I'm interested for sure, but it looks like you might already have a full cast of characters. If you still want or need some more, I'm definitely up for it. Few questions though: So [i]all[/i] the orphans can use magic, without exception? On the CS, under "skills" you said "non-magical, non-sorcery" but on your own CS you have a magically-inclined ability. Is this a GM-fiat for plot convenience, or did you mean skills that are not casting spells or trained magic, excluding inherent or innate abilities? finally, For non-human bonus spells, who makes the spell?