Until I see some solid sources to back up the 'gamers hate women and gays' stigma/agenda, I won't buy into the notion that it's commonplace. To hold the entirety of society to the standards of a verbal minority seems extremely shortsighted to me. It's like battling propaganda with propaganda at that point. Social media is a terrible source to determine the consensus on the gaming community, especially when the vast majority of gamers aren't verbal on the subject at all. It might have something to do with [i]how belligerent[/i] the environment is, it might not. The numbers are evidence enough to dismiss most of it as hearsay though. So, when I hear you say something like "current sociopolitical climate", I imagine you're basing your ideas on evidence stemming from the cavalcade of idiots on social media, all of which are very likely to make up a crippling minority of the overall video game market, let alone Naughty Dog's market alone. Despite this [i]cavalcade of idiots[/i] shouting nonsense from left field, the sociopolitical climate is not entirely defined by their objections, nor it it significantly affected by the equally belligerent commentary from objectionable individuals. Social media itself is far too vast and divided to analyze without falling into the trap of confirmation bias. The 'loudest' and more popular opinions often drown out the quieter opinions, even if the [i]quieter opinions[/i] make up the majority, and/or do in fact, shape the market. In a nutshell, the 'Gay is not normal' and 'LOOK AT HOW GAY IT IS<3<3<3' dichotomy, is arguably referring to an infinitesimal minority. That seems to be the case with most of what you're referring to. I would have to go do a fair amount of research to provide evidence that this has not affected game sales significantly in the past decade, but I'm pretty certain it hasn't. My point though, is that I think the verbal minority is a self-fulfilling prophesy that will not change, so there's no point in considering it as anything important, regardless of how annoying it might be. Additionally, they do not play a major role in defining the overall socioeconomic climate. I think that both sides of this crappy dichotomy are a trap. I mean, the discourse itself [i]isn't a dichotomy[/i] to begin with. But these two points of view have become something popular and dramatic that people, both ignorant and educated, fall into due to how difficult it is to efficiently analyze something as complex as the gaming market. It's not uncommon to jump to conclusions based on hearsay and the practices of companies that are trying to become more inclusive, and sometimes it's not [i]inaccurate[/i] either, but I certainly don't think the current climate is as bad as you frame it. To break off on a tangent, the reason that I specifically call out groups on the other end of the spectrum who suffer from similar flawed lines of thinking, those who are [i]obsessed[/i] with LGBT culture in particular, is because they're willfully harming the very moral principals and 'progressive ideas' that they may be supporting. It's one thing to be a sexist moron, but it's another thing to sabotage your own movement from the inside out and perpetually encourage others to do the same. Sexism and racism is like heroine, but this line of thinking is like [i]aids.[/i] Heroine addicts are easily ignored, and most people [i]know[/i] that doing heroine is [i]fucking stupid.[/i] But aids is... Well, I assume you get the metaphor. In either case, I'm confident that the majority of people simply [i]don't care[/i] about the big picture. In an age where communication has been streamlined, and miscommunication is the root of a serious portion of all conflict, I'm not surprised.