to the pale goblin's response, she nodded a few times in affirmation as the large Hobgoblin explained things and tossed her the bracelet. She took it and put it on as she listened, at first looking mildly shocked as her vision changed into the sort of things Luz was seeing. Was this maybe a tool for perception of the soul? That was the first thought that came to her mind as she considered who this gift was from, and what the goddess presided over. It seemed logical enough a guess, anywho, until or unless hard answers were garnered at some point if the goddess desired to answer such questions. Whatever the case, Nyma continued to listen, once in a while adjusting the spider corpse being carried on her back. So having dedicated her kill to the goddess with this guy around....fufufu, the strength from each kill would only be even greater for her and the others! A most welcome thing, and she felt in a better mood with that in mind. A small wry smile again came to her face as she continued to listen to Gird and Luz's rules for hunting and such things, the idea of hunting with fellow worshippers being appealing to her, though she was also surprisingly glad Barth wanted to come along regardless of not wanting to partake in Duvelna worship. He'd been compliant, yes, but beyond that he'd been helpful, testing of the situation with the spider and overall useful to the aim of killing their opponent. Plus she felt a small soft side for the happy doofus who seemed to love risks, whom she'd been working with so far, though she dared not tell him that. Still, she could use a similar stance as the spider (as she had in this fight) for future hunting experiences, as a measure to attack or defend in good measure. Even pounce better onto prey if needed, for that matter. She also payed some attention to what the other Hobgoblin said as well, before giving a light but subtle chuckle. [color=aquamarine]"Yeah, i'm Nyma, and honestly i'm glad the goddess heard my prayer to her and sent you two this direction. Honestly, on seeing Gird here walk up, and not instantly go for our throats, i had some suspicions about the matter of if you two were enemies or not, or perhaps i took a gamble like Barth here,"[/color] she said to Luz in honesty but also her usual blunt manner, somewhat amused by Luz's own somewhat obvious attempt to get Gird's attention on a personal note. Not hard to potentially see the bit of feelings at least that one of those two hobgoblins maybe had anyways. But she then looked to Gird, before speaking once more with some added gusto then before. [color=aquamarine]"I can agree to those rules without issues. I'd be glad to join the hunt for more spiders, and we can see how useful the venom is as well later. Maybe see if that could be used against bigger game in time. Ah....but yeah, i'm ready to go right now, but Barth needs his spear back, or at least something to use while we are out killing spiders anyways."[/color] If nothing else maybe Barth could find a decent branch and do something like put web on the end to stick it to enemies. Or something to compensate if his spear was somehow truly lost for the time being. [@Kheliop][@demonspade64][@ReusableSword][@Jangel13] [hider=Inventory and EXP for Nyma] [b]EXP[/b]: 18 [b]Inventory[/b]: -2 wooden spears, each made from a long, young tree with twig-sized branches having been plucked off. Its base is just thick enough to be considered a very small club head, and this part has been sharpened into a honed and very effective point with enough weight to balance the head and help it do more damage on impact. Gives a bit of reach like any basic weapon might, and has a healthy length, durability, and flexibility to also function very usefully as well. (1 is with her, the other left at cave) -1 young tree like the 2 others she already sharpened into a spear. The other was left to Goblin Barth, along with his walking stick. (left at cave) -3 rocks, one of them rather sharp, she has allowed herself and Barth to use to sharpen their sticks into spears for hunting and protection (left at cave) -Red Skull Bracelet: A boon from the Goddess Duvelna. Grants the ability to see souls. The ability to see souls and their strength. The user can see enemies even in pitch darkness so long as they are alive and contain a soul, or something like seeing a soul on the other side of a wall. Can also see the strength of the soul to determine strength of the creature or life expectancy. However, this all in regards to range is limited to range of the wielder's natural vision range. Cannot see one's own soul whilst wearing the bracelet, though others with the bracelet can see for them. ***What a soul looks like: https://www.roleplayerguild.com/posts/4682481 -1 spider corpse, carried on her back via a harness made from spider webs she shot from her fingers. - - - [b]Acquired Skills[/b]: -[b]Knowledge Of The 3[/b]: Knowing the names of the god and goddesses of the world they live in they can now properly worship them. ***God of light Ramos he is the god of light and he gives us the very sun we see during the day he is purity itself and as such is mostly worshiped by most creatures in one form or another. ***Duvelna she is the goddess of death and night. She is death itself and must be respected if not feared. ***Shirila the goddess of the earth as she is the embodiment of the earth and life itself, she is also known as the eternal mother. -[b]Fairy Knowledge[/b]: Now knows of the fairies (and nymphs) that inhabit the forest around her -[b]Silk Spinning[/b]: She has learned how to create her own silk through her fingertips, allowing her to create traps and snares without supplies. However, it isn't controllable at first and acts like silly string. - - - [b]Titles[/b]: - - - [b]Blessings[/b]: - - - [b]Curses[/b]: - - - [b]Personal Skill:[/b] (the one she was born with) -“Connection to Nature”: Due to her innate and lifelong connection to nature she built up in her past life, as a goblin Nyma bears this skill/gift in her new life. This skill allows her to connect with things such as elementals, elves, forest spirits, and the like, which includes being able to communicate with them as part of this connection. [b]Other:[/b] -Knowledge Where Animal In The Starting Forest Are ***The rabbits are easy to find, as they prefer bushes and berries they aren't hard to find. ***There are beasts known as vipers and they are snakes larger then yourself, dangerously poisonous if you use this cave as your starting point. They are found to the south east. ***Next are spiders and they are found to the northeast. Are also poisonous. (won't deal with at same time as vipers due to their separate locations) ***The wolves can be beaten however their threat is in their numbers and how they coordinate, never attack a pack alone as its suicide. They are found to the west, but during the night they travel to the east. They know better then to come in the cave, but outside you are fair game. ***Finally bats are usually found in the north, and prefer to hide in trees to avoid sunlight. Note: "Keep in mind the farther your travel from this cave the more dangerous the beasts." [/hider]