[list][*][b][u]Name:[/u][/b] Kawajima Endou [*][b][u]Gender:[/u][/b] Male [*][b][u]Age:[/u][/b] 18 [*][b][u]Appearance:[/u][/b] [url=http://safebooru.org/index.php?page=post&s=view&id=2569462]"Alright, bring it on!"[/url] Endou stands at about 5'8" (172cm) and... Usually only wears these clothes during combat or wants to look dramatic. [*][b][u]Personality:[/u][/b] An adventurous, semi-reckless young man with a penchant for trouble, Endou isn't one to simply back down from a challenge. Though he tends towards a more headstrong approach in terms of dealing with problems thrown his way, Endou has learned over the last decade that trickery and ploys, however annoying they may be to set up and wait for, is just as viable a strategy. He isn't much for the whole 'Master-Servant' relationship, though, and would much rather figure out how they work and play by ear than make some convoluted strategy that relies on them perfectly obeying his every word. [*][b][u]Skills:[/u][/b] Endou is surprisingly adept at using technology, which itself is an oddity for a magus. Unlike the more conservative magi of the last generation or so, Endou himself is more inclined to fiddle with things in the modern era that might give him an advantage... Or simply to kill time. To that end, he's become okay at figuring out how to do things like jump-start cars or fix any tech piece of his that might be broken. Nothing too complex, though. As a result of his status, though, Endou has spent more time focusing on normal school curriculum (and thus learning more about physics than the average magus), which thus plays into his understanding of his abilities while using magecraft. [*][b][u]Abilities:[/u][/b] Endou, as a third generation magus of a branch family, has some experience in the usage of onmyoji—more specifically, in using shikigami and ofuda—to manipulate light and sound to create illusions and act more as protectors towards the main family. To this end, he can do things such as refracting light into lasers, create flashbang-esque traps, or even create lifelike illusions (complete with sound) to throw his opponents off. [*][b][u]Short History:[/u][/b] Endou is, as mentioned earlier, a third generation magus of a branch family that focuses less on furthering themselves as magi but instead places the safety of the family heads at the forefront of their minds. The eldest child of the branch family—in this case, Endou's older sister—was chosen to inherit this role, so Endou was given a [i]little[/i] more leeway in terms of freedom (though he still had to learn magecraft just in case his older sister was to fall in battle or become ill or something of the sort). The call to arms by the Tohsaka was more of an afterthought for the main family, as the threat of losing their only heir was too high to warrant sending him off to help. And so, in his stead, Endou was shipped off to Fuyuki City instead to participate in the war. [*][b][u]Other:[/u][/b] N/A[/list] [hr] [list][*][b][u]Class:[/u][/b] Caster [*][b][u]True Name:[/u][/b] Circe [*][b][u]Appearance:[/u][/b] [url=https://safebooru.donmai.us/posts/2977684]"Are you hungry?"[/url] [*][b][u]Alignment:[/u][/b] Chaotic Neutral [*][b][u]Personality:[/u][/b] An eternal maiden as frivolous as she is famous, Circe is a Servant who tends to her own desires before anyone else's. She, who experienced heartbreak and unbearable loneliness after Odysseus left her for his homeland of Ithaca, is famed for keeping various victims of her magic as pets under her care. To that end, Circe is amazing at household work—cooking, cleaning, and taking care of her Master—and will dedicate herself to pleasing her Master, but she is also completely willing to turn them into another animal to care for should they not desire to reciprocate her love or bore her too much. For the most part, though, Circe covers that loneliness up with a bit of joyful cheeriness, acting quite silly and joking around with those in her company rather than let her true feelings show openly. Given the circumstances of the current War, though, Circe is inclined to not only not reveal her True Name or Noble Phantasm to anyone, including her own Master, but also to not use her various animal familiars at all; after all, she is too afraid of being rejected or abandoned once more to even attempt to show her true specialties as the Witch of Aeaea. [*][b][u]Stats:[/u][/b] [list][*][b][u]Strength:[/u][/b] E [*][b][u]Endurance:[/u][/b] B [*][b][u]Agility:[/u][/b] D [*][b][u]Mana:[/u][/b] A+ [*][b][u]Luck:[/u][/b] A [*][b][u]Noble Phantasm:[/u][/b] C[/list] [*][b][u]Class Skills:[/u][/b][list][*][u]Territory Creation:[/u] B [*][u]Item Creation:[/u] A[/list] [*][b][u]Personal Skills:[/u][/b][list][*][u]High-Speed Divine Words:[/u] B [*][u]Intoxicated Meal:[/u] A - A skill that manipulates the desire of a target to consume the food Circe offers. In using this skill, Circe causes a target to be affected by a mental debuff that causes them to want to consume her meals. The effect increases in strength the longer the target is in the presence of her food, but the presence of Magic Resistance or any similar skill can cause it's effect to weaken. Of course, this skill isn't [i]always[/i] active, and not all of her food is drugged. [*][u]Advice for Sailing:[/u] A - A skill representing the advice she gave to Odysseus before he left her. To make use of this skill, Circe must first designate an area as her Workshop, and then establish who her allies are of that group. If any of her allies is to leave the area denoted as her territory, Circe can thus forewarn them of any major ploys the enemy may have in store for the future. In a sense, this can be seen as an offshoot of Clairvoyance, but with one major caveat: in doing so, Circe cannot leave the area until either the aforementioned allies have returned or news of their passing reaches her ears.[/list] [*][b][u]Noble Phantasm(s):[/u][/b] [list][*][u]Name:[/u] Metabo Piglets: Forbidden Revelry [*][u]Rank:[/u] C [*][u]Type:[/u] Anti-Unit [*][u]Appearance:[/u] N/A [*][u]Effects:[/u] Upon using her Noble Phantasm, Circe spontaneously summons a giant buffet of food (along with an army of various animals, mainly piglets) in front of her. Anyone who consumes the food that she presents will become another animal in her thrall, though for how long it lasts is dependent on the target's Magic Resistance or other such factors. Any non-Servants who consume the food are wholly at risk for the change to become permanent, so caution is advised when she deploys the food. If the enemy does not decide to consume anything, though, they are swept up by the beasts under Circe's command and are trampled underfoot, swept up by the current of the festivity around them.[/list] [*][b][u]Changes:[/u][/b] N/A[/list]